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Originally Posted by Qwarky
Secondly, no one supporting a remake seems to acknowledge how old FFVII is. Old meaning old designs, conventions and compromises. Clumsy dialogue, clumsy story exposition, clumsy gameplay (in parts). This was entirely forgivable on the PS1 because the game was simply so enjoyable, but that won't work on PS3.
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You're absolutely right, and a lot of remake guys do seem to forget that. Look, the reason FF4 + Minor Graphical Update sells is because it's cheap, it's on a portable system and it's sprites. People have a certain expectation for spritey games, and that hasn't changed very much in the last eight years or so because not many new ones are coming out.
But a remake on a next-gen system for a game many think is overhyped to begin with? Nigger, you better expect that people will demand modern gameplay and narration.
Also, you guys forget that they tried a lot of new and radical things in FF7. There were a lot of goofy mini-games that were essentially pressing a couple of buttons in rhythm - don't you remember giving Pricilla (dolphin girl) CPR? Those things aren't so new anymore. Some of them worked, some of them didn't. Would you keep those in there, even if some of them detracted from gameplay?
The people who think all Square needs to do is updated graphics and voiceover work are hilariously mistaken.
I also like how it apparently took 6 months to dub a two hour movie in english, not including any work done prior to is's release in Japan, but no one seems to think this could happen again for FF7. Christ, you guys.
There's nowhere I can't reach.