Feb 21, 2008, 06:39 PM
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#2 of 80
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Man, I'm loving the new map icons. You can finally label shortcuts effectively, as well as differentiate between the three different item gathering types without having to comment on every single one. I haven't run into any damaging tiles yet, but I know the three colors you can paint the floor tiles with will be useful there as well.
Something I've come across that hasn't been noted is that there seems to be a type of Geomagnetic Field Checkpoint system. On the 3rd floor I came across what looked like a Geomagnetic Field gate from the first game, only instead of pink this one was orange. At first it was shown as a grey icon on my map, but when I activated it it turned to orange. However, it wouldn't let me go back to town. I used an Ariadone's Thread (Warp Wire) to get back to town, and the second option now presented me with a YES/NO question. Answering "YES" took me to the orange warp point I had previously activated on the 3rd floor. There was no menu to select the warp points, either. It makes me wonder how this checkpoint system is going to work in other strati.
Fights are a lot harder. My party's level 5 and I can't even hope to beat even the first normal FOE I came across. 3F has more Red FOEs, just like in the first game.
All in all I'm very satisfied with it. I'm loving the changes that were made from the first.
Edit: Except for upping Salve's level 1 TP cost to 18. The hell is up with that? ;_;
There's nowhere I can't reach.
Last edited by Taco; Feb 21, 2008 at 07:18 PM.
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