Employed

Member 722

Level 44.20

Mar 2006

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Sep 19, 2007, 05:22 PM
Local time: Sep 19, 2007, 03:22 PM
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#1 of 7
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The sad fact is, Remakes and Re-Releases are easier since it requires less work, and for some game designers, it allows them to faithfully create a more accurate vision of their story or gameplay or whatever, which was restricted before due to a control scheme (As future games on the Wii I expect to branch out to new areas) or to graphical or simple processing power (Final Fantasy XII would have been very difficult to make in the playstation generation, and FFVII is graphically begging for a remake).
For OBSCURE games that never made it to the US in a large dose, I welcome it. Games like Panzer Dragoon Saga, the Dragon Quest/Warrior games before VII, Mother 3, and so forth have been shown to have an audience in the US/Europe and we have the technology now to deliver those games for cheap (Nintendo's Virtual Console and the 360's Live Marketplace are great examples of this), so Its a double-edged sword: Its nice to play an old game in a new limelight, but it can get overfilled when the company loses sight of WHY they were releasing these remakes and re-releases in the first place (I'm looking at YOU, Square-Enix!).
Jam it back in, in the dark.
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