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[PSP] FF VII Crisis Core - Big swords and big hair, it's like the 80's all over again
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Dark Nation
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Mar 2006


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Old Mar 27, 2008, 05:17 PM Local time: Mar 27, 2008, 03:17 PM #1 of 121
So I just got the game. Big surprise right? I'm having a decent time so far. The combat is enjoyable and the voice acting is no slouch either. Zack might seem like a Tidus rip-off because unlike Cloud, he's not emo. The missions are pretty neat, although they usually boil down to "Defeat X" or "Defeat Y to get X". Music is a bit generic sounding but nothing to complain over. I'm not quite sure how the DMW thing works, but its been giving me neat status effects in battle so whatever! Overall its not the best game, but its well presented for a handheld game and the graphics are about what I'd expect from Squeenix.

Gameplay could be a bit deeper, or perhaps more control over the DMW. A proper review later on might follow.

Jochie: I don't know, that mini-game seemed completely... pointless? and completely easy too. I just hit X when the thing turned red. Tseng (Turk-Face) said great work or something like that. He gave me 900 Gil and
mentioned something about how I got paid well for destroying Shinra evidence.

Jam it back in, in the dark.
Dark Nation
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Mar 2006


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Old Mar 29, 2008, 07:34 PM Local time: Mar 29, 2008, 05:34 PM #2 of 121
It does seem like they tried to make it an action game so it appeals to a more general audience, but then dumbed down the action parts so that people who are used to turn-based/menu-based games can handle the game. They should have just made it exactly like FFVII and nobody would be disappointed, though many would criticize a lack of innovation. I think that's all Squenix aims for these days: random innovation.

I'm still playing this game, though, because the story is interesting and the gameplay isn't quite too difficult or boring to prevent me from proceeding to the next cut scene.
That's the problem with such a rabid and polarized audience / fan-base. Any innovation they try will be more harshly criticized as being uninspired or not a true Final Fantasy title, and any return to their traditional battle systems will be panned for not being innovative enough. 'Dammed if you do and dammed if you don't', I think the saying goes.

Yeah, the game isn't perfect, but I'm enjoying getting through it and in the end, that is what is most important: Am I enjoying the game?

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PSP] FF VII Crisis Core - Big swords and big hair, it's like the 80's all over again

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