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Metal Gear Solid 3: Subsistence
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Firefly
Shadow Company


Member 720

Level 20.05

Mar 2006


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Old Mar 10, 2006, 11:53 PM #1 of 342
Originally Posted by Timberwolf
I feel the same way. When I bought the original MGS3 back in 2004, I had a feeling they were going to release a director's cut version sometime down the road. Just like what they did with Sons of Liberty.
I knew I was going to get MGS3. With Subsistence coming out at the current price point, I'm glad I waited. And while I'm at at I'll be sure to try and run down a copy of Substance.

Jam it back in, in the dark.
Firefly
Shadow Company


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Mar 2006


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Old Mar 16, 2006, 12:28 AM #2 of 342
Just picked this up today. I think I'm going to have scant difficulty keeping busy until Ace Combat Zero shows up. Of course, Warship Gunner 2 (Total Playstation preview) and The Godfather might 'help' with that when they come out.
So the PS3 got delayed? Oh well, it's not like the PS2 is dead or anything...

There's nowhere I can't reach.
Firefly
Shadow Company


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Mar 2006


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Old Mar 19, 2006, 09:07 PM #3 of 342
Originally Posted by Cat9
Actually, the special characters DO get special abilities.

Ocelot has a bulletproof hat, which prevents headshots.

Solokov gets a stealth camo (although they give this character to the worst player)

and the third guy (i forget his name) has a one hit kill CQC move
Funny, I thought Ocelot's special ability was shot-banking (only with his revolver, though). The third guy is Raikov.
On a related note, I think an interesting bonus for the online mode would have been levels based on previous games in the series...

This thing is sticky, and I don't like it. I don't appreciate it.
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