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[360] Project Sylpheed
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Old Oct 26, 2006, 11:18 AM #1 of 36
Project Sylpheed

"I feel the need... the need for speed."
Some relevant linkage:

From what I've seen, this looks awesome. Does anyone know if they made a flightstick controller for the 360...?

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Old Oct 28, 2006, 11:22 PM #2 of 36
Originally Posted by garthvadr3
would a flight stick really work for this game? I always thought this series was along the lines of a traditional shooter, and though the veiwpoint seems to have changed, I wager this is more like panzar dragoon rather than ace combat.
Well, it seems you've lost that wager. From IGN's preview:

Originally Posted by Anoop Gantayat
If you're looking for a fixed path arcade-style shooter, go out and get yourself a Sega CD. Project Sylpheed is closer to a flight sim.

"Sim" might be going too far. The game gives you full freedom of movement over the battle area, complete with the advanced controls of a flight sim, including separate yaw and roll controls for those who want it. Those who don't want to worry about the complexities of real flight can select a novice control scheme which does away with the roll controls.


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Old Oct 29, 2006, 11:18 PM #3 of 36
Originally Posted by DELTASABER
IGN fails for calling roll and yaw ADVANCED features.
Well, here's something else they fail for: take a look at their lists of available and upcoming games in the genre (on that same preview page). GRAW? UT2K7? Duck Hunt?!
Oh, and how about being too lazy to look for box art? Come on, guys, if the folks over at Play-Asia can find it (entry)...



Quote:
Do we have an American release date on this? As far as I know it's not confirmed to be coming over yet.
And it'd be foolish for them not to bring it over. If they do, I might entertain the thought of buying a 360.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 30, 2006, 09:12 PM #4 of 36
A review has cropped up over at Game-Science.com; thought people would like to know.

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Old Nov 6, 2006, 01:02 AM #5 of 36
Did someone say...

...'Newtonian physics'?
Or 'circle-strafe'?
Yes, such a thing does seem possible in this game; specific reference is made to a point about half-way through this video... looks like it'll come in handy for attacking capital ships.

I was speaking idiomatically.
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Old Nov 23, 2006, 04:49 PM #6 of 36
Originally Posted by Colonel Skills
These trailers and reviews you keep linking just makes it far worse waiting for an official announcement about this.
Oh? Well, have some more, from the same source Game-Science used for their review.

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Old Jan 13, 2007, 02:18 PM #7 of 36
But wait! There's more...

Some generous individual has seen fit to include the game's cutscenes among his collection of video clips over on YouTube.

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Old Feb 23, 2007, 02:04 AM #8 of 36
Such news is good to hear; it displeases me, however, that corroborating evidence was not provided. Indeed, a quick search of the official XBox site turns up no mention of the title.

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Old Apr 9, 2007, 09:43 PM #9 of 36
There have been interviews mentioning that it's on it's way, but that's about all the "evidence", if you can call it that, we've got...
Well, since we're asking after evidence, will this entry help any? The announcement (mentioned in Kotaku.com among other places) also mentioned this other title... although from what I've been hearing about the latter, the should've just pitched the premise to Ubisoft, given their pedigree with this sort of game...

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Old May 19, 2007, 03:44 PM #10 of 36
Also we got horrid, HORRID American boxart, and a subtitle. "Arc of Deception".
I cannot help but wonder whose idea this was; this is an example of box art that didn't need to be tampered with. Now, if S-E were to actually show both covers side-by-side and conduct a poll as to which gamers would prefer, I wonder what the answer would be.
And speaking of things-best-left-untampered... I hope they took a page from Ace Combat 5 and give you the choice of English voices (with, one has a right to expect, decent work thereupon) or original audio w/subtitles.

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Old Jun 14, 2007, 05:09 PM #11 of 36
They finally got around to putting up an English mirror of the official site. Also floating around is what appears to be a video playthrough (175.3MB WMV file; GameTrailers.com mirror).
As for the controls' complexity: it sounds like the good Colonel went for the Professional setting (the others being Simple and Normal).

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Firefly; Jun 14, 2007 at 07:25 PM. Reason: Playthrough mirror added
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Old Jun 17, 2007, 01:52 AM #12 of 36
Count me in; I bit the bullet and got myself a 360... and C&C3 to play in the meantime.

And here's yet another video of someone playing the demo... competently. Note clever use of Newtonian physics in a couple of places.

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Last edited by Firefly; Jun 17, 2007 at 09:37 PM. Reason: Eyecandy++
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Old Jun 25, 2007, 11:03 PM #13 of 36
IGN has an updated hands-on up and about.

I was speaking idiomatically.
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