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[PC] World of Warcraft
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dagget
Spoot


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Level 36.40

Mar 2006


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Old Oct 24, 2006, 02:14 PM #201 of 1941
Originally Posted by immp
Expected. We all no blizzard they like things perfect. Although I think thats prety much unattainable. I was hoping to play it over xmas break =(
I've been watching the progress on BC beta emulation. Seems like they have somethings working already. If anyone is itching to play and cant wait for jan07 I'll post whatever updates I can on here for ya.

I wouldn't mind getting hooked up with the emulation :P

Jam it back in, in the dark.

dagget
Spoot


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Mar 2006


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Old Oct 24, 2006, 11:53 PM #202 of 1941
Originally Posted by immp
When you run the emulator it makes the server on your own computer so you can set the passwords and all that. There is a private beta server running that I found but odds are its on horrible hardware, and I think the user limit at one time is something around 30 people. Its usually offline so I havent bothered to join up.

Alternate download link =p : https://beta.worldofwarcraft.com/expansion/downloads/
So how do you run the emulator on your computer then? and will WoW model viewer still work with this so I can delete the alpha?

Did a BRD run today to get some people in the guild a run through, and we got to the arena. The boss was some Orc, don't remember seeing him come out before. He ended up dropping some mail epic chest. Being the only primary mail wearer in the group (Shaman), I ended up with it. It was actually pretty sweet, but I hate epics cause now it's getting more and more expensive to repair.

Oh I also was going to say that I saw a blue post about more info on how to aquire T4. Apparently the bosses that are set to drop the pieces, will drop a "token" for that slot. (Like say, the "token" is for warrior shoulders.) You then turn that into some vendor or something and you get a choice. You can either get the tanking shoulders or shoulders that have DPS stats. This is to let people have access to T4 gear, without it being one-sided in stats. Kinda like how all druid sets are mainly healing, if a druid "token" falls, then they can turn it in for set pieces that allow either DPS or healing, etc...

I think that's a nifty idea, myself. Also it looks like Karazhan is open in the beta. The mobs in the area are no longer 59-60, but 69-70. Looks like you need to be 68 and have some key to get in and the crypt part is no longer having where you can die and rez past. (going by a post I saw on the beta forums)

There's nowhere I can't reach.


Last edited by dagget; Oct 25, 2006 at 12:16 AM.
dagget
Spoot


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Mar 2006


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Old Oct 25, 2006, 09:03 PM #203 of 1941
GO GO GADGET QUEUES!

300+ queue for T-Horn. Blagh. 10 minutes, then 3 then 25.

This thing is sticky, and I don't like it. I don't appreciate it.

dagget
Spoot


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Mar 2006


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Old Nov 6, 2006, 07:59 PM #204 of 1941
If you want some entertainment:

http://forums.worldofwarcraft.com/th...sid=1&pageNo=7

So what do you think of people who cap honor for their servers and threaten people who are not part of the circle for getting more honor than them?

I am a dolphin, do you want me on your body?

dagget
Spoot


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Mar 2006


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Old Nov 7, 2006, 01:03 AM #205 of 1941
Originally Posted by Zio
How the fuck do you blacklist/stop someone else from getting BWL? O.o;

lol

What had happened was, the person got 660k+ honor for last week, keep in mind it was also Double AV weekend too then as well, and because he got MORE honor than the current honor cap people, he stopped one of them from hitting HWL. They in-turn got pissed off, and threatened him, me and the guild to not get more than 500k honor in a week. If I failed to stop him and if he failed to stop PVPing, he would have been reported for botting, I would have been reported for condoning it and allowing it to happen (while knowing he was a bot) and the guild would be blacklisted from every guild on the server.

I laugh again, lol.

I was speaking idiomatically.

dagget
Spoot


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Old Nov 7, 2006, 10:38 AM #206 of 1941
Originally Posted by nwzinc
That's pretty much retarded, imo. If the person can naturally (as in, no bots, farmers, etc) get a ton of honor, then more power to them.

But, we all know everyone bots honor cause the system is completely stupid and broken, and I can't wait till Burning Crusade.
New honor system goes in effect in the next patch, which I can't wait for to happen.

What kind of toxic man-thing is happening now?

dagget
Spoot


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Mar 2006


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Old Nov 9, 2006, 10:01 PM #207 of 1941
1. Queues suck ass. Currently waiting 40+ minutes to get into T-Horn

2. Todays time in AV made me can't wait for the expansion to come out. I can't stand going up against fully Naxx-geared people in AV. Can't tell you how many rogues and warriors I saw today dual-wielding Thunderfury and Naxx daggers/swords while in full T3. That shit just isn't fun.

Expansion got the release date of Jan 16th. (confirmed by Blue as "the date")

Most amazing jew boots

dagget
Spoot


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Old Nov 14, 2006, 04:00 AM #208 of 1941
PTR Patch notes:

Quote:
General
- All players will have talent points reimbursed and will have access
to new talents throughout their trees; this includes the 41-point
talents. Several new abilities have also been added for all classes.
- All pets now receive a percentage of their master's armor, spell
damage, spell resistances, attack power, and stamina.
- Low-level spells cast by high-level players will receive smaller
bonuses from +healing and +spell damage.
- HoTs, DoTs, and channeled spells have been re balanced to receive a
more appropriate (higher) percentage of +spell damage and +healing.
- HoTs from different sources will now stack (i.e. multiple druids can
cast the Rejuvenation spell on 1 target).
- New item property "Resilience" has been introduced. Resilience
reduces your chance to be the victim of a critical strike, and
reduces the amount of damage critical strikes do to you.
- Weapon Skill now does the following:
- Weapon skill will no longer reduce the percentage damage lost due to
glancing.
- The player will gain 0.1% to their critical strike rating per weapon
skill against monsters above their level.
- When casting a buff on a low level target, the appropriate rank of
the buff will be automatically be applied.
- Crowd Control effects in PvP will last no longer than 12 seconds
instead of the full duration, with a chance of a heartbeat resist.
- Players will no longer lose faction when under the influence of
"Mind Control" or the Gnomish Mind Control Cap.

PvP
- Honor System Revamp
Current honor totals have been reset.
Players may display their highest lifetime rank title (accessible
from character sheet).
Honor points earned each day may now be spent as a form of currency.
Check the PvP tab of your character sheet to see your honor
information.
PvP rewards are no longer unique.
- Marks of Honor earned from battlegrounds are no longer turned in for
reputation or honor. They are now used in addition to honor points
in order to purchase rewards.
- Two New Arenas are now available in three different modes.
2v2, 3v3, and 5v5 matches
Players may queue up at Goblin NPC's in Stormwind, Ironforge,
Orgrimmar, Undercity, and Gadgetzan

Druids
- The talent "Swiftmend" will now include bonus healing from the
talents "Improved Rejuvenation" and "Empowered Rejuvenation".

Hunters
- Traps can be set while in combat, but require a 2 second arming time.
- Auto shot will be automatically enabled if the Hunter steps out of
melee range while in combat with target.
- 1 agility will now grant 1 ranged attack power.
- Auto shot is now reset when casting Aimed Shot.

Shaman
- Shaman with the appropriate talent spec are now able to dual-wield.
Both main and off-hand weapons can be affected by self-weapon buffs
such as Windfury.
- Rockbiter's weapon functionality has been changed. It is now a
damage proc instead of a flat attack power bonus.
- Windfury Weapon and Rockbiter Weapon enchantments will only benefit
the weapon with the enchantment on it.

Warlocks
- Range of "Drain Life" and "Drain Mana" spells have been increased.

Warriors
- Rage generation from dealing damage has been normalized.
- All Rage awards are averaged with our expected rage per swing
(adjusted for weapon speed).

Items
- The "Far Sight" effect has changed so that the camera now zooms in
to a distant location, rather than instantly showing the distant
view. This also affects the items: Ultra-Spectropic Vision Goggles,
the Ornate Spyglass, and the Hunter ability "Eagle Eye."
- Spells can now require either a totem item or a totem category item
to cast a spell. This means that the Enchanting Rods now count as
all of the lower level enchanting rods as well, so you only need a
single enchanting rod instead of all six. This also means that
"Finkel's Skinner" now counts as a Skinning Knife. Several weapons
that are picks have been flagged as counting as a Mining pick as
well.
- Items that give bonuses, such as + to crit, have been modified to
adhere to a combat rating system.
- All current items will provide the exact same benefit from ratings
at level 60 as they provided before the ratings system.
- Thrown weapon items no longer stack, but use durability instead. One
unit of durability is lost per throw, and these items can be repaired.
- The tool tip for the Great Staff of the Guardian now shows the
proper increase of 28 to the party spell critical rating.
- Items that are useable from player inventory with a cooldown will
now update the cooldown in real-time.
- Players will no longer be able to sell the "Blue Skeletal Horse" to
vendors.
- The damage Proc from the item "Misplaced Servo Arm" will no longer
break the Rogue ability "Gouge".
- The "Skull of Impending Doom" has been changed and will now increase
run speed by 60% for 10 seconds, but deals damage equal to 60% of
your maximum

- Fixed an issue where a spell with two procs would be reflected and
one of the procs would still hit the player that reflected the spell.
- Fixed an issue that was putting Hunters back into combat when they
have the "Spirit Bond" Talent or have the Cryptstalker set bonus.
- Fixed an issue where players were being awarded the wrong item when
double looting a corpse under the master loot option.
- Fixed an issue where players interrupted while casting would have a
longer cast time than normal.
- Fixed an issue where players could not see enchants when inspecting
another player.
- Fixed an issue where extra attacks from "Windfury Weapon" would not
proc "Flurry" when they crit.
- Fixed an issue where players that were killed in freezing traps
would be stuck there until releasing.
- Fixed an issue where Warlocks were able to despawn a pet to gain a
free "Soul Shard"in the Battlegrounds.
- Warrior "Shield Slam" and "Shield Bash" will no longer trigger a
proc from an equipped weapon.
- Fixed an issue where players were able to consume a Mana Emerald at
full mana.
- The totem, "Wrath of Air," will no longer be useable in "Ghost Wolf"
form.
- Fixed an issue where Warrior "Battle Shout" was causing too much
threat.
- Fixed an issue where computers with ATi video cards were sometimes
having problems when displaying a certain texture.
- Fixed an issue where the Warlock spell "Death Coil" gained double
the benefit from the talent "Shadow Mastery".
- Player pets will no longer attack CC'ed targets while in Passive
mode.
- "Prayer of Spirit" will no longer cast on the user if there is no
other target selected.
- "Lightning Shield" will now have the appropriate cool-down time
between uses.
- Fixed an issue where materials were being consumed if a player
logged out before an enchantment had finished being applied.
- The Hunter, "Auto Shot," ability will no longer activate on
resurrection.
- Fixed a bug where "Inner Focus" was not being consumed when using
"Mind Soothe."
- Fixed a bug where Rogues were able to use the ability
"Ghostly Strike" when not facing their target.
- Warlock pet dismiss sounds will now play properly.
- Fixed an issue where Fist weapons were sheathing improperly.
- Bags will no longer overlap the Bank UI when the game window is
resized.
- Players will no longer be able to whisper to enemy players in
Battlegrounds.
- The Skeletal Gryphon ride for the Eastern Plaguelands PvP event will
now fly at its correct speed.
- Players will no longer be able to whisper to enemy players in
Battlegrounds.
- Players will no longer be able to jump onto the top of the Dun
Baldur Fortress in Alterac Valley and get behind the terrain to
attack other players.
- Shapeshifting will now break "Nogginfogger Elixir" effect.
- You will no longer die when Feign Death is finished channeling.
- "Scatter Shot" will now properly do damage even if the target is
immune to the confuse effect.
- "Aspect of the Cheetah" will now properly trigger with absorbed
damage.
- Casting a lower rank polymorph on a target that is already under the
effect of a higher rank will cause an error message and not consume
mana.
- The talent, "Master of Elements," will now properly proc off of
totems.
- Players will no longer be attacked by same faction guards when using
mind control on an enemy player to attack.
- "Vanish" will now properly un-target the Rogue from the attacker
when the attacker is in the same party.
- The talent, "Improved Chain Heal," will now properly add to the base
healing done.
- "Healing Wave" Ranks 11 and 12 will now benefit from the Shaman
talent, "Healing Way."
- "Improved Curse of Agony" will now properly increase the base and
spell power.
- Warlocks will now be properly credited a Soul Shard from their pet
when they take a flight path.
- Warlocks will now be properly credited a Soul Shard from their pet
when they are dead at the end of a Battleground match.
- Warlocks will now be properly credited a Soul Shard from their pet
when they enter an Arena.
- Casting "Dark Pact" after exiting combat will no longer put you back
in combat.
- The tool tip for the "Great Staff of the Guardian" now shows the
proper increase of 28 to the party spell critical rating.
- Several Chest spawns in Dustwallow Marsh will now properly spawn
above ground.
- Items that can give +Stamina/Intellect from random suffixes will now
properly apply while dead.
- "Beastmaster's Gloves" will now give the proper 2% crit chance for
Hunter pets.
- Various graphical errors will be noticeable while viewing maps


What, you don't want my bikini-clad body?

dagget
Spoot


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Level 36.40

Mar 2006


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Old Nov 19, 2006, 05:02 PM #209 of 1941
http://www.worldofraids.com/forum/vi...t=1264&start=0

T5 Gear. Guess it's slated to fall in the 25 mans.

Jam it back in, in the dark.

dagget
Spoot


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Mar 2006


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Old Nov 24, 2006, 12:26 PM #210 of 1941
So like, I reactiveated my account today. Turn on the game, see if anything left my mail boxes, etc. Close down to find the blizzard downloader pop up. Cool enough, until I saw the size of the fucking patch. 486 MB. WTF?! PATCH IS LIEK HUEG.

There's nowhere I can't reach.

dagget
Spoot


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Old Nov 28, 2006, 10:13 PM #211 of 1941
What? They fucking nerfed Sunder Armor?

I guess that seals it. BE lock will probably be my new main.

This thing is sticky, and I don't like it. I don't appreciate it.

dagget
Spoot


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Old Dec 1, 2006, 05:27 PM #212 of 1941
I've been having shitty groups as well lately on my rogue. I hardly play as her, but when I do, I always want to run UBRS/Strat/Scholo for Shadowcraft and hoping for the Skullforge Reaver when I do Baron. I get in a group for UBRS and I'm sure it was a farming run for some item, because about half the people were from a raiding guild in all T2/AQ 40 gear.

We get to the Rend event and have to get two more, we do so and tell them to let us know when they get in the instance so we can summon. The warrior they get comes in and says "oh crap, the spectators are in the way." Next thing I know there's all the mobs that's in the path leading to the event area in the room while we're fighting the event.

Can't WAIT for Tuesday when they have the patch out and that gets fixed to where it resets.

I am a dolphin, do you want me on your body?

dagget
Spoot


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Old Dec 6, 2006, 03:53 PM #213 of 1941
Invisible characters, missing items. Welcome to a new patch!

Any addons back available? I felt so naked without at least Titan Panel and Perl.

I was speaking idiomatically.

dagget
Spoot


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Old Dec 8, 2006, 03:49 PM #214 of 1941
I had some CT mod and during gameplay (after having it about 3 or 4 hours) this box dialog pops up telling me that it's using actions only available to Blizzard's UI and I'd have to disable it. GG.

How ya doing, buddy?

dagget
Spoot


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Old Dec 9, 2006, 06:15 AM #215 of 1941
Blade twisting owns. I have no problem soloing/farming when that procs, and it's fairly decent for me too.

Warlocks give me problems in PVP because they'll get me seduced before I have a chance to set up some stunlocking.

Working on my 4th 60 now, a mage. Went fire instead of ice. Can't wait to hit Dragon's Breath and start eating faces in BGs.

FELIPE NO

dagget
Spoot


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Old Dec 9, 2006, 11:31 PM #216 of 1941
Man, I'm having so much fun PVPing. I think now it's that I can get gear and basically "solo" instead of having to go in a raiding group and hope I can get stuff. This new honor change has brought life back into WoW for me and at least for the next month I'll be doing a lot of PVPing to get some gear that makes a difference. :P

http://www.youtube.com/watch?v=_0WxrEmZlvE

Burning Crusade opening cinematic filmed at the VGAs

What, you don't want my bikini-clad body?


Last edited by dagget; Dec 10, 2006 at 12:37 AM.
dagget
Spoot


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Old Dec 11, 2006, 09:26 PM #217 of 1941
Originally Posted by Yggdrasil
Video taken down due to blizzard and content permissions.

Would explain why the thread was deleted. It'll be on the VGAs on Wed.

AV is almost fucking unplayable. Playing as horde, the BGs lag something awful and seem to be perfectly fine for ally to kill Drek. It's going to be really freaking hard to get those few pieces of HWL gear I want.

Most amazing jew boots

dagget
Spoot


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Mar 2006


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Old Dec 13, 2006, 10:46 PM #218 of 1941
I'm not sure it works the same anymore. I don't know since I don't play a "decursive dependant class", but I was told that it doesn't automate the people with the curses, just tells you know needs it, you'd still have to manually decurse.

There's nowhere I can't reach.

dagget
Spoot


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Mar 2006


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Old Dec 15, 2006, 12:33 PM #219 of 1941
It's that time of year again. When every good little boy and girl wakes up to find presents under the big tree. The time of giving and phat rare lewts. The time where trying to find those 5 small eggs for all your characters to make those Gingerbread Cookies is like trying to find that one popular toy that's been begged for for months on Christmas Eve. Blech.

This thing is sticky, and I don't like it. I don't appreciate it.

dagget
Spoot


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Old Dec 16, 2006, 02:34 AM #220 of 1941
There's Warhammer online and Vanguards (which is supposed to be catering more towards the hardcore EQ crowd) LotR online, etc.

I am a dolphin, do you want me on your body?

dagget
Spoot


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Old Dec 16, 2006, 04:46 AM #221 of 1941
From what I've seen (from various posts on the WoW forums), some people are quitting because there are no more 40 man raids (everything so far in BC and after will be maximum of 25 man.) Some people are quitting because of the PVP change. Some people are quitting because it's no longer like EQ3 (of course other people are saying this is what the direction EverQuest went in after a couple of years)

Many people are leaving for different reasons, but it's going to be like this with every MMORPG. Changes are going to happen that piss people off and they go to the next one. As for me, I'm probably done with MMORPGs for good after Burning Crusade unless something changes that I really like (like Karazhan being 10 man and as hard as Naxx.) If I stay long enough to see Black Temple, I dunno. Depends on how long after BC comes out they'll patch it in.

Most amazing jew boots


Last edited by dagget; Dec 16, 2006 at 05:10 AM.
dagget
Spoot


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Old Dec 17, 2006, 03:03 AM #222 of 1941
Originally Posted by Zio
I like the changes but that's just me.

I liked the new PVP system, all i wish is you could 'rank' up cause now my warlock is suck as nothing cause I didn't get to PVP with him enough to get scout.

And I heard nothing bad about the raiding thing, I think it's good to have 25 mans. Cause if the guild is good enough, you could easily pull out three decent teams of raiding making loots easilier to get, well not easier but faster. Even if it was as hard as naxx, Dagget, it might be more annoying then good. /me shrugs. I guess that is why it would have phat loots.

Oh don't get me wrong, I love the changes so far. My only gripe is that they went ahead and nerfed the amount of honor gained in PVP after raiding premades were attaining MASS AMOUNTS of honor and getting HWL gear in a matter of days. After they've already "abused" the system (thanks to them sending in scouts in AB/WSG and refusing to fight anything that's not a premade) and got the items, then honor was nerfed and when people were in disgust about it, the abusers just jumped on the bandwagon that it was "fine".

I dunno, Karazhan looks FUN from what I've seen and that's all that is important to me. I want a place fun that's small like that. A raid instance that's 10 man and that kind of difficulty plus the look of being fun is what the game needs and not 40+ person raids. This isn't EQ and should have never went into that direction, despite what some people say.

What kind of toxic man-thing is happening now?

dagget
Spoot


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Old Dec 19, 2006, 05:14 PM #223 of 1941
I bet that was some pissed Rogue/Fury Warrior in that group.

The other day we didn't have any healers on (aside from myself) and had a couple people begging to run Scholo for a while (main reason is either we have a healer or I'm not on to tank, or I'm on to tank and no healers on) So had to makeshift tank with my Shaman (who's restore) two other mages, a lock and rogue. We destroyed the place. The only three bosses that gave us any kind of problems were Barov, Rattlegore and the Doctor. Although Doctor dropped his Sawbones shirt~ of course cause I wasn't on my rogue, Headmaster dropped Shadowcraft Cap. Bleh.

Most amazing jew boots

dagget
Spoot


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Old Dec 20, 2006, 05:41 AM #224 of 1941
omg guys, haha. I bought a pack of the WoW:TGC at the checkout yesterday, had to fight to get to the trading cards near the front, then when I did, just grabbed the last WoW one. Got home, opened it... BAM. The Hippogryph loot card~ ::nerd mode::

Just don't know who to give it to

What, you don't want my bikini-clad body?

dagget
Spoot


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Mar 2006


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Old Dec 20, 2006, 02:48 PM #225 of 1941
I get the cards specifically to see if I can net any loot cards. Probably got about 5 or 6 packs before I got the pet. the CE is supposed to have two starter/booster packs in each one, hopefully I can get something cool in that as well.

How ya doing, buddy?

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