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dagget
Spoot


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Old Jun 27, 2006, 12:35 PM #101 of 1941
yes.. when you hit 40 you get your first mount. it's 18g to train to ride it and 72g to buy it.

Let me add that to get exalted, you need to go from Friendly to honored, honored to revered and then finally revered to exalted.

I was speaking idiomatically.


Last edited by dagget; Jun 27, 2006 at 12:41 PM.
dagget
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Old Jun 28, 2006, 04:59 AM #102 of 1941
Bullshit is when I group with people who can't play at all and they end up getting decked out in gear before I do, because they join an end-game guild. I saw someone that I had grouped with 2 times before. Once in Scholo and once in UBRS. He aggroed everything in UBRS and wouldn't wait for mana before pulling or anything. He even broke the eggs and then left the group after. In scholo he kept trying to steal aggro from me (when I was MT and on my warrior, this was before patch 1.10 so we were in there 10 man) I'd taunt and before I could get a sunder off, he'd taunt off me. That shit pisses me off to no end anyway. He was whining about not getting valor (he had like the bracers and that was it) just being a god-awful warrior. I see him like a month later: Quel, 6/8th might, DBD... all because he joined a guild that had MC on farm status. Talk about pissed. I'm always one of the first few warriors asked to tank an instance when I'm online (I even get tells on my alliance sometimes to log on my horde warrior and tank) and I do a damn good job of it. But people who can't fucking play the game end up with the good shit. >: (

Aside from that rant, I'm wanting to spec pure DPS on my rogue. I've looked at the talent calculator and I don't know how to do the speccing on it. So if someone can show me a great DPS build, that'd be kick ass. I'm currently dagger specced now, but I'll change to swords if it'll help with DPS.

edit: Found a DPS build and respecced. Gave up daggers for swords since I don't really use ambush and backstab all that much. It's pretty sweet. My eviscerate now hits for about 1300+ when it crits Might take her through some PVP with it.

What kind of toxic man-thing is happening now?


Last edited by dagget; Jun 28, 2006 at 06:48 AM.
dagget
Spoot


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Old Jun 28, 2006, 09:09 PM #103 of 1941
Originally Posted by Zio
Make sure you ninja the blood, it drops at random 1-3 first come first serve.
... They changed it. It's now a quest drop for everyone.

Also, that's another reason I hate DKP. It involves no effort at all. People will show up, go AFK the whole fight while having it set to follow someone and only pop up during boss fights, or shortly after they go down. Where as with officer distributed or some rolling systems (other than and including simple /random) everyone has a chance rather than someone just deciding to take everything.

Also, what is this slow-ass update I'm getting?

How ya doing, buddy?

dagget
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Old Jun 28, 2006, 09:49 PM #104 of 1941
Stuck at 28% for like 7862789341694 hours now.

Bah, the Invasion War is over at 150 of those spire crystal things destroyed... I fucking MISSED OUT on getting my warrior the undead slaying set to craft because the account he was on lapsed before the invasion was too far in. Lovely. GG blizz for week long world events.

What, you don't want my bikini-clad body?

dagget
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Old Jun 28, 2006, 11:16 PM #105 of 1941
Originally Posted by Zio
Oh and Dagget... Most people in DKP suits do keep that in check, my guilds do. If they see you not fighting for a long time, not onyl will you not get items but docked DKP. Trust me, they keep tabs on them. I had to when I was the rogue class leader. I had to make sure the rogues were doing thier jobs.
Well then there must be a lot of people who magically get better when they join an end-game guild then. I'm just tired of seeing faghats who can't play in good gear. Of course, it's probably my fault too. For thinking this is a game. How dare I!?! Also, it still doesn't stop those who just rack up endless points and then end up buying a whole MC run. Plus in the end, if something happens to a guild, then all that "hard earned" DKP goes bye bye.

Eh, I'm a bit bitter tonight. Probably going to leave the guild my alliance is in. Finding out little by little they're a bit too hardcore for my tastes. Everynight there's some arguement about DKP (mainly those who miss out on raids) and it just irritates me to hear all that whining over virtual points to get gear. Plus whenever I need help with an instance, they're either in BGs or in a raid somewhere. And even if they aren't, they ignore people who aren't 60.

Wish the server transfers allowed to go cross realm styles. I'd soo transfer to Laughing Skull with my gnome in a heartbeat. I'm sure a few people wouldn't mind that.

How ya doing, buddy?


Last edited by dagget; Jun 28, 2006 at 11:25 PM.
dagget
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Old Jun 29, 2006, 03:29 AM #106 of 1941
Originally Posted by Zio
Daggot, it's not hard to do a raid. Especially as a rogue, non-main tank and etc.

Gee, spam SS or whatever you need for DPS then slice n dice, berserk and blade flurry.

Whee, sounds easy to me. Oh and don't pull a aggro or anything. That's a no no.

Other then that, it's not hard to look good in a end game raid instance where it COUNTS.

My raiding character was a tank. OT. Had to keep aggro. Hard to do it when rogues and hunters and locks and mages take aggro.

besides, I'm not saying that it's HARD to raid, it's tedious. Plus.. well I'm not getting into that same discussion again. heh. I just hate how people don't want a part of anyone end-game unless they start taking down bosses. then EVERYONE wants a piece of that pie.

There's nowhere I can't reach.

dagget
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Old Jun 29, 2006, 01:18 PM #107 of 1941
Originally Posted by Zio
Indeed, but my guild did something like this. Anyone who doesn't try to learn Naxx can go to hell and no more MC/BWL loots.

Ken: Anything is easy once you learn it... Either that or it gets nerf. It's either or and type situtation.
LOLOL. And those are the types of guilds I tend to stay away from. If you don't want to raid/advance, then you get denied loot.

That's actually sad at the same time too. :\

This thing is sticky, and I don't like it. I don't appreciate it.

dagget
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Old Jun 29, 2006, 08:22 PM #108 of 1941
Actually, I was just commenting on how funny it is that some guilds just have insane rules like that. I didn't mean anything offense about it. Hey if that's how you like playing, that's cool. It's a game afterall. :P Some people take it a bit too seriously for my tastes though.

I am a dolphin, do you want me on your body?

dagget
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Old Jun 29, 2006, 08:50 PM #109 of 1941
Originally Posted by Zio
Dagget, I didn't take any offense but seriously, how is a guild going to advance when all you got is people who whine about repair bills which is at max of 12g(and most people have 400+ gold, I have about 200.) and all they want is to farm MC, Ony and BWL and not even try Naxx or anything new.

I'd rather try to advance the guild by doing an instance like BWL or whatever to advance hte guild so we can get our strat down and get things moving for more phat loot then to do MC, ZG and anything else over and over.

Know what I mean?
No, I don't know what you mean. :P I wish my repair bills in MC/Ony were "only 12g" and I had 400g+ on me at all times. I wouldn't bitch about repair bills if I had that kind of cash!


I just think it's complete ass to stop other people in a guild from advancing, because that guild doesn't have a complete A-Team ready to jump the new instances bones on day one. (That's what it sounds like to me) Sure, I'm all for advancing and everything but damn, thats got to suck for the new people who are ready for MC/BWL to be denied it because the top 40 can't do Naxx.

Btw so I'm not called on it later. :P If I were to join a guild that has MC/BWL on farm status, then I would still considering myself learning the content. Sure the hard work is already done... for most of them but I'm still learning it. heh. I just hate the people who are complete assfucks who jump ship to a guild that has the shit on farm status solely for loot then when they get all they can get they try to go back into their original guild. If someone did that shit to me (not including friends of mine who've told me they were leaving ahead of time, just people who up and leave at a whim) I'd be all "fuck you. you're not getting back in."

I was speaking idiomatically.


Last edited by dagget; Jun 29, 2006 at 08:55 PM.
dagget
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Old Jun 30, 2006, 02:28 AM #110 of 1941
Originally Posted by Gechmir
Well shit.

Ran a UBRS run tonite. Was aiming to stop at Rend in hopes of getting his Guardian (off-hand sword) since I already had the one for mainhand.

We get there fast. It drops, I roll after asking for need. No one objects. Then, rogue says "o shit looks good" *roll*
Rogue wins ;_; He was such a lame rogue too... Used daggers and decided to take up using a sword in his offhand just for that blade.

I was a bit upset... But we plowed through mobs fast. Figured we could hit Drak. If he dropped a certain ring/band, his Deflector, or Valor breastplate, I'd be happy. But NOOOOO.

Fearless leader wants to do The Beast. Easy. We kill him fast. Then he summons this Lord Val' fellow. Now. He claims the boss was glitched. But we got *raped*. I mean bad. First time we managed to get him to around 40-45%. But people just dropped off for no reason. We'd kill all his freakin' annoying assassins but the people just dropped dead.

The leader had us walk back. Try again. He soul-stoned. Made us try again (third time). We walk back in, and the instance has *respawned*. Our twit warlock autoruns into a mob we dodged easily and he gets killed. He goes "fuck this" and leaves. Then two other folks do. Then the leader leaves, claiming I was the reason the group wiped because I didn't "thunder clap enough". wtf.

So, raid ends. Right at the bridge to Drakk's room. And I would've liked that BWL attunement through the quest in there! I had all the crap needed. Rrrgh. Pisses me off so bad. Had a lengthy ass run, got gypped out of the main thing I came there for, and got chopped just short of the other goal.

Sadly, that's where most UBRS PUG runs end. Right before General. Either due to the faggotry of one or two people, or someone getting bitchy about a past drop in the instance and bitch. It's always something. 9 times out of 10 you're the one that gets blamed, even if the person who's fault it was is screaming it at you.

Lord V is a bitch of a boss anyway. I'm dreading when I have to fight him, really.

What kind of toxic man-thing is happening now?

dagget
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Old Jun 30, 2006, 03:50 AM #111 of 1941
I could kill hunters/mages/locks that continously DPS shit down even after you lose aggro. Like they think somehow they are all that and will kill a mob before it gets to them. (read: Molten Giants/Destroyers) Then they'll yell at you (you being tank or whatever) for not keeping aggro. Well gee.. LET ME SEE. I get 5 sunders in. I spam sunder, taunt and HS as much as I can (mix in shield slam too, occasionally) whereas you do oh I don't know, 4000+ crits 5-6 times in a row? Oh yeah, it's my fault that I lose aggro. LOL.

If you see yourself getting 2-3 crits in a row... don't attack for a few seconds... You may be able to melt faces in a BG like that, but this isn't a BG.

FELIPE NO

dagget
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Old Jul 3, 2006, 04:03 AM #112 of 1941
Been trying to do that midsummer festival quest to get that captured flame pet. ended up getting into a group no sweat for the LBRS and Strat flames. (me being 58 both times) Also ended up with more than just touching the flame. Shadowcraft gloves fell in LBRS (first run) as when we did Live Strat, Cannonmaster dropped his Shadowcraft Spaulders~ Which now ups my count to 4/8 Shadowcraft (after buying the bracers and belt dirt cheap).

Scholo has been hard to find a group for.. and it's a big change for me to run as well since I'm used to tanking the place instead of being DPS. I ended up going in before the scourge event ended on our server and walked out with the Lord Blackwood's Sword. (looks pretty cool with the black mist aura around it) http://www.thottbot.com/?i=53582

Now all I need is the Dire Maul flame... which well, has been a pain in the ass to find a group to go in. :\

What, you don't want my bikini-clad body?

dagget
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Old Jul 15, 2006, 07:49 AM #113 of 1941
Originally Posted by Kensaki
Since you absolutely want to bring WOW forum whines to this forum.... -.-:

L2P N00B GTFO!

Also where is the alliance agility buff? Nothing on alliance comes near the agility buff of your totem.

WTF? Windufry totem was the reason I rolled Shaman. It's a legitimate reason to "whine". But I'm sure it was the end result in someone going "OMFG WINDFURY TOTEM IS TEH OVERPOWARED NERF PLZ SO I HAVE A CHANCE TO BEAT THEM IN PVP". But I'm sure it's ok for something like that to happen, but if it were to happen to something beneficial like that for alliance then "IT'S NOT FAIR!!!!"

off course this pertains if this is all true or not.

Jam it back in, in the dark.


Last edited by dagget; Jul 15, 2006 at 07:56 AM.
dagget
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Old Jul 16, 2006, 05:10 AM #114 of 1941
Ok, moving on away from the mini-soap opera that's being present here.

the Cross Battleground realms have been announced. Of the list of servers that Thunderhorn gets to tangle with, one of them is LAUGHING SKULL Now I'm scared to meet Masanda and a few people from there in AV. but maybe I'll get on my alliance and group up with them :P

There's nowhere I can't reach.

dagget
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Old Jul 17, 2006, 03:06 PM #115 of 1941
Originally Posted by Xellos
Meh i've had enough of this game. I accomplished quite a few things in the year and a half I played this fucker, but it's time to say farewell. /wave

I've neglected other games, and even RL for that matter for too long. It's nice to have gotten rid of this burden. Always be online at a certain time for a certain raid, constantly doing the same instances...why?! It's stupid when you think about it.

I would have loved to explore naxx a bit more, but I don't regret quitting. The thing i'll miss most is having those stupid pointless discussions on ventrillo with my buddies, that's what I will truly miss the most.

That's all it is, really. Big reason why few people I know have quit playing. You play until 60. Then at 60 you get geared up to go into MC. Then you get geared up in MC to be able to go into BWL. Then it's get geared up in BWL to go in AQ/Naxx. So on and so forth.

I know because of the way I play and think, I'll probably never see the inside of BWL. But I play because I really have nothing better to do with what time I have. Besides, there's the off-chance that I might actually get my guild off the ground and make it a successful guild.

This thing is sticky, and I don't like it. I don't appreciate it.

dagget
Spoot


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Old Jul 17, 2006, 07:00 PM #116 of 1941
Originally Posted by Six Machine
How do you play and think?

I play casual and I hate DKP.

I am a dolphin, do you want me on your body?

dagget
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Old Jul 24, 2006, 02:03 PM #117 of 1941
Just transferred my warrior to my own account. Now I can raid when I want to

I was speaking idiomatically.

dagget
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Old Jul 30, 2006, 12:53 PM #118 of 1941
Originally Posted by WraithTwo
Thats okay, 50-60 was a hell of a lot harder on my Shaman IMO. 40-50 was pretty steady, then all of the sudden, the grinding was worse than ever, the quests were too long to be worth anything, and it was impossible to get a toon that wasn't 60 into a high level instance, when there are plenty of 60s wanting your slot. I actually quit my Shaman at 57 for over a month out of frustration. When I came back, I just sucked it up and grinded for two days straight to 60.

- WraithTwo -
It actually didn't used to be hard to find a group in some of the instance if you weren't 60. Back before patch 1.10, you could be 55 and get inside Live Strat and in some cases UBRS. Now, no one wants to touch you unless you're 60 and if even then, they want you to be ungodly geared out. I couldn't even find a group for UD strat on my tank because when I told people I've not had much experience 5-manning it, much less tanking it and epic'd out the ass, that they would find someone else. Sure, it's also hard as balls for me to find a group on my rogue, but it would also help if I was in a damn guild that would actually pay attention to me and help me out when I'd ask for it, instead of bitching at me for not wanting to raid or ignoring me when I'd ask for help with a quest but then expect me to jump up and join their group when they need someone. (and yes, I left that guild to go to a more fun-oriented guild )

On another note, I got Quel forged on my warrior the other day and have began my venture back into MC. But I don't know if I can take re-learning the place a 3rd time with a different group. Last night in MC for 9 hours... and that shit isn't fun and I just can't physically do it anymore. I've been offered to join an end-game guild, but two things keep me from joining. 1. well... everyone knows what one is by now. heh. and 2. There's a fucker I can't stand in the guild. He pissed me off when I ran MC with the first guild alliance we had, when I had won the Medallion of Steadfast Might and he sent hate tells about winning it and not being in the "main" guild going, as well as he complained and threw the biggest fit over Teamspeak when I rolled and won the Helm of Might (which he ended up getting because of all the moaning and groaning and whining he did). There was a second person in the guild I couldn't stand, but was told he got kicked because he didn't want to learn BWL encounters and just wanted the gear.

What kind of toxic man-thing is happening now?

dagget
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Old Aug 4, 2006, 05:57 AM #119 of 1941
So classes for the new races have been announced. Here's the kicker, Blood Elves can be Paladins, mages, hunters, locks, rogues and I think priests (can't remember) however, Draenei can be Shaman, hunters, warriors, priests, mages and... Paladins. That's just crazy. Draenei can be both classes while BEs can only be one. :\

FELIPE NO

dagget
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Old Aug 10, 2006, 11:38 PM #120 of 1941
Yeah, AV is horrid on some servers because you have people that want to grief, camp and be complete fucknuts in there. It used to be that everyone would get invited to the same raid group for AV, but Thunderhorn, horde-side has about 5-10 people who que as a group and don't invite anyone else in, so when I'd go to fight something, it's already tagged by the "A-Team" and there's no honor/rewards in killing it. It's why I don't deal with AV anymore, because no one listens to what the fuck is going on. Like if we tag Stormpike GY, there will be like 1 or 2 alliance that will cross the bridge and shoot at one horde and then about 90% of the SP defenders run towards them and the 2-3 people left defending get ambushed from behind by about 10 or so alliance and we lose the graveyard before it's even fully captured. blah

AQ 20 from what I hear, is a joke (well most of the gear that drops from all of AQ is a joke, apparently). The day we opened the gates, what used to be Imminent (one of the top alliance raiding guilds before the lag/server problems had about 70% of them transfer off Thunderhorn) took AQ 20 down in like 2 days, I want to say. I've only been up to Kurinaxx (sp?) in AQ20 and had to tank him the only time I've fought him. The drops were pretty shitty from what I remember as well.

http://www.worldofwarcraft.com/burni...rnsoftime.html

CAVERNS OF TIME~~

What, you don't want my bikini-clad body?


Last edited by dagget; Aug 10, 2006 at 11:42 PM.
dagget
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Old Aug 12, 2006, 12:35 AM #121 of 1941
Originally Posted by HazelGuy
Holy shit, another Thunderhornian. Well, ex anyway, I rerolled on the Oceanic servers. What's your characters name?

My guild got a bit too "hay guyz lets raid 6 days a week", I said fuck that and rerolled with a bunch of other people who were sick of that kind of attitude as well and haven't looked back. I mean, these guys wanted to do MC on New Years Eve. WTF people, you don't even need to know anyone to go and do something on NYE.

The guild fell apart after that though from what I heard. I haven't been on my characters on Thunderhorn in months.

PvP is a mixed bag on Jubei'Thos. AV is owned by the Horde, we win 90% of AVs, except perhaps when Alliance decide to turtle at Stonepoint GY/Bridge on a AV weekend and a lot of the non pvp people won't run foward and attack and get pummeled by fireballs and AoE from mages on the other side.

Alliance win a lot of WSG due to having pallys, though this will become less of a problem post Burning Crusade, and AB is probably 60:40 favouring Horde.

But yeah, now with transfers we're seeing waiting time coming back, T3 toons and the like, but its still fun. Well, except that running into rogues in Nightslayer is a lot more common now than it used to be.
Who were you in Thunderhorn? What was the guild? I could tell you if it fell apart and how it did probably. :P

OMG OMG. 25 player max?!?! <3 <3 <3 I might be able to get my guild off the ground after all!

Most amazing jew boots


Last edited by dagget; Aug 12, 2006 at 12:39 AM.
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Old Aug 12, 2006, 02:06 AM #122 of 1941
Originally Posted by The_Griffin
I swear, the second I read "Pallies are going to get a snap-aggro AOE taunt" and "Shamans are going to be refocused more into a healing and DPS role," I literally cried out "Whoo-hoo!"

The scaling-difficulty dungeons sound sweet too.

Blizzard just got a repeat customer for the expansion.

Dude, I'm so thrilled at the 25-player limit in all new dungeons (provided I read that right) now seeing some of those instances may no longer be a pipe dream for me.

There's nowhere I can't reach.

dagget
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Old Aug 13, 2006, 07:19 AM #123 of 1941
Originally Posted by Six Machine
The removal of 40 player raids is very, very bad news for anyone raiding currently. We already have people sitting out of current raids. What am I supposed to say to half the guild when I can only invite 25? "Thanks for the help in MC through Naxx. Go can go fuck yourselves now." And no, making two raids groups is not plausible at all.

If there were some 40 man raids mixed in with the others I could really care less, but the complete lack of 40 man raid content is a kick in the nuts to those who have been raiding as such for two years now. I'm genuinely worried about where the game is heading now. This is going to kill a lot of guilds.

That attitude is what's going to kill guilds. What is so terrible about25 man capped instances? I think it would benefit bigger guilds. Let them learn and manage multiple raids, get everyone geared up faster. (Where as most people have the MT get geared in tanking gear first and others have to wait, you can have two tanks get geared up at what could be the same amount of time.)

Of course, tehre are going to be complete tools that get pissed because their gear fell in Raid 2 instead of Raid 1 and bitch and moan and complain and then leave to a "smaller guild". :\

This thing is sticky, and I don't like it. I don't appreciate it.

dagget
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Old Aug 13, 2006, 03:49 PM #124 of 1941
Originally Posted by Six Machine
Xi pretty much summed up my thoughts on the "two raids" idea.




Casuals are cackling with glee but they don't really see the full picture. The 25 player limit does not benefit casuals. Raids will still take hours of work and hours more outside raids to farm raid materials. The only thing this does is split guilds that have been raiding as a 40 man for two years. I don't play because WoW itself is fun. I play because I enjoy raiding with the 39 other people I've met and become very good friends with over the course of my playtime. If the explodes because half of it can never get into the A team I no longer have a reason to play.

I like how everyone assumes that all people who play casually think the same. This is the same, sad-ass response I've seen past few days on the wow forums.

It's raiding. DURR with just 25 instead of 40. Why are people so hellbent in thinking this is going to destroy guilds? Just because someone can't raid 40-man it's an automatic lose situation. What about ZG and AQ20? Those aren't 40 man, but they're still difficult to those who first start the encounters in there, not people who go in after they're in a guild that has it on 2 hour farm status. It takes time and effort to get things this way. This is everything the hardcore raiders have been telling people like me. "You need to work to get your epics, time and effort." So now magically I can't comprehend this "time and effort" when it's actually balanced out to where I can now enjoy content and possibly become geared in stuff from these new instances, unlike MC/BWL/Naxx (WHICH WILL STILL REMAIN 40 MAN) because I run a smaller guild.

All this does is allow for the guilds with smaller people, that want to experience end content, but dont' want to deal with the drama of a huge raiding guild.

The high school drama queen crap about breaking up guilds is getting to be rather old. Everyone acts like they have to "fire" people now. This isn't a job, and this isn't the end of the world.

And yes, I understand all too well, I was actually in a raiding guild once before I left because I couldn't stand the drama over everything in it. Geting 40 people sucks to get together, 25 people aren't going to suck as bad.

I'm sure Tigole and Furor will bring out a 40 man raid instance just for "ZOMG HARDCORE ELITE ASSFUCKS" who are doing the biggest crying in right now, because they're scared that they will be stuck with the "b-team" if their guild decides to break up into 2 guilds that run these instances. This is the true test of guild friendships. I see it as progression, as do alot of full-time hardcore raiders as well. (I'm a weekend raider now :P)

I am a dolphin, do you want me on your body?

dagget
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Old Aug 13, 2006, 07:12 PM #125 of 1941
Ok, I'm going to ask this and be just as polite as I can be:

WHO FUCKING SAID ANYTHING ABOUT THIS BEING EASIER?!?!

I hear all this horseshit about people going "LOLOL IT'S NOT GOING TO BE EASIER."

DUUUUUUUUUUH. Yeah, uh no shit. Everything is going to be difficult when first experienced. It takes time to learn, much like everything else did.

Quote:
Illidan will still be killed by hardcore raiders relatively shortly after release and by casuals about two years later.
And the problem with that being...? Oh I get it, it won't be enough. Let's see. MC was out at release. People downed that and wanted something more. Blackwing Lair came out. that got farmed fast, people wanted more. Zul'Gurub came out "Need more 40 man plz" AQ came out. "boring. DONE. next" Naxx is out. In that time frame, exactly what has been released for people who are in smaller guilds but don't have the numbers to run MC on their own? Oh Dire Maul.

Bottom line, is... IT'S NOT A BIG DEAL. People are making it like Blizzard has personally shit on them. If you're worried about who you're going to cut from your guild, because it has to be only the "ELITE BEST PLAYERZ" now in the guild (because you know, it's impossible to have an A-Team and B-team in a large raiding guild, that has shit on farm status for their alt's alts.) then maybe these friendships just aren't as "tight" as people once thought.

Every excuse I've seen boils down to people are scared that one 25 man run are going to get geared faster than the other 25 man run in a huge guild, or someone will be stuck with someone that they don't like. It's just drama bullshit, that's all it ever is with this game.

So what if the instances are 25 man capped in TBC? It's not for the true "casualer" player anyway (which the word casual has seem to be thrown around in the typical misused fashion again :\ ) but for those who have small guilds of 15-20 people of close friends, and don't want to go to a bigger guild while wanting to experience content.

I know the hardcore people are going to tear through these places. t just baffles me taht everyone knew the expansion was going to be catered to the non-hardcore raiders. When it's announced what it entails, people are acting like bitches about it. :\

I was speaking idiomatically.

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