Dive into the Heart

Member 716

Level 11.94

Mar 2006

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Aug 6, 2006, 02:30 PM
Local time: Aug 6, 2006, 05:00 PM
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#1 of 56
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People always seem to dump on Majora's Mask, but I enjoyed it as much as, if not more than, Ocarina of Time. It wasn't the first Zelda game to do something other than the standard "resuce the princess" thing (Link's Awakening did it long before), but it was nice to see them try something different with the plot. Enough that I didn't even mind the fact that so many sprites and songs were re-used from OoT. Yeah, it could get a bit tedious having to re-stock your money and arrows every time you reset back to day 1. But I enjoyed the mask system, and having the days repeat made for some interesting side-quests (having to watch where certain characters were on certain days and catching that window of opportunity). The game deserves more credit than people give it.
I think I'm also the only person in the world who liked Total Annihilation: Kingdoms. Having unlimited resources let me have SO much fun building up massive armies and slowly wiping the enemy forces off the face of the map. And even the non-army-building levels tended to be very unique in their objectives. I remember one level forcing you to sail a ship around some guard towers, land on an island, build up an attack force as fast as possible, run them through a hellish gauntlet of an enemy base to rescue prisoners that were being executed one at a time, and help the prisoners escape back to the ships before too many of them died. Granted, the game had one of the most anti-climactic, random endings ever. But it was lots of fun up until then.
Jam it back in, in the dark.
The closer you get to light, the greater your shadow becomes.
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