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Anyhow, I actually started with Embodiment of Scarlet Devil which still gives me a hard time to this day. I, like Saka, was not able to develop the motor skills needed to 1-CC normal mode on any of the games so far. I'd try it on easy mode, but won't because as we all know, easy mode is for elementary school kids. Jam it back in, in the dark. |
I guess a good followup to all these replies would be to figure out what characters people like to play as for each of the games and to see if I'm picking poor choices if my goal is to just 1-CC 'em all on Normal mode.
EoSD: Always tended to use Marisa A on account of her speed and the strength of her shot when she's in focused mode. It feels like I take bosses down faster that way even if I have to take the additional step of maneuvering into position to actually hit the boss. PCB: Tended to use Sakuya A because I'm a noob/lazy when it comes to aiming since my first priority is to just avoid the bullet swarms. IN: Reimu/Yukari Yakumo (Illusionary Border Team) because... it feels like that's the easiest one for the purpose of clearing the game. I really can't say much more than that since I've found facing Marisa to be far easier than going up against Reimu. Any suggestions on better character choices if I still plan to scrub it out with the vain hope of beating the games? Meanwhile, other people can put down the characters they enjoy using for the purposes of scoring/grazing and all that jazz. There's nowhere I can't reach. |
And is there any way to change the number of starting lives? Or is two all that you'll get to start with? This thing is sticky, and I don't like it. I don't appreciate it. |
I might take you up on that since I haven't had too many opponents as of late. Guess I should upgrade my version to 1.04 and give it a shot to see how I fare.
I'm guessing you primarily use Youmu? ![]() I am a dolphin, do you want me on your body? My spheres of activity:
Anime Instrumentality Blog - Latest Music Reviews: Gundam Unicorn Soundtrack | Kampfer Soundtrack Eminence Online (anime music reviewer) - Latest review: Noir Original Soundtrack The Nihon Review - Latest review: Taisho Yakyuu Musume |
. Nevertheless, the battles were enjoyable and I certainly look forwards to some more matchups. I'm usually free late into the night so that's when I'll most likely poke my head into the channel. I was speaking idiomatically. My spheres of activity:
Anime Instrumentality Blog - Latest Music Reviews: Gundam Unicorn Soundtrack | Kampfer Soundtrack Eminence Online (anime music reviewer) - Latest review: Noir Original Soundtrack The Nihon Review - Latest review: Taisho Yakyuu Musume |
Another fun set of games last night, even if my animu watching combined with my work schedule meant only 15 minutes of play, but it was a solid 15 minutes. I really need to remember to rearrange my decklist for each character. Playing with the defaults just doesn't cut it too well.
For that matter, I should experiment around with some of Remilia's alternate skill cards. What kind of toxic man-thing is happening now? My spheres of activity:
Anime Instrumentality Blog - Latest Music Reviews: Gundam Unicorn Soundtrack | Kampfer Soundtrack Eminence Online (anime music reviewer) - Latest review: Noir Original Soundtrack The Nihon Review - Latest review: Taisho Yakyuu Musume |
![]() But yeah, work's been keeping me too busy to actually update it since we last played just to see what the changes are. Hopefully once I have more free time, I can get back into the game and see whether I can actually adapt to the new changes. So I take it you aren't able to tell whether the game's more balanced as of the last update? FELIPE NO My spheres of activity:
Anime Instrumentality Blog - Latest Music Reviews: Gundam Unicorn Soundtrack | Kampfer Soundtrack Eminence Online (anime music reviewer) - Latest review: Noir Original Soundtrack The Nihon Review - Latest review: Taisho Yakyuu Musume |
Yeah, they really should update the FAQ so I have a clue as to which characters are top tier so that I can prac- *gets shot*
As for reading the changelog, that's somewhat helpful, but I do need to see how that translates into play and whether it's noticeable on my end. What, you don't want my bikini-clad body? My spheres of activity:
Anime Instrumentality Blog - Latest Music Reviews: Gundam Unicorn Soundtrack | Kampfer Soundtrack Eminence Online (anime music reviewer) - Latest review: Noir Original Soundtrack The Nihon Review - Latest review: Taisho Yakyuu Musume |
Finally got around to watching Maikaze's Touhou anime.
To put it succinctly, it was kind of lame, but nowhere as lame as I would have expected. There were a few blog posts that had me primed for it being really bad, but the final result is that the episode is more inoffensive than anything else. The VAs did a great job and though you could tell that the art and animation were somewhat subpar compared to a professional studio, they did try, and it deserves a passing score on that front. Aya's by far the most hilarious of the bunch because her personality was captured really well. Marisa was a bit more reserved than I'd expected though. Oh yes, and the plot. Well, it's a generally silly Touhou-style plot that promises interesting events down the line and hopefully more mahou shoujo smackdowns, but obviously they couldn't go into it given the time constraints in a single episode. As such, this episode's highlights were mostly spellcard fanservice as well as a few attacks taken from the fighting games. The ranged attacks weren't as pretty as Nanoha's magic circles, but still, a passable effort nonetheless. The fact that it's planned to be more than one episode was a surprise though and I look forwards to seeing what they come up with in the next installments. Jam it back in, in the dark. My spheres of activity:
Anime Instrumentality Blog - Latest Music Reviews: Gundam Unicorn Soundtrack | Kampfer Soundtrack Eminence Online (anime music reviewer) - Latest review: Noir Original Soundtrack The Nihon Review - Latest review: Taisho Yakyuu Musume |