My style is impetuous

Member 7000

Level 17.86

May 2006

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Feb 9, 2009, 12:59 PM
Local time: Feb 9, 2009, 11:59 AM
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1
#1 of 514
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So I picked up two of the MadCatz controllers yesterday (Best Buy got them early, for anyone interested), and I gotta say they're fucking awesome. MadCatz got the pad down perfectly. My brother and I are huge Guilty Gear fans, and the game is nearly impossible to play with 360 pads. We used these yesterday, and after changing the buttons around ever so slightly, we were playing like pros. It was like we hadn't played the game in years, and we were rediscovering old combos that weren't feasible on the 360 pad. Playing SFIITHD Remix on this thing was equally impressive. Not a single dragon punch input went without...well, a dragon punch.
Some odd things about the controller, though. First of all, I never looked at this real close until I bought one, but why is it that the two gray face buttons are right bumper and right trigger? That means the two triggers on top are left trigger and left bumper. That's really fucking odd and doesn't make sense, even for Street Fighter. Switching your control scheme around obviously fixes the problem, but I can't imagine why they didn't make the two face buttons bumpers, and make the left and right triggers function as left trigger and right trigger, respectively.
Something else is also a bit odd. Mortal Kombat vs. DC Universe is not really the kind of game that needs a finely tuned D-pad, but I wanted to try it out anyway. The thing is, all the face buttons work and you can move just fine, but no matter how much you try, you can't do special attacks. It's not hard, it's not impossible in a hyperbolic sense, it's impossible because the inputs simply won't be accepted. The only reason I can attribute to this is that MK vs. DC allows you to use both the pad and the left stick for movement. This fightpad allows you to switch the function of the pad from a left stick, to a pad, to a right stick, but you can only have one function activated at a time, obviously. Of course, that makes most games unplayable, but in a fighter like MK vs. DC, I would have thought it would have been okay, since you don't have to use either of the sticks. It's an odd problem, but I can ignore it since I'm really only going to be using this pad for 2D fighters anyway. This is easily one of the best 3rd party peripherals I've ever used.
Jam it back in, in the dark.
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