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[PC] GFF Team Fortress 2 Crew!
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RacinReaver
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Old Apr 21, 2008, 12:25 AM Local time: Apr 20, 2008, 10:25 PM #1 of 255
I didn't respond because I was laughing too hard.

Also, garr, make yourself feel better about your K ratio by playing medic or some other support class a lot. I have a shitty K, but I have about a billion assists.

Jam it back in, in the dark.
RacinReaver
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Old Apr 22, 2008, 03:16 AM Local time: Apr 22, 2008, 01:16 AM #2 of 255
I set my personal record of 1700 damage as a soldier tonight. Didn't get one kill.

Anyway, I'm gonna start idling in #tf2 on IRC, so feel free to join me.

There's nowhere I can't reach.
RacinReaver
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Old Apr 24, 2008, 01:26 PM Local time: Apr 24, 2008, 11:26 AM #3 of 255
So happy, finally got my sentry gunner achievement the other day. I was sitting there guarding the capture point for 10 minutes and didn't see one person. Then, with 45 seconds left in the round, 10 people charge the point and I somehow managed to kill 9 of them.

For some reason engineer is a lot more boring in TF2 than I felt it was in TFC. Even when I'm trying to build an offensive gun.

This thing is sticky, and I don't like it. I don't appreciate it.
RacinReaver
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Old Apr 25, 2008, 06:23 PM Local time: Apr 25, 2008, 04:23 PM #4 of 255
I don't know why you wouldn't just switch servers. I'd rather play a DBZ mod than on a 4chan server.

Also, anyone up for a game tonight? I don't have any plans to do stuff tonight, and I haven't played for a few days.

How ya doing, buddy?
RacinReaver
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Old May 5, 2008, 11:51 PM Local time: May 5, 2008, 09:51 PM #5 of 255
While this is possibly one of the neatest patches ever, playing on servers with more than half your teammates is horrible.

I like how I can be a HWG and not one medic will heal me because they're too busy trying to bonesaw all the goddamn demos on the enemy team.

How ya doing, buddy?
RacinReaver
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Old May 21, 2008, 05:01 PM Local time: May 21, 2008, 03:01 PM #6 of 255
Yeah, I'm finding the new needle gun to be a lot better than my old bonesaw, and as such I'm killing tons of medics with it and not the bonesaw. Gonna take me forever to get that achievement.

Also, pup, need to play with you sometime so we can get the HWG/demo/pyro achievements for each other. I'm sick of shitty demos not killing five buildings when there's three SGs bunched right ontop of each other and a bunch of dispensers there too.

What kind of toxic man-thing is happening now?
RacinReaver
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Old May 22, 2008, 11:21 PM Local time: May 22, 2008, 09:21 PM #7 of 255
I wish they're release the class patches in groups of three or four, so we wouldn't have entire servers whoring up single classes.

What class do you feel is best against pyro? I seem to fare best when I'm playing as a pyro myself. The scattergun just gets too weak once you're outside of the flamethrower's range.

FELIPE NO
RacinReaver
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Old Jun 16, 2008, 09:50 PM Local time: Jun 16, 2008, 07:50 PM #8 of 255
Any speculation on what the horrible pyro achievements are going to be?

What, you don't want my bikini-clad body?
RacinReaver
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Old Jun 18, 2008, 04:58 PM Local time: Jun 18, 2008, 02:58 PM #9 of 255
Quote:
It’s a highly versatile tool, allowing Pyros to get away from nearby enemies after igniting them, to kill enemy soldiers with their own rockets
Oh god, this is going to be just like in the star wars games when my friends and I would shoot a rocket and then force push it back and forth.

If this can also push stickies and grenades I could seriously see Pyros getting a lot more impressive.

That second upgraded weapon also looks sweet enough that I might join one of those lame achievement servers to get the Pyro unlocks (I'm still three or four away from getting the Kritzkrieg. ).

I like most of these Pyro achievements more than the medic ones, they seem to be a lot more reasonable on average. I also like how most of them are cumulative things instead of stuff that doesn't actually happen within normal gameplay. Those Lumberjack ones are going to be really lame, though. Getting six kills in a single life as a pyro is hard enough.

Also, lol, 1,000,000 health is equivalent to killing over 2000 fully healed heavies.

Jam it back in, in the dark.

Last edited by RacinReaver; Jun 18, 2008 at 05:04 PM.
RacinReaver
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Old Jun 19, 2008, 04:15 AM Local time: Jun 19, 2008, 02:15 AM #10 of 255
Haha, just watched the sniper video. Great! I thought the double-headshot was a little over the top with the demoman, but the opening was possibly the best thing ever. Also, saw this comment on the page and it seems quite possible!

Quote:
Did anyone notice that the "boom headshot" bobblehead is a reference to the president from the hunted map? Maybe a foreshadowing of a remake to come.
Edit: And, of course, for anyone that hasn't seen Team Roomba's pyro video, you need to now: TEAM ROOMBA PRESENTS: Meet the Pyro on Vimeo

There's nowhere I can't reach.

Last edited by RacinReaver; Jun 19, 2008 at 04:18 AM.
RacinReaver
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Old Jun 19, 2008, 02:42 PM Local time: Jun 19, 2008, 12:42 PM #11 of 255
VIP maps were good in CS since the VIP was able to get a pistol.

I remember spending a ton of time on Hunted back in TFC days, and they were actually able to make it a decent percentage of times. I think it will be a lot more difficult with Ubercharges now, since the offense can just uber up two guys and find the VIP to slaughter him. I think it might be best if there's some, like, "No uber" area around the VIP or he gets some ability to remove all ubercharges (friendly and foe), otherwise it would be a bit too unbalanced.

Edit: I was also thinking, might a pyro be able to Air Pressure Jump now with their ability?

This thing is sticky, and I don't like it. I don't appreciate it.
RacinReaver
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Old Jun 19, 2008, 11:34 PM Local time: Jun 19, 2008, 09:34 PM #12 of 255
I'm still trying to get the medic achievement where you're healing someone while they get their achievement, but it seems like everyone on my team gets an achievement except for whoever I'm healing.

I am a dolphin, do you want me on your body?
RacinReaver
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Old Jun 22, 2008, 11:47 PM Local time: Jun 22, 2008, 09:47 PM #13 of 255
Ok, backburner is officially one of the most annoying weapons in the game. It's got the same problem as facestabs from the spy (I ran into a pyro in a narrow corridor as an engi, and was shooting him with a shotgun as he proceeds to crit me dead in half a second), but it's ridiculous when you've got a pyro paired up with a medic. You always want to kill the medic first, since otherwise the pyro won't die, but since you're chasing the medic, the pyro can rape you from behind. Also, the +50 health is obnoxious, since it gives them a massive advantage over any other pyro that doesn't have the backburner.

Flare gun seems pretty useless too, but I guess that's pretty similar to how the pyro's rockets were in TFC anyway.

How ya doing, buddy?
RacinReaver
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Old Jun 25, 2008, 07:57 PM Local time: Jun 25, 2008, 05:57 PM #14 of 255
I'm pretty much going to be AWOL starting Saturday and going until the following Monday. Sounds like I'm going to miss out.

I am happy they finally decreased the requirements for medics to get their unlocks, though. Finally got my kritzkrieg. Just one more achievement and I'll have the Ubersaw, too.

What kind of toxic man-thing is happening now?
RacinReaver
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Old Jul 12, 2008, 10:20 PM Local time: Jul 12, 2008, 08:20 PM #15 of 255
Perhaps a new gun you can fire while moving or a way to run a little faster?

I'd like to see a scout patch out of the hopes they'd get something to let them survive popping around a corner and seeing a level 3 sentry. I'd also like them to up the ammo for the scout's pistol. Why should they only get a few clips when the engineer's pistol gets something like 200 shots?

FELIPE NO
RacinReaver
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Old Jul 30, 2008, 03:14 AM Local time: Jul 30, 2008, 01:14 AM #16 of 255
Yeah, I can't figure out the backburner crits. It seems to work best if I only start hitting the person while their back is turned and before they turn to face me. Sometimes I'll get it to work better if I stop shooting them for a split second and then restart when they're running away.

I think it's still back to normal flamethrower for me, though.

What, you don't want my bikini-clad body?
RacinReaver
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Old Jul 30, 2008, 02:08 PM Local time: Jul 30, 2008, 12:08 PM #17 of 255
I was playing against one guy last night that was really effective with the airblast. He'd light you on fire, hit airblast really quick, and the switch to the axestinguisher since he had gotten close enough to hit.

Jam it back in, in the dark.
RacinReaver
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Old Aug 25, 2008, 03:03 PM Local time: Aug 25, 2008, 01:03 PM #18 of 255
Does the slow-down work on ubered enemies? It could be useful to just nail the medic while their moron pyro/demo runs too far ahead and winds up getting their uber broken. Combine it with a decent pyro using airblast and you should have a lot more luck breaking apart ubers in static control-point maps like dustbowl and gravelpit.

How do you guys feel about the new maps? I've been on vacation and haven't seen them yet.

Quote:
Photostroika: Provide an enemy with a freezecam shot of you taunting while invulnerable.
Also, lol, worst achievement ever.

There's nowhere I can't reach.

Last edited by RacinReaver; Aug 25, 2008 at 03:08 PM.
RacinReaver
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Old Aug 30, 2008, 04:46 AM Local time: Aug 30, 2008, 02:46 AM #19 of 255
Woo, finally got the ubersaw.

I tried out Arena mode and it was pretty fun, though it was on a tiny server. I think I'd have a lot more fun in a 12v12 or something large like that.

Also, anyone else think the dude from the video on this page is the scout? Shamwow!

This thing is sticky, and I don't like it. I don't appreciate it.
RacinReaver
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Old Sep 4, 2008, 05:56 AM Local time: Sep 4, 2008, 03:56 AM #20 of 255
Haha, can't believe I hadn't seen it since it's a Roomba video. I was nearly falling out of my chair laughing when I first saw that commercial on TV.

I am a dolphin, do you want me on your body?
RacinReaver
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Old Sep 29, 2008, 04:05 PM Local time: Sep 29, 2008, 02:05 PM #21 of 255
Oh please not demoman. I play mostly on dustbowl, so...

I was speaking idiomatically.
RacinReaver
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Old Oct 12, 2008, 04:46 AM Local time: Oct 12, 2008, 02:46 AM #22 of 255
Man, I had been having the hardest time ever getting that stupid 10000 health healed in one life achievement for the medic. I finally managed it tonight with a 20 minute life, 40+ assist (sadly, I didn't get credit for all of them since another medic with kritzkrieg would uber this one demo at the same time and we wound up splitting the assists), and got 18,700 health healed in one life. More than 10000 higher than my previous personal best! It was pretty rad since I was on blue while steamrolling red through the first two stages of dustbowl, then I got autoswitched to red and we managed to hold them off after the first capture point.

Still trying to get some easy achievement for the heavy so I can get the other minigun.

Edit: In other news, my mom told me the other day she was sending some Shamwows in a care package. Apparently they really work!

What kind of toxic man-thing is happening now?

Last edited by RacinReaver; Oct 12, 2008 at 04:50 AM.
RacinReaver
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Old Oct 16, 2008, 10:38 PM Local time: Oct 16, 2008, 08:38 PM #23 of 255
Lame. How many people does it take to make three new weapons, give it to a few people to beta test, and then release it. =\

Also, are you the reason I now can't seem to log onto steam, acer? >=(

FELIPE NO
RacinReaver
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Old Dec 10, 2008, 05:44 AM Local time: Dec 10, 2008, 03:44 AM #24 of 255
So with the new year coming up soon, we should expect to (hopefully) see some new patches. Has anyone heard anything of what could be happening in the next patch? Which class(es) will get achievements, any new maps, etc?

What, you don't want my bikini-clad body?
RacinReaver
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Old Dec 12, 2008, 05:21 AM Local time: Dec 12, 2008, 03:21 AM #25 of 255
Even though I'm not going to finish baking cookies until 3 AM, I'm still fucking playing this tonight.

Jam it back in, in the dark.
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