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I'm playing through all the Metroid Primes again, and one thing that sticks out at me from all of them is unnecessarily long boss battles. You do a thing, it does a thing, and bam, it takes a lot of damage. Doing this 3 to 5 times is acceptable boss length for an action game, I think. But good lord, I had to fight 6 Warrior Ing today, and they each took a full minute to take down. I remember the first boss you fight in number 3 taking forever, too. Boss battles go from clever and neat to tedious and just tests of endurance.
Jam it back in, in the dark. Mo0sis > Mo0
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