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Originally Posted by SouthJag
Sigh. I'll buy the Wild Arms series until it completely dies
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I am a completely shameless fanboy of the series, with my only regret being that by the time I got a copy of 2 I could not bear the graphics no matter how hard I tried and got rid of it after the prologue. If there was an endless supply of good source material, my av/sig would constantly be of something Wild Arms related.
I'm absolutely smitten with the cheesy stories, stereotype-breaking characters (let me elaborate), constant referencing, and the presentation of each game in the series. Of course, all this must probably stem from the fact that Wild Arms 1 was my very first Playstation game ever and I was exceptionally pleased.
Wild Arms 1 - Novel concept at the time with the selling catchphrase being the Wild West setting. I had thought the game would be stupid because I didn't like the whole cowboys idea, but it mixed RPG elements in so well that I grew to like the idea.
Wild Arms 3 - Twin pistol
female lead who has never picked up a gun in her life before, a
male mage,
three sets of recurring villain groups, and a terribly bittersweet ending to name a few things. Simply loved it and the gorgeous cel-shaded look.
Wild Arms 4 - Overkill princess Raquel Applegate, feather flicking weakling Arnaud Vasquez, and the absolute most cheesy story I have ever heard in my lifetime of gaming until V came out. People complain all the time about HEX but I don't see what's wrong with it, especially since it allowed for some pretty cool options. The entire organization is pursuing these children and it resolves in such a ridiculous way in the end with another slightly less bittersweet ending.
Wild Arms 5 - Officially the corniest story ever, with the execution of it all only reinforcing that point. The hex system this time around makes me keep playing it inexplicably and the fact that it has the Wild Arms name.
Wild Arms XF - Eagerly awaiting. If the gameplay is half as good as the OST I'm sold.
Jam it back in, in the dark.