Dec 1, 2006, 08:44 PM
|
#1 of 34
|
I really loved Secret of Mana and Legend of Mana. The former for the weapon charging system which would understandably annoy others, and the latter for the simply magical atmosphere of watercolours, story arcs, and dungeons. You also didn't have to confine yourself to one hero in SoM, and you could almost always bring a friend or some assistance (NPC, Pet, Golem) to help you at most points of the game.
I'm not liking the recent progression of the series so far. Playing a couple of minutes of Sword of Mana turned me off, and Children of Mana being more of a dungeon crawler doesn't even peak my interest.
Seiken Densetsu 3 falls in between since it looks like a beautiful game, and there's so much different class combinations to have to decide sticking with, but it's fairly long, and I still haven't finished it. The removal of the charge system for full screen attacks was a mixed bag for me, and having to wait until the endgame for cool spells like Ancient is much different than having cool spells throughout the whole game (via instruments/elementals with different spells).
Jam it back in, in the dark.
|