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| View Poll Results: Who stole the show? | |||
| Microsoft |
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3 | 2.16% |
| Sony |
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15 | 10.79% |
| Nintendo |
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118 | 84.89% |
| Other (PC) |
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3 | 2.16% |
| Voters: 139. You may not vote on this poll | |||
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If I had to rank the three (which is a bit silly), I would say:
Nintendo Microsoft Sony Sony loses huge points for having that crash during a demo. I'm sorry, but that's just pathetic. Also, what's up with the crippled PS3? I was reading an article about how they had to play defense the rest of the show over that, which is bad for them; E3 when you get great soundbytes out about how awesome your console is, and having to constantly try to rationalize their (idiotic) decision hurts them. Microsoft, well, I'm kind of excited about a lot of the new 360 games coming out, but not a whole lot of them are coming from MS itself. Yeah, sure, Halol 3, etc. I'll probably play it, why lie. But I'm mostly interested in puzzle, adventure and platformer games. The 360 seem to have mostly FPSes and sports games at this point, which isn't enough to get me excited about a console, especially one that costs $450. Once the price comes down, and some more games come out, I'll consider getting one. I'm very interested to see how the new XBL is (I have a hugebox and Live for it). I'm going to consider the DS separately from the Wii, because, well, I'm that excited about the DS. Over 100 titles coming out for it, which is insanely awesome. Lots of ports of N64 games, which isn't necessarily a bad thing, since the N64 games were awesome in the first place. Despite this, there are still some great new games coming out (Hotel Dusk 215, for example). I'm having a blast playing Metroid Prime Hun Now, The Wii. Ahh, the Wii. What to say? What I've been reading so far can be summarized thusly: 1. The graphics are better than the Gamecube (makes sense, Broadway is supposedly the GC hardware but printed with a 90nm process instead of a 180nm one, which would give them about a 2x perf boost and drop their power requirements a bit). 2. The controller is not quite done, especially on the software side. This is completely understandable. The remote is a brand new control scheme, it's going to be tricky for developers to get things right. I'm sure heavy playtesting is going on as we speak, and control input is being heavily tweaked. Remember, these games at E3 are not finished products. Also, I'd like to point out that on the show floor, there are many, many remotes, and many people moving around, which might interfere with the sensor a bit. It certainly wouldn't help. Now, I have a bit of a Nintendo bias, but at this point, I'm having the most fun playing games on my DS, and I'm most excited about the titles coming out for it. I've tried to be fair, but I'm only human. Jam it back in, in the dark. ![]()
Last edited by ramoth; May 13, 2006 at 01:03 PM.
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