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That's why I am asking -_-, I am asking fellow GFF members to help me out which hs better GPU.
I am not comparing which has bigger e-pen0r, is it so wrong trying to see the specs of consoles out in the market?
Why bother posting if you aren't going to help out -_-
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Anyways, thanks guys for the reply.
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If you aren't going to understand technical details, why does it matter what the specs are?
For what it's worth, the 360's GPU can do hardware assisted full screen effects, including 4xFSAA. 10MB of eDRAM on a daughter die with some specialized circuitry let it do that entirely in hardware. There's very little overhead, so there's no reason not to do the AA -- although you could use it for some other full screen effect as well.
Really, the difference between the two consoles is in how well developers are able to leverage the console, and those sorts of tricks are just barely starting to show up on the Y Bbox, and won't show up on the PS TRIPLE for a while. It's different to have 6way parallelism, but game developers are, surprise surprise, smart folks. They'll be able to figure it out.
So to decide which one to buy, ask yourself this question:
Can we just close this thread already? Christ almighty.
How ya doing, buddy?