Originally Posted by jb1234
I prefer my games with more emotion and characters who actually bother to develop. FFXII has none of these things. People keep saying that it's all about "political intrigue" but even that part of the plot is painfully underdeveloped.
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Yeah, this is pretty much a
Final Fantasy Online (Offline Version). For me, the Hunt sidequest always felt more interesting and much more rewarding than the main storyline. As you say, it's ridiculously underdeveloped.
This game may be a step up from the likes of FFX, but damn, Square should be able to be better than this.
Originally Posted by Hachifusa
I'm really, really pissed about the Zodiac Spear. I hate when they throw in stuff like this. The weapons should be difficult to get, not something that punishes you for actually going through an opening every chest. I was being meticulous, and I was punished for it. Not good at all.
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And a lot of people with you, it would seem. Unnecessary, I'd say, as the Zodiac Spear isn't necessarilly the best weapon in the game just because it happens to have the highest attack stat. There are too many factors to consider for it to be that simple - and personally I don't think it belongs even among the top 3 weapons in the game (partly because you can get two "copies" of perhaps the best one in the game though).
I can agree that the circumstances which decide whether or not you'll be able to aquire the Zodiac Spear are pretty silly, though. You'd have to be real lucky in order to get it without knowing how to beforehand.
And this isn't the only peice of equipment that can be 'lost forever'. More important things than this too.
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Also, is it just me or is the game almost -too- open ended? I find myself often lost amid all of the choices of the liscense board, and my original idea of having defined-roles for every character has pretty much been obliterated. There are way too many weapon types and whatnot for me to really choose for 'set weapons' for all of the characters.
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I actually feel the opposite way as far as the Licence Board is concerned. I think it could have been bigger and more diverse than it is. A bigger selection of different types of Augment slots would have been nice.
And I think you'll soon notice that many weapon types aren't all that good and that a select few really stand out from the rest. Measures, anyone?
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