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[Multiplatform] Sonic The Hedgehog
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Technophile
With my hands...Be My Last


Member 680

Level 19.53

Mar 2006


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Old Dec 20, 2006, 12:03 AM #1 of 16
Originally Posted by evilboris
I was told that this game has the same horrible controls as Sonic ADventure, Sonic Adventure 2, Sonic Heroes, Shadow the Hedgehog... And add Burning Rangers to the list too, same company, same game, same problems. But they tried "fixing" this problem by adding a half-level range to the homing attack thingy.

And that the game loads all the time, like if it were running on a PSP.
What you heared isn't too far off. While the game has absolutely gorgeous visuals, actually playing it is like attempting to speed-type on a keyboard wearing cooking mittens. Blind-folded. Hanging upside down.

For instance, there's a street boarding level where you keep on constantly getting stuck on invisble walls. Good luck breaking free from those once you hit one up because turning around was so awkward it almost felt like an old-school Resident Evil. The levels also have very awkward transitions from super fast running to water-skiing/grinding/etc.

And don't get me started on the different characters' crippling special moves. (Hello slowed down Sonic charge, and Camera screwing Tails ring toss)

The game's just full of glitches. It's almost fun to see what anomalies you'll end up with while playing. It's really sad because this really could have been great. There's even a level that pays homage to Sonic Adventure 1 by running on a wooden bridge as a killer whale smashes it behind you. Of course this time, it's a lot more awkward. If the Wii sonic also sucks, I'm probebly never gonna bother with a 3D sonic ever again.


Oh and yes, load times are teh =/

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Sonic The Hedgehog

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