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[DS] Chrono Trigger DS - Retards complaining about a new optional ending. Fun inside!
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Zergrinch
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Old Jul 2, 2008, 12:19 AM Local time: Jul 2, 2008, 01:19 PM #1 of 255
Excellent. I may have to buy one of these DS babies instead of a PSP. (Or, hope that emulation progresses nicely on the NDS).

Still waiting for Secret of Mana and Seiken Densetu 3 ports.

Jam it back in, in the dark.
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Old Jul 2, 2008, 06:00 AM Local time: Jul 2, 2008, 07:00 PM #2 of 255
Any enhancement of Chrono Trigger will probably have to flesh out Schala as more pivotal character, seeing as how she was pasted on to the final boss of the sequel

There's nowhere I can't reach.
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Old Jul 2, 2008, 06:44 PM Local time: Jul 3, 2008, 07:44 AM #3 of 255
It's keeping the original graphics intact? No update at all?

Honestly, I hope Square releases some screenshots that prove the original graphics rumor false.
Not a rumor. It's on the press release (Yahoo Business link) posted a page or so back.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Aug 19, 2008, 04:46 AM Local time: Aug 19, 2008, 05:46 PM 1 #4 of 255
The lines below each character in the screenshot posted by Andrew Evenstar (last July I know, so sue me)... those are HP/MP bars, or are they experience bars for level and tech a la Pokemon?

How ya doing, buddy?
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Old Aug 19, 2008, 09:12 PM Local time: Aug 20, 2008, 10:12 AM 1 #5 of 255
I don't know about that. It's not easy to defeat Spekkio when Crono is at Level **, even with the best gear. I find myself using a megalixir or two, and even assigning one character (Robo) to be an exclusive team healer.

I was speaking idiomatically.
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Old Aug 19, 2008, 10:37 PM Local time: Aug 20, 2008, 11:37 AM 254 #6 of 255
How much damage does Omega Flare / Dark Eternal deal to him? 999 max right? You're still going to need to cast that 21x to kill him off

I hold off on the Triple Techs, because he attacks very quickly, and can cast Hallation, bringing everyone's HP down to 1.

What kind of toxic man-thing is happening now?
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Old Aug 20, 2008, 09:30 AM Local time: Aug 20, 2008, 10:30 PM 2 #7 of 255
Shrug. I deal with Nu Spekkio by spamming Luminaire and Flare, and holding back Robo for the Heal Beam. Don't rightly recall how much damage I can deal in one round, but assuming 999 max, then 1998 hp ain't too shabby.

Still, the first time you face him, he's REALLY gonna slaughter you...

How ya doing, buddy?
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Old Aug 20, 2008, 07:15 PM Local time: Aug 21, 2008, 08:15 AM #8 of 255
Yes. Red Nu Spekkio is the toughest (beatable) challenge in the game. Ghost Cyrus of course is impossible to beat.

Though, you can also make Queen Zeal (the one with the huge ass face) nigh impossible by multi-targeting techs all the time.

What, you don't want my bikini-clad body?
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Zergrinch
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Old Aug 20, 2008, 10:06 PM Local time: Aug 21, 2008, 11:06 AM #9 of 255
Certain fights can also be very difficult for the unprepared team.

For instance, attempting to beat Fiona's subquest without having a water innate (Frog, Marle, Magus) in your team.

Still, Red Nu is the hardest legitimate battle, for any team. Ocean Palace Lavos is designed to be impossible, except for New Game Plus players.

Jam it back in, in the dark.
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Old Aug 20, 2008, 10:11 PM Local time: Aug 21, 2008, 11:11 AM 3 #10 of 255
Pics or it didn't happen.

(He level-grinded, didn't he)

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Old Aug 21, 2008, 10:25 PM Local time: Aug 22, 2008, 11:25 AM #11 of 255
Which is basically Crono at Level ** (aka 100)

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Old Sep 22, 2008, 11:44 PM Local time: Sep 23, 2008, 12:44 PM 1 #12 of 255
I don't know. I'd be nice to have your own pet Naga-ette without needing any silly Bromides!

I am a dolphin, do you want me on your body?

Last edited by Zergrinch; Sep 22, 2008 at 11:46 PM.
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Old Sep 23, 2008, 04:57 AM Local time: Sep 23, 2008, 05:57 PM #13 of 255
I had the PC version of FF8. The chocobo mini-game was very very useful in buffing my characters up without leveling up further - a bonus in a game where enemies match your level.

Sure, it's cheating, since I modified the mini-game save files to yield 99 "A" items. But I prefer to think of it as time compression, something I could have done given enough time anyway

I was speaking idiomatically.
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Old Oct 24, 2008, 08:01 PM Local time: Oct 25, 2008, 09:01 AM #14 of 255
Ah, they're using that unused Battle Theme for the Arena, and the unused Singing Mountain song for the bonus dungeon. Excellent.

Don't see any new tilesets though

What kind of toxic man-thing is happening now?
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Old Dec 3, 2008, 03:29 AM Local time: Dec 3, 2008, 04:29 PM #15 of 255
I just finished my first playthrough of Chrono Trigger DS. Haven't tried the bonus dungeons that pop up after Lavos dies, but as far as the Lost Sanctum goes, I'm sick and tired of that stupid Mt. Emerald.

It was much easier than when I remembered. I power-leveled my Techs with that 600AD Nu (Luminaire against Magus baby), and everything else was a cakewalk. I went on a stealing rampage, such that I finished with 30 Megaelixirs, 50 Elixirs, Gold Studs for everyone, and 800,000 G (from stealing from the Mt. Woe monsters and selling it off). Guess I better go on a buying spree before starting a new game plus...!

I died once, unexpectedly, to Mother Brain. Gah, shouldn't have destroyed those monitors and wasted 4 turns stealing her Blue Plate.

How ya doing, buddy?
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Old Dec 10, 2008, 09:09 PM Local time: Dec 11, 2008, 10:09 AM #16 of 255
Fun? Haha right.

As for completing everything, I'm not sure what's more annoying. Collecting all arena-specific items, or leveling to ** and finishing the bestiary by getting Red Nu Spekkio's profile...

Sure makes me want to use some level-up and item codes =)

What, you don't want my bikini-clad body?
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Old Dec 10, 2008, 09:13 PM Local time: Dec 11, 2008, 10:13 AM #17 of 255
Nah, Red Nu Spekkio will be much easier than the Dream Devourer. His Chaotic Zone counter to every attack in Phase 2 (only physical attacks hurt him) is rather annoying.

And I've done all the 13 endings now, on a total number of two playthroughs. I'm at level 70, not at all close to level 99

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