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Neutral about the CoM port. I played it on the GBA, and was flummoxed at how the difficulty racheted up when you fight Riku the third time
![]() Jam it back in, in the dark. |
Haha yes, CoM was very tricky. You are expected to pay attention to your cards, your enemy's cards, card values, any sleights they're planning, any sleights you can do planning, AND to run around and dodge the enemy at the same time.
I got my ass handed to me by Hades, after I overused sleights. After learning from that, the only other time I was beaten down was courtesy of Riku Replica, third battle. I'm quite bummed that the PSP game is going to have cards as well :x There's nowhere I can't reach. |
Oh? Even when you're forced to fight the Replica with a deck where the [0] cards are spaced out?
![]() How ya doing, buddy? |
The DS game is a "Mid-quel", happens between the first two main games, just like Chain of Memories. I don't know if it happens simultaneous to, or before/after CoM.
The PSP game is a prequel. I am a dolphin, do you want me on your body? |