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[DnD] D&D Discussion & Enlistment (Save Ends)
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Zergrinch
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Old Sep 20, 2010, 11:43 AM Local time: Sep 21, 2010, 12:43 AM #151 of 1196
Why not? That way, Pang will finally get to play. I've always been curious regarding his playstyle

Though to minimize confusion I think you should start off in a new "universe" (since you and Pang playing in each others' sandbox, and yet must collaborate as DMs to determine events).

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Old Sep 20, 2010, 05:28 PM Local time: Sep 21, 2010, 06:28 AM #152 of 1196
The Arena post in question is located in http://www.gamingforce.org/forums/showpost.php?p=766688

I'm pleased that someone was paying attention, but am saddened lurker didn't notice that the Brooch of No Regrets has "Conmara" inscribed on to it. All the hints I dropped there to tie into descriptions given by Brigid -- unrecognized

But no, I - or rather Ebony didn't kill off Iggy. That was supposed to be his leprous tee-totaling father, who I'd like to think was named Hubertus. Who didn't die from cirrhosis after all. It was only later upon re-reading the Crusader thread that I realize Iggy was also a halfling prowler with the exact same stats.

The tools belonged to his grandfather, Griddley (name provided by Brigid). I figure, if the grandfather's name starts with G., maybe the father's was H. and the son's was I(gnatius)!

___

But point taken, Pang. I've set events of the Arena in the relative past compared to your campaign to minimize any inconsistencies, but a few major cameos or cross-overs wouldn't hurt.

Gonna stat out Bombastus Hamfist for the Arena nao~~~

What, you don't want my bikini-clad body?
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Old Sep 21, 2010, 03:50 AM Local time: Sep 21, 2010, 04:50 PM #153 of 1196
Ah, but Lehah's still fine!

Whelp. For now, I guess. You're currently sane, right Lehah buddy?

Jam it back in, in the dark.
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Old Sep 21, 2010, 04:13 AM Local time: Sep 21, 2010, 05:13 PM #154 of 1196
Argumentus was portrayed as Dumb Muscle with a learning disability. Garrmondo was a cynical Knight in Sour Armor. Delic, of course, was the quintessential Cloudcuckoolander.

So perhaps, a case of metagame transcending into real life?

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Old Sep 22, 2010, 05:46 PM Local time: Sep 23, 2010, 06:46 AM #155 of 1196
You'll need some textures and stuff for maptools (Pang hooked me up with this huge torrent). As for the books, you'll survive without ddi if you download one of those 4e compilation torrents, and there's quite a lot to be found. For example, http://www.demonoid.com/files/download/2357445/2688245/

You'll also benefit from having Adventure Tools installed (already in the torrent). Just apply the latest update and you're good to go. The October one should be coming out soon.

Don't kill Cal, please. He has a shiny gold token! That proves he's a friendly!

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Sep 22, 2010, 06:53 PM Local time: Sep 23, 2010, 07:53 AM #156 of 1196
Well, wvlfpvp's still up. Maybe he can wipe the minions out with his at-will. Let's see how his turn goes first.

In any case, Cal's unable to communicate in Deep Speech. Puyet could conceivably attempt to intimidate. I guess pantomime is not an option since marauder's hostile.

I am a dolphin, do you want me on your body?
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Old Sep 22, 2010, 10:18 PM Local time: Sep 23, 2010, 11:18 AM #157 of 1196
You can download the textures separately at your leisure via HTTP:
Index of /Mapping

As for the books, Deni, Pang and I can probably hook you up with whatever you might want (strictly speaking you can probably make do with just DMG1 and DMG2). There's DM Essentials material too, though I don't have Essentials stuff yet.

____

Glenn's undoubtedly seen the Calfish stick it to the Monitor. And he's about to stick it to the Marauder (or the minions if GFZ misses them or otherwise forgets to take his turn). Surely that'd give him a pass?

I was speaking idiomatically.
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Old Sep 25, 2010, 08:27 AM Local time: Sep 25, 2010, 09:27 PM 2 #158 of 1196
Battle's winding down, so I guess we'll have packrat parachute right in.

Cal will be retired once (if?) we reach our destination. He has a hard time letting things go, and will probably travel the world with body parts of Garr and Denny, looking for someone who can raise the dead. Because of this, I'd like to call dibs only on the following minor inventory items that Garr was lugging about:

- Rotten Doggy Balls Augmenting Whetstone
- Fuck You 1000 molotov cocktails
- Stonemeal Biscuit
- Horn
- False Scroll Tube

The rest, you fellas might find a use for (e.g. Glenn can use the gloves, Puyet the bandolier, GFZ the belt).

What kind of toxic man-thing is happening now?
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Old Sep 26, 2010, 10:33 PM Local time: Sep 27, 2010, 11:33 AM #159 of 1196
So like, what kind of skill does (attempting to) "give a rousing speech" (the Do Not Go Gentle trope) require? Diplomacy? Bluff? Plain charisma?

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Old Sep 28, 2010, 12:03 AM Local time: Sep 28, 2010, 01:03 PM #160 of 1196
Enchanted ammo costs money. Pretty sure that'll be tracked to avoid an infinite get-rich-quick scheme.

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Also Zeph:



Here's a huge ass Forgotten Realms image that's so huge, I'm not even embedding it in a popup. http://img139.imageshack.us/img139/5021/4efrmap2fr6.jpg

I believe Freeport is the designated "Pirate Isle".

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Old Sep 28, 2010, 06:06 PM Local time: Sep 29, 2010, 07:06 AM #161 of 1196
Lists to port. I think Pang meant it slants left facing forward, Zeph

Jam it back in, in the dark.
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Old Oct 2, 2010, 07:37 AM Local time: Oct 2, 2010, 08:37 PM #162 of 1196
Who's got the real scroll, Pang?

Cal doesn't want it incidentally. He's totally going to throw it over to the kraken instead of attacking if it's with him. Since he was already paid and all

How ya doing, buddy?
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Old Oct 2, 2010, 12:26 PM Local time: Oct 3, 2010, 01:26 AM #163 of 1196
Actually wvlfpvp did, but he didn't follow-up on that particular thread so

I guess all of us have got a scroll, real or otherwise.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 4, 2010, 09:23 PM Local time: Oct 5, 2010, 10:23 AM #164 of 1196
Pang, is it safe to assume that the kraken is also like six squares tall? I'm trying to determine if being off the ship will cause ranged attacks to fail, because of the ship providing cover. If the creature is taller than the ship then there'd be no problem.

I'm also not sure how tall the ship is. The water line to deck rail is 10 feet as per previous encounter. But since Cal's clearing a bit of vertical distance with the long jump (1/4 of 3 squares, or 3.75 feet), I think it's a fair bet Cal's falling more than 10 feet. So I rolled an Acrobatics check just in case. Damage if any is reduced by (13+14)/2 = 13 points.

I am a dolphin, do you want me on your body?
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Old Oct 5, 2010, 12:48 AM Local time: Oct 5, 2010, 01:48 PM #165 of 1196
Huh, so you're giving out inherent bonuses in the future? I always thought the check box was there for campaigns with stingy DMs

Am I right to assume inherent bonuses eliminate the need to always keep up with enhancements for weapons, armor, and neck slot items? Or is it just for weapons and armor?

I was speaking idiomatically.
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Old Oct 5, 2010, 01:26 AM Local time: Oct 5, 2010, 02:26 PM #166 of 1196
No, I think giving it out is very generous. Pretty much because you'd have to spend all your money on expensive gear just to have decent attacks and defenses.

I just thought it's used by DMs who are stingy with the giving out of magic items :P

What kind of toxic man-thing is happening now?
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Old Oct 5, 2010, 03:27 AM Local time: Oct 5, 2010, 04:27 PM #167 of 1196
To add to Pang's explanation, let's look at Puyet:

Brash Assault is +12 vs AC, 1d10+7 damage.

+12 is composed of:

5 - strength modifier
3 - half of your level (7/2)
2 - proficiency with craghammers
2 - craghammer enchantment

The damage comes from:

1d10 - craghammers
5 - strength modifier
2 - craghammer enchantment

If he just uses a plain old craghammer, he will be less accurate and less damaging (+10 vs AC, 1d10+5).

If you don't do anything, and just continue leveling up, your to-hit bonus will increase by 1 every two levels. So by level 20, your to-hit bonus is 19.

But the baseline enemy have an AC of 16 at level 1, which increases by 1 per level. The level 20 monster will have an AC of about 35. You'd need a roll of 16+ just to hit it, while at level 8 a roll of 10+ hits. No fun at all. So unless you bite the bullet and buy better and more expensive gear (the price quintuples every 5 levels), you'll fall behind pretty quick.

But if inherent bonuses were activated, he would have the +2 to hit and damage regardless of the craghammer being magic or not. It doesn't "stack" with the weapon, so no +4 for him.

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Old Oct 5, 2010, 04:09 AM Local time: Oct 5, 2010, 05:09 PM #168 of 1196
First, not tracking mundane ammunition. Then this.

:'(

Oh well, at least my Warlord will be marginally more effective in his own attacks without further investment! And he can save on the armor too! And the neck item! Tattoos and boons, here I come.

Originally Posted by Pangalin
And if someone specializes in some goofy-ass weapon like, say, a boomerang, as things are now I have to make sure enemies are occasionally carrying around fucking magic boomerangs so Captain Kangaroo can have his needed upgrades. So that weirdness is also avoided.
Thus far no enemy has carried any enchanted longbows, crossbows, greatbows, or superior crossbows. Why on Faerun would they be lugging around magic boomerangs

Also, I want to shoot those two-pound books (not throw - out of range) at the kraken. Will you allow me to do so, and how do we do this mechanically?

What, you don't want my bikini-clad body?
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Old Oct 5, 2010, 05:37 AM Local time: Oct 5, 2010, 06:37 PM #169 of 1196
That's because enemies who stand in one place and shoot at you are boring. And then you charge and try to hit them back, and they run away, which is boring. Ranged combat is boring, Zerg. It's really boring.
Boring, but reliable! I mean, you had arbalesters and all... Death from a distance! As long as they're not getting pushed off bridges!

How exactly do you propose to fire two-pound ammunition? I don't see any catapults laying around, do you? I don't think your usual "glue it to an arrow" method is going to work here.
Why, poke the arrowhead deep into the cover, and fire the whole thing at it!

Cal's retiring anyway. Who cares if the bowstring snaps after the battle.

No?

YOU HAVE A GUN FFS
What happens to Cal if it explodes on his hand?

Also, since it's not an official item, Character Builder can't be consulted. Do guns key off Strength or Dexterity?

Jam it back in, in the dark.
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Old Oct 5, 2010, 11:29 AM Local time: Oct 6, 2010, 12:29 AM #170 of 1196
Attack and Damage: All characters gain a +1 bonus to attack rolls and damage rolls at 2nd, 7th, 11th, 17th, 22nd, and 27th level.

Defenses: All PCs gain a +1 bonus to AC, Fortitude, Reflex, and Will at 4th, 9th, 14th, 19th, 24th, and 29th level.


Or, if it's curves you want...



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Old Oct 5, 2010, 06:28 PM Local time: Oct 6, 2010, 07:28 AM #171 of 1196
Ehh, guess I'll stick with bows. Puyet, you can have the gun if you like

Additional Spam:
wvlf, being grabbed makes you take a -2 penalty to attacks and defenses (grab = restrained, right?). Why not consider escaping it (acrobatics vs reflex or athletics vs fortitude) as a move?

zeph, climbing is part of a move action. I give you full authority to grab the pistol from my pack (minor, isn't it?)

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 6, 2010, 04:08 AM Local time: Oct 6, 2010, 05:08 PM #172 of 1196
Pang, since you're considering tentacles grabbing allies as being adjacent, can "Weave Through the Fray" trigger for Cal when the tentacles "move adjacent to him"?

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Old Oct 6, 2010, 04:17 AM Local time: Oct 6, 2010, 05:17 PM #173 of 1196
What I meant about adjacency was when Puyet (not Cal) got grabbed (he was hugged first). I was hoping the tentacles "moved adjacent" to Cal right then, and that this would apply

Just treat the tentacle as though it's occupying every space adjacent to someone being held.


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Old Oct 6, 2010, 07:51 AM Local time: Oct 6, 2010, 08:51 PM #174 of 1196
Nope, just weighing things, actually. I've been jumping the gun, not thinking things over before acting.

I'm still debating whether I should duck into the house to the North (not sure where the door is) or head for the wooden deck to the northeast.

But thanks

What kind of toxic man-thing is happening now?
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Old Oct 6, 2010, 08:00 PM Local time: Oct 7, 2010, 09:00 AM #175 of 1196
My apologies for sucking at DMing to the point that it turns off your players, Pang .___.

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