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[:plant:] The Game Review Thread - No Posts By Skills Because He Never Finishes His 10000 Games
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Angel of Light
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Old Aug 3, 2010, 02:06 PM Local time: Aug 3, 2010, 03:36 PM 1 #1 of 102
I swear to god, you must have some kind of mental psychic link with me, because I was thinking of doing a thread exactly like this in the next couple of days. The only difference is that it would focus on completing games and how hard or how easy it is to complete them. Damn you Philia, stealing my ideas - just kidding (we're cool).

On to the game:

Spoiler:
Lunar: Silver Star Harmony (From a completionist point of view)

- I had just completed this game just about an hour ago. To be honest, I wasn't really overly impressed. I still prefer the PS1 version, over this version by a long-shot. It is not a very difficult game to complete. Obviously to consider it completed you need to collect every bromide, open every treasure chest and get every secret item. There are missables in the game, but if you already completed Lunar: Silver Star Star Story Complete for the PS1 you should already be aware of where many of the secret items are located.

- They have changed some of the locations of some of the bromides, the majority of them you can actually buy from Ramsus's Shop, even the three sisters of the vile tribe you can get from his shop. I would recommend doing your research to make sure you don't miss out on any of the items. There are also new items you can buy for each of your characters to give them a new special attack.

- Some gripes I had about the game, is the voice acting wasn't nearly as good as the ps1 version. I thought that while this game was a decent attempt for the voice acting, the ps1 version was far superior. The game is also much easier, the fact you can carry 99 of every item, especially star lights made it a hell of a lot easier and you didn't have to micromanage your items into each persons inventory. Each character except Alex, had two special attacks which were completely overpowered. The dungeon maps instead of being a wide spread map was divided into several smaller sections, and every time you moved from one section to another the enemies always re-spawned which was a little annoying

In terms of completing this game, there are missables so always keep an eye out, and some things have changed from the other lunar games. It is not difficult, I never got the game over screen once while I was playing this game.



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Angel of Light
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Old Aug 4, 2010, 02:01 PM Local time: Aug 4, 2010, 03:31 PM #2 of 102
Time to go to the 16 bit era for another game, I just recently completed

Spoiler:
Star Fox (From a Completionist point of view)

- The SNES has always been my favorite system and out of all the games I have played for it; Star Fox has always remained one of my favorites. I'm pretty much going to speak blasphemy, but I actually prefer the original Star Fox over Star Fox 64 because I consider the original one that much more memorable and it has such a beautiful soundtrack especially for a SNES game.

- In terms of completing the game you have to play the game at least 4 to 5 times to make sure you do everything that each game has to offer. You play the game three times for the number of routes you can take to reach Venom.

- Route 1 and Route 2 are actually fairly easy and it makes a good solid transition in terms of difficulty. When you decide to do Route 3, you have a lot more levels to go through and the difficulty dramatically increases to an insane level. Route 3 doesn't start to get insanely tough until you take on Fortuna which is the giant animal planet. Sector Z in route 3 has always remained on of my most hated levels throughout all of star fox. The only bit of advice I can give to make battling through Star Fox a lot easier is to pick up a twin laser power up as soon as possible. This power up actually makes the game a little easier and a lot of the bosses that much more manageable.

- Once you have actually completed all three routes, there are two more things you can do before you can consider this game fully complete.

1.) You can choose route one, and go to the asteroid level . When you see the spinning asteroid belts, don't shoot the center of them right away, wait till they get incredibly close to you, than shoot the middle section. Do this for all three spinning asteroid belts. If you do it correctly, you'll see a laughing asteroid, shoot at it and you'll see a black hole. Fly into it, and you'll gain access to the black hole level. In this level it is pretty much a ship graveyard, but there are three warp points through the level which will take you to various levels across the Star Fox map. It will either take you to Sector Y on route 2, sector Z on route 3, or the first venom level for route 1.

2.) You choose route 3, and go to the asteroid level. Shoot at the second large asteroid to blow it up and a bird like object will come out of it. Fly into the bird and you'll be taken into another dimension. In which you fight paper airplanes, and you fight a big slot machine as the boss. Shoot the lever until you get three 7's. Then the machine will explode and you'll get the credits. You can even shoot letters to make the word THE END.

Once all these things are done you have successfully completed Star Fox.


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Old Aug 10, 2010, 10:36 PM Local time: Aug 11, 2010, 12:06 AM 1 #3 of 102
On to another game, I actually managing to get a lot completed on my days off before I start my new job.

Spoiler:
Nostalgia (From a completionist point of view)

- With Nostalgia, what you have is a good old fashioned rpg that doesn't try to do anything new, but works well for what it is. In my eyes it is actually a very enjoyable and very basic turn based rpg. The fact that it doesn't try to revolutionary is what makes this game very enjoyable. The story is your typical jrpg fare, but it is fun to travel around the world from continent to continent. Since this game takes place on the planet earth with real earth cities.

- In terms of completing this game. What you need to do to fully complete this game is you need to fill out something called the adventurers notebook. The adventurers Notebook categorizes anything and everything you can find in the game. The adventurers notebook covers:

1.) Quests (You can get these at various points in the game when you visit the Adventurers Association; you'll get more quests after you beat the main game.)

2.) World Treasures (You can activate these by talking to various people, and then traveling the world to find these world treasures. Think along the same lines of finding secret locations in Skies of Arcadia.)

3.) Diary (As long as you progress through the main game and do each characters side quest. You'll fill out the diary quite easily.)

4.) Character Data (You can fill out character data quite easily, but you need to complete the extra dungeons after the main game, in order to fully complete the character data section.)

5.) Monster Data (You can visit any dungeon or any area at any time to fill out the monster data. You need to do all quests to fight all of the secret monster data. However there is one section of missable monsters late in the game when you explore the London Exploration Agency. You can only fight monsters there once, and if you don't fight all the monsters there the first time, you'll never get to fight them again, so keep that in mind.)

6.) Map (In every dungeon, and on the world map at medium and low altitude, the entire area is blacked out. In each dungeon you have to walk around on the designated floor to light up as much as the blacked out area until the map flashes and everything turns clear to show that you've explored all the map of each floor. With the world map, it works the same way, with each area of the world map, you have to fly around to uncover much of the world map as possible, once a section of the world or continent is cleared, the rest of the map will clear, showing that you've explored it all. With the map data, there are two major missables.

1.) The Siberian Base (You need to uncover all of the map when you go to Siberian base for the first time. If you don't complete all the map, then when you pass the Siberian Base it becomes the destroyed Siberian Base. Then there are areas you can't explore.)

2.) Mount Fuji Base (The same goes for the Mount Fuji Base, you need to complete the map the first time around, because after wards its becomes destroyed and there are certain areas you won't be able to access.)

The problem with completing all the map data, is that you get into a lot of unwanted random battles, but if your going for 100% you absolutely need to do it.)

7.) Treasure (I think this is the only area you won't have a hard time trying to complete. The map will show you where every treasure chest is, and even with the destroyed bases you'll still gain access to every treasure chest. Possibly the easiest thing to complete in the adventurers note book.)

8.) Item Data (To collect every item, gadget, weapon and armor can be very tedious. A few reminders to make sure you get everything. Every town has hidden secret items scattered all over. You'll need to use a guide to make sure you find them all. Every time you visit a new town for the first time, fly back to London and new weapons and armor will always be available. You need to buy everything at least once whether you need it or not. Remember to also do every quest of the adventurers association, and every character side quest.

9.) Theater (You can access every cinematic in the game. Just finish the main game and do the extra dungeons and you should get access to all the cinematics.)

10.) Game Data (Just records your game data in the adventurers notebook, that is all.)

- In conclusion, I would recommend using a guide to complete this game. There aren't many missables but there are a few. Especially in regards of doing 100% of the map and filling out the monster list. I also took the liberty of maxing out all the skills for my characters and their applicable air ship skills. I think altogether it took me 80 hours to fully complete this game. I'm sure a lot of you guys could probably complete it faster. The only other thing I can recommend is that be prepared when you take on the extra dungeons after the main game, they are insanely tough and make the final dungeon of the main game a joke. Be prepared.


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Old Aug 12, 2010, 10:50 PM Local time: Aug 13, 2010, 12:20 AM #4 of 102
So would you say Nostalgia is worth the grab, Angel?
I would say its worth a grab deni, but I wouldn't pay full price for it. Its a cute little rpg that doesn't try to be complicated. There are a lot of nods to Skies of Arcadia when playing this game. Its nothing revolutionary, but it can be a little cutesy. There are really no dark overtones in this game, but it is a solid traditional rpg. Get it if you can, but I wouldn't pay a lot for it.

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Old Sep 8, 2010, 11:14 PM Local time: Sep 9, 2010, 12:44 AM #5 of 102
I've just completed my first game from the big three of current consoles:

Spoiler:
Castle of Shikigami III (from a completionist point of view)

Castle of Shikigami III is a shoot'em up that was released for the Wii and remains a hard sought after title in Canada. The game mainly seen a wide release in the United States, but when it was first released the only places you could find it for sale was at Future Shop. You could also rent it at Rogers Video. It is a very solid bullet hell shoot'em up and it is finally a first half decent translation for the Castle of Shikigami series. It finally got a good publisher, and it actually has some pretty decent voice acting because anything is better than Castle of Shikigami II (shudder).

On to completing this game. With most shoot'em ups. They are fairly short. I will be one to admit. I'm not good at the genre, but I enjoy the genre for what it is. I cannot OCC any shoot'em up, the best I managed to do was to beat the game with two continues. Your average play through will run you a little over a half an hour. Despite the shortness of the game there is a lot and I mean a lot to unlock in this game.

In terms of completing this game. You literally have two main objectives. You need to unlock every piece of artwork in the game. You also need to unlock every character scenario. You need to try the game on every mode, and even try boss rush mode in which you need to defeat every boss one one credit. To do all this, and I wish I was kidding, you need to play the game at minimum 55 times. You heard right, 55 times you need to beat this game.

10 times to beat the game with each character on one player mode.

45 times to beat the game with every combination of the characters on two player mode, but you could play two players by yourself by playing dramatic change mode.

The character artwork gets unlocked during the beginning of the game, the ending of the game, the cut scenes before each level, and the interactions with the level boss. Every time the character shows a different pose, that pose is unlocked as a piece of art work. There is artwork for the bosses as well, since they can show different poses all depending on which characters fight them.

Character scenarios are pretty self explanatory, you need to beat the game with all characters on one player mode, and every character combination during 2 player or dramatic change mode.

Once the character scenarios and artwork are completed, give a try
to some of the different modes. Boss rush mode is actually pretty fun. Your going to need to play the game for a while especially if your not good at shoot'em ups, since you start off with a limited number of credits. Play the game enough and you'll eventually get access to free play.

It is a fairly solid shoot'em up with better voice acting. You will need to invest some time to fully complete. The bullet hell patterns may be intimidating at first, but the more you play it, the better you can remember some of the patterns. My two favorite characters are:

Nagano Ite
Roger Sasuke

It is a solid shoot'em up, and there are plenty of WTF, how in the fuck am I suppose to dodge this moments. Give it a try, if your into the genre.


I was speaking idiomatically.
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Old Oct 30, 2010, 05:32 PM Local time: Oct 30, 2010, 07:02 PM 2 #6 of 102
I am going back to the 16 bit era, to play a game I've beaten several times, but never ever completed.

Spoiler:
Donkey Kong Country (From a Completionist point of view)

Donkey Kong Country was one of those games that pretty much every kid had. I remember playing this game countless times, trying to complete it. I got exposed to Donkey Kong Country from Nintendo Power, when I received a VHS tape in the mail that showed me what Donkey Kong Country was all about. It even went as so far to show some of the many secrets that the game has to offer.

The Donkey Kong Country series has always remained one of my favorite platformers. Even though I never beat the second one or even played the third one. When I did play Donkey Kong Country I use to spend so much time trying to find all the secret levels, but no matter how much I tried I could never find them all.

This weekend, I decided to dig out my snes and finally complete this game once and for all.

The game in itself is excellent platforming action. The game is fairly straight forward in the sense that as you finish one level it brings you to the next level. You have no fears of ever missing any of the levels since you need to play and pass them all to finish the game.

The true completionist aspect of this game is the numerous amount of bonus levels that are found throughout the game. Some of the levels can have numerous bonus level while some levels do not have any. In order to get 101% on this game you have to find every bonus area in each level.

How do you know if you have found all the bonus areas in the specified level. It is actually quite easy. When your on the World Map and you get ready to go to a level for example:

Oil Drum Alley

If you get all the bonus areas in the level.

It will look like this:

Oil Drum Alley!

The exclamation point shows that you got all the bonus levels in that particular level. If it still looks the same then you haven't got all the bonus levels in the game. Bonus levels are everywhere, and can be incredibly well hidden. You may have to break hidden walls, jump to hard to reach areas, or the entrances to these bonus levels can be invisible and only by seeing a peculiarly placed item it will give you a rough idea that something is there.

With any platformer, having any extra lives is a must since the later levels in this game can be incredibly hard. Make sure to take any opportunity to collect as many bananas as possible, and make sure you get the golden statues of your helper animals. Get three statues of the same animal and you'll be transported to a bonus area, where you need to collect as many items as you can. For every 100 you get an extra life and no matter which bonus animal level you end up in, there will be a giant gold statues of that specified animal that will act as 2x multiplier that will help you get more lives.

With the new Donkey Kong Country game coming out for the Wii in the next couple of weeks, I recommend anybody give this excellent platformer a try before you play the new one. When it came out for the first time it remained one of the most beautiful platformers that had ever graced a video game console. In completing it, I still enjoyed playing it now, as what I did back then.


What kind of toxic man-thing is happening now?

Last edited by Angel of Light; Oct 30, 2010 at 06:15 PM. Reason: Poor Grammar
Angel of Light
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Old Nov 4, 2010, 07:27 AM Local time: Nov 4, 2010, 08:57 AM 1 #7 of 102
Well, this doesn't qualify as a specific game being completed and reviewed, but its a very big gaming accomplishment of mine.

Spoiler:
I would like to think that I have officially completed my Domestic North American Anime Style Game Collection for the Sega Saturn.

YouTube Video


FELIPE NO
Angel of Light
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Old Nov 15, 2010, 04:34 AM Local time: Nov 15, 2010, 06:04 AM #8 of 102
Well tonight I have finally completed a game that I've been playing off and on for the last two years.

Spoiler:

Advance Wars: Days of Ruin (From a Completionist point of view)

Advance Wars: Days of Ruin is a strategy tactics games released for the Nintendo DS in 2008 and it is the fourth game for the advance wars series. If you ask me it has been the best advance wars game I've played because the game is actually incredibly well balanced.

When it comes to completing this game, boy are you ever in for a chore. I've been playing this game since I first picked it up and finally I managed to finish everything on the game tonight. There are three main objectives you need to do when it comes to completing this game.

1.) First objective is to finish campaign mode and get an s-rank in every story mission and training mission. This doesn't take as long as what you might think. S rank is based up your scores on Power, Technique, and Speed. As long as your total score is 300 or higher, you'll score a s rank for that specified mission. When you start the game you do not have access to a lot of the training missions but as you complete specific story missions, more and more training missions will open up. Always keep in mind that you want to destroy as much of the enemy as possible, while limiting the amount of damage to your own units and you need to do it in a timely fashion to make sure you get that coveted s rank.

2.) Second objective is to finish every map in free battle mode. This will take a while, but if you have a friend you should be able to finish every map in free battle mode. I took the liberty of finishing every map against the computer instead of playing with a friend and just finishing every map quite easily. In free battle mode you have almost 200 maps you need to clear. If the title of the map is grayed out you have not beaten it. Once the title of the map is highlighted in white, you have finally defeated that required battle map. You have such a wide variety of maps such as classic, trial, 2p, 3p, and 4p. This can be the longest part to finish if your finishing it by yourself, if you have a friend you can do it a lot faster.

3.) Third objective is to get all 270 medals. This will take a lot of time, but there are ways of making it easier. The medals are divided into three sets. You get medals for the amount of units produced, for the amount of enemy units destroyed, and a whole bunch of generic requests such as (defeating the final boss ten times, number of times your sub has surfaced or dive, how many maps traded, how many multiplayer battles you've played, how many wi-fi battles you've played. As long as you keep getting medals your unlock all the badges in this game as well.

The units produced and enemy units destroyed medals are easy to obtain, you need to create and defeat 200 of each unit, but if you create your own map and change the layout in such a way, you can create however many units you wants, and you can also create create the enemy units you want to destroy.

Concerning the other generic requirements to get the other medals, if you finish everything in campaign mode you should have the majority of these medals. Just work on each requirement as you see necessary.

In the end, I consider Advance Wars: Days of Ruin my favorite advance wars game and you don't understand how happy I am to have this game completed. Until the next advance wars.


What, you don't want my bikini-clad body?

Last edited by Angel of Light; Nov 23, 2010 at 03:48 PM. Reason: more info
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Old Nov 23, 2010, 03:47 PM Local time: Nov 23, 2010, 05:17 PM #9 of 102
One good thing about all this downtime is that at least I'm getting quite a few games completed. Here is another one:

Spoiler:
U.N. Squadron (From a Completionist point of view)

U.N. Squadron is literally one of the best side scrolling shooters to ever grace the super nintendo system. It is actually one of those rare examples in which the snes version is actually better than the arcade version even though there are a lot of differences between the two.

In order to fully complete this game you need to play it four times. You need to play it three times on normal mode. One time for each of the three pilots. This game can be difficult, but with enough practice you can get incredibly good at it.

If you beat normal mode with each of the three pilots you get a little line of text regarding the character you beat the game with.

These are the three pilots that you can use to help you complete this game:

1.) Shin Kazama: He can level up his main gun faster than any of the other pilots.
2.) Mickey Simon: He can use special weapons in a larger quantity than any of the other pilots
3.) Greg Gates: He can recover faster than any of the other pilots.

You will have to use each of these pilots once during normal mode.

The last thing you need to do in order to consider this game fully completed. If you beat the game on Hard or Gamer mode without using continues to see a parade of Mobi-Chans spelling a message at the "Thanks for playing" screen.

It seems like a cheap cop-out, especially for playing the game on a harder difficulty, but I would recommend using Greg Gates due to his ability to recover from damage quickly. There is large contrast between hard and normal, enemies will fire more bullets and bosses will be that much harder to kill.

It will take a lot of practice, but UN Squadron is one of those games that I will never grow tired up because of its addictive game-play and a stellar soundtrack.


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Old Jan 26, 2011, 12:02 PM Local time: Jan 26, 2011, 01:32 PM 2 #10 of 102
Sorry for the delay guys. Even though I had completed this game a while back I never had the chance to write about it. I actually completed it again because i love the game so much.

Spoiler:


Bangai-O Spirits (From a Completionist Point of View)

Bangai-O spirits is literally one of my all time favorite games for the DS. It is a shoot'em up that was released by Treasure in 2008.

In order to fully complete this game you only need to do one simple thing. You need to beat all 167 levels that this game has to offer. That is pretty much the only simple thing about this game. You will never play a game in which you can die so fast, so quickly, and so often. It is the challenge that this game portrays is what makes the so addictive and so fun.

You have 167 levels spread over three types of level designs:

Treasure's Best (There are a total of 27 stages that are very attack heavy stages.)

Puzzle Stages (There are a total of 18 stages that have puzzle or maze elements.)

Other Stages (There are a total of 122 stages that have various fighting elements. The tutorial stages are included with the other stages.)

Throughout, the game you have various types of missiles in order to destroy your enemies. You have long range weapons such as bounce missiles, homing missiles, napalm missiles, and break missiles. Break missiles are some of my favorite missiles to use because it can cut through enemies incredibly easy.

You also have the opportunity to use EX attacks which allow you to mix missile types. EX attacks can send a lot of missiles into various directions are incredibly useful when dealing with a lot of enemies or enemy missiles on the screen.

EX attacks are not always attack based. They have other uses that can be used to get through some of the stages in this game such as Reflect and Freeze.

Freeze you can pause the action for up to three seconds which can be incredibly useful when getting through some very tight spots in the game.

My personal favorite is Reflect in which you can use it to reflect enemy missiles back at the enemy which are incredibly useful when dealing with the most annoying enemy in the game which are Longai-O's.

It is an awesome game and one game that every DS owner should have. It is not a hard game to complete but be prepared to die quite a lot.


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Old Feb 23, 2011, 09:14 PM Local time: Feb 23, 2011, 10:44 PM 1 #11 of 102
Hey guys, I just added two more snes games to my retired pile.

Spoiler:


Final Fantasy: Mystic Quest (From a Completionist point of view.)

The funny with regards to Final Fantasy Mystic is that it is game that people either really love or really despite. Its mot commonly known as Final Fantasy USA, Final Fantasy for Idiots, and Final Fantasy for Dummies.

I'm actually one of those few people that actually love the game because when I was starting out in the rpg genre this was actually the first rpg I ever finished. I know that's not saying much because it is incredibly easy but I felt pretty proud beating my first rpg.

When it comes to completing Final Fantasy: Mystic Quest there are two major things that you need to do.

1.) The first thing you need to do is finished every battlefield that the world map has to offer. You can not roam anywhere on the map. Your destinations are already designated to you. In each battlefield you get to fight ten battles. Once they're all beaten, you either get experience, gold, or even an item. Once you've defeated each battlefield, you'll get the message Already Cleaned Out.

2.) The second major thing you need to do is to collect every weapon, every piece of armor, and every permanent item in the game. You can get these things in different ways.

Throughout the game you can find two different kinds of treasure chests. You have wooden treasure chests and you have metal treasure chests.

Wooden treasure chests carry consumable items such as heal potions, cure potions, bombs, arrows, refreshers, and seeds. Wooden chests can be found in both towns and dungeons and they can also be easily exploited. If you already opened up a wooden chest in a town or dungeon and you leave the town or dungeon back onto the world cap. The wooden chest can be opened again. You can use this trip to amass 99 cure potions and 99 heal potions incredibly easily.

Metal Treasure chests always carry permanent items such as a weapons, a piece of armor or an item that you need in order to progress the story. Metal treasure chests can be found in some of the towns and you can always find at least one in every dungeon in the game.

You need to open every metal treasure chest in order to collect every permanent item in the game. You can also get some of the other permanent items in the game by completing battlefields, buying weapons and armor from certain individuals in town, and some of them will be given to you in order to advance the story.

Once we have finished every battlefield and collected every weapon, every piece of armor, and every other important story item. We can know go ahead and defeat the final boss. The final boss is known as the doom king and it seems the customary that for a game so easy the final boss should be easy as well. The Doom King is an undead creature so all you have to do to send a cure spell his way. The cure spell does 5 digit damage to the boss, and you can pretty much kill him in a few hits.

Final Fantasy Mystic quest is a fairly easy game to complete and you should be able to do it within 8 to 12 and sometimes even faster than that. I do love the game for its simplicity and i think its an excellent game to introduce a young child to the rpg genre. Definitely check it out.


Spoiler:


Donkey Kong Country 2: Diddy's Kong Quest (From a Completionist point of view.)

With finally taking the time of completing the first Donkey Kong Country, I decided to delve into the second game of the Donkey Kong Country series. it is a series that I had played before, but I never ever beat the final boss nor did I do everything that the game had to offer.

When it comes to completing this game, it uses the somewhat same formula of the original donkey kong country series with a few minor additions.

As you go through the game. You need to get 102% in order to consider this game fully completed.

We do that by finding every bonus stage that each level has to offer. Unlike the original donkey kong country in which finishing the bonus level will give you lives, letters, gold statues and other things. The bonus levels in Donkey Kong Country 2 will give you kremlin coins. There are a total of 75 krem coins. The majority of them you can find in the bonus stages and you get a krem coin for every boss you defeat.

You use 15 kremlin coins at a time to open levels of the lost world throughout the game. You pay 15 krem coins to Klubba and he'll grant you access to the lost world.

The other thing you need to do is grab another bunch of items known as DK coins. There are a total of 40 DK Coins and there is one in every level. There are even DK coins located in the lost world levels.

Once you defeat Kaptain K. Rool in his flying fortress and when you defeat him in the Lost World after you collect all 75 Krem Coins and you collect all 40 DK coins. Then the game is considered fully completed.

This game definitely has a good spike in difficulty because I found the difficulty dramatically harder than the original donkey kong country. I just want to say on record, the last level before you fight Kaptain K. Rool in the lost world known as Animal Antics has pissed me off quite a lot. This is a level in the game that I consider the hardest level in the game because it is a level in which you use all of your animal buddies. There is a section of the game in which you use your parrot in a vine area in which the wind is blowing you back and forth and it is a level I have wasted a whole ton of lives just trying to beat it.

Overall, Donkey Kong Country 2 is known as the best of the Donkey Kong Games for the Super Nintendo and with good reason. Just expect a good spike in difficulty, but that's not going to stop it from being an excellent platformer on the Super Nintendo.


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Old Mar 22, 2011, 01:07 AM Local time: Mar 22, 2011, 02:37 AM 1 #12 of 102
This one is dedicated to Philia:

Spoiler:


Flower (From a Completionist point of view)

Flower was a game that I had known about for a very long time, but it was only within the last month that I finally decided to see what all the hype was about and decided to download it. To be honest this game had surpassed any and all expectations that I had for it.

I have never played that had such a unique tranquility about it. This game didn't need dialogue, it didn't need a complex story, and it didn't need action and explosions. I never played a game in which I actually felt relaxed playing it. I never felt tense it was just such a relaxing game to play and to be honest when I was playing it for the first time I wasn't interested in completing it. To be honest I wish I could stay in the worlds as long as I could. I have a particular fondness for the windmill level and the night level (3rd and 4th levels.)

i played through the game the first time not caring about getting everything but just enjoying the game for what it was and knowing that nothing could ever be missed in the game and that you could go back and complete any of the levels at any time. After the initial playthrough it was time to get down to serious business and get this game 100% completed.

With regards to completing this game there is mainly one thing you need to do. You need to get every trphy that this game has to offer. Some of the trophies can be incredibly easy to get such as:

1.) Spend ten minutes in the room with the flowers without even moving
2.) Don't play for a week, and then play
3.) Illuminate a pond
4.) Ride the windmill 7 times
5.) Once you complete a level, watch the ending credits of the level before you go back to the room.

However, like any game that has trophies there are ones that can be fairly difficult:

1.) Awaken the entire city, which can be easily missed if you don't watch what your doing.
2.) In every level there are three secret flowers and you need to get all three secret for each of the 6 levels.
3.) You need to bloom 10,000 flowers which can take up quite a bit of time.
4.) You need to activate every credit in the ending sequences of the game, another trophy that can be easily missed if your not too careful .

The most annoying trophy that you will need to get throughout the entire game is in the 5th level in which you need to journey to the city unscathed without taking any damage since there are electrical towers all over the place. The biggest difficulty that most people have with this level is in the third section where debris is falling from the sky and sometimes its not always easily avoidable. It is actually quite easy to get through the first two electrified sections, the biggest thing you need to do when it comes to getting through the last section of the 5th level is too simply ride the wind (do not speed up) and stay high up in the air and you should get to the city unscathed.

In the end you need to get all 14 trophies to consider this game fully completed, but I urge you on your first playthrough of this game. Don't worry about getting the trophies or accomplishments this game has to offer. Enjoy the game the first time around for whats its worth, and then get the accomplishments after. So thank you Philia for introducing me to such a great game with a beautiful and tranquil atmosphere and it was well worth all the time I spent completing it.


How ya doing, buddy?
Angel of Light
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Old Aug 16, 2011, 12:31 AM Local time: Aug 16, 2011, 02:01 AM #13 of 102
You know me Philia, I need to give your thread a little love.

I haven't done one of these in a while:

Spoiler:
Teenage Mutant Ninja Turtles IV: Turtles in Time (from a completionist point of view)

Teenage Mutant Ninja Turtles IV is a game that is often referred to one of the best beat'em ups to ever grace the super nintendo system. It was one of the few super nintendo games that I owned as a kid, but I had the liberty of playing this game at the arcade before I ever played it on the snes.

In order to complete this game, you don't really have to do much. It is actually very easy to complete and each play-through of the game can take you anywhere from 20 to 30 minutes. You do have to play the game on every difficulty, but beating it on hard is the only way to get the true ending of the game. If you beat the game on any other difficulty besides hard you'll get a message from splinter telling you to play the game on a harder difficulty in order to be true ninja masters.

The only other bit of advice I can give you with regards to completing the game every time you defeat any of the enemies you get points all depending on how you defeat your enemies. For every two hundred points you earn, you get a free life. The best way to reach 200 point is to throw your enemy at the screen. Every time you do this, you get three points because any other way you defeat enemies you will most likely get two points. However the only enemies you can throw at the screen are foot soldiers. The only problem with throwing enemies at the screen is it doesn't work well when your surrounded by enemies. You leave yourself open to be attacked. Use it whenever you have a safe opportunity to do it.

Give this excellent beat'em up a try and it really doesn't require much effort to complete.


Spoiler:
Kingdom Hearts: Birth By Sleep (from a completionist point of view)

Kingdom Hearts: Birth By Sleep is yet another spin-off game from the widely popular kingdom hearts series, but this game is a prequel to the original Kingdom Hearts storyline. More than anything this game makes me understand why the Kingdom Hearts series annoys me. However I did make the time to actually complete this game. I will warn you to complete this game is not for the faint at heart. I managed to complete this game at 209 hours, and a hell of a lot of patience since this game actually had the liberty of having one of the most difficult boss fights I've ever had the liberty of fighting in my entire life.

With regards to completing the game you need to play each of the three story-lines and 100% each of them. However you need to beat all three of the story-lines on proud mode (which is the second highest difficulty on the game). The reason you need to do this is that this psp game has trophies. In order to get one of the eight trophies you need to beat all three story-lines on proud mode or higher. So if your a completionist like me you need to put the extra burden on yourself to complete the game on higher difficulty than normal. If you are curious what the rest of the trophies are, here they are:

Arena Sweeper Proof you have finished every quest.
Clockwork Proof you have played for 80 hours or more.
Dairy Devotee Proof you have activated Frozen Fortune 30 times.
In the Munny Proof you have amassed 33,333 munny.
Keyslinger Proof you have taken out 9,999 Unversed.
One Down Proof you have finished one character's story.
Power Walker Proof you have taken 99,999 steps.
Trinity Trophy Proof you have finished all the stories in Proud Mode or
above.

For the most part if you are going to attempt to complete the game, you will automatically get many of the trophies anyway since they are very straight forward to get. The only one that will probably give you a lot of difficulty is the arena sweeper because you need to complete every arena battle in the game which can be a little difficult. These trophies become available once you beat one of three story-lines. You then get an option on the opening screen called trinity archives. As far as I know, getting the trinity trophy is the only true missable in the entire game. When you play any of three story-lines you can go back to any of the levels at any time, so even if you miss a treasure chest, sticker or particular item you can always go back to get it. Once you actually beat each of the story-lines you will be given a report of the game to show how much you have actually completed.

Once you actually go through each of the story-lines after you pass the first level you'll gain access to the report log. This report log will give you the foundation to know if your game has been truly completed. The report log consists of the following.

Story (This is actually fairly easy to complete, once you've beaten the game you have pretty much done each part of the storyline for each specific character. Very easy to complete.)

Secret Reports (You can gain access to all the secret reports by playing through the game and getting every treasure chest. You can get one report by completing one of the arena battles as well. This part is actually not hard to complete.)

Game Records (This one can get a little tedious since you need to complete every mini game in disney town, every battle in the mirage arena, and every command board in the entire game. You also need to use the command link with every side character in the game and use their special attacks to make sure you get a hit count of every special attack in the game.)

Character Files (Character files get documented every time you meet a character from the disney or square enix universe. It is actually fairly easy to complete this section in each of the three story-lines. Since you have to associate with all the characters as you progress through the story. The secret bosses can also appear in the character file but as far as I know they don't contribute to the 100% completion.)

The Unversed (In order to get this section of the report log completed you have to defeat every variant of the unversed and you can't do it by simply completing the story aspect of the game. Some variants of the unversed can only be defeated in the mirage arena, so your going to have to beat every mission in the mirage arena just to make sure you get every type of unversed in the game.)

Ice Cream Guide (Throughout the entire game, in each of the world there are certain areas in which enemies known as prize pods will appear. When you hit these prize pods, you get items to make specific types of ice cream. You need to make every type of ice cream and each of characters story lines use different types of flavors. You won't find all the ingredients in all the worlds though. One ingredient you can only get in a certain arena battle in the mirage arena so keep that in mind.)


Command Collection (Commands are pretty much special attacks that each of your three characters can use. However you can only unlock them my meeting special requirements such as defeating a certain number of unversed, collecting a certain amount of money, or using a specific spell or skill. Each character as quite a few commands to unlock and in order to get the gold mickey mouse icon you need to unlock each and every one of them.)

Treasures (Each world that you visit will have a certain number of treasure chests you can acquire. The best thing about this aspect of the report log is that it will actually tell you how many treasure chests you need to find in each of the worlds. It won't tell you where they are, but just remember even if you miss a treasure chest you can go back to the worlds at any time to get them if you missed them. You need to grab all of them however if you want to get the gold mickey mouse icon for treasures in the report log. Also if your dedicated to getting every skill and spell in the game then you definitely need to grab every treasure chest.)


Sticker Album (Throughout each of the worlds, you will see gold icons in the shape of crowns. Some of them you can get right away, others you will need to get certain skills in order to get them. These gold crowns are stickers, that you can use to post in a photo album, which will give you certain items. The sticker album will also show you how many stickers are in each of the worlds so keep a close eye out. You to get every one of them and post them in the sticker album to get the the gold mickey mouse icon next to the sticker album.)

When you get a gold mickey mouse icon next to each of these in the report log then you've completed everything specific in each part of the report log. When you beat the game with everything in the report log labelled with a gold mickey mouse icon you will get an ending screen showing you have completed the game with that specific character to 100%. However don't let that fool you. If you get the trinity archives when you beat every characters story, it will show you that you haven't completed the game to 100% under records. You may of asked yourself what have you missed.

More than likely you will probably have missed the two secret bosses in the boss known as venitas lingering spirit and the mysterious figure. You will need to beat both them with all three character to get the keyblade they will give you after beating them. Also when you complete the mirage arena with all three characters, more mirage arena battles will appear that you need to complete for all three characters. When you do, you get another keyblade for that as well.

There is a lot to do when it comes to completing this game, but out of everything that i had to do for this game defeating the extra bosses was one of the toughest things I had to do, there is a lot of grinding in this game and its going to take a lot of patience to complete this game. At least for me this game is now officially retired for good.


I was speaking idiomatically.
Angel of Light
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Old Dec 11, 2012, 09:43 PM Local time: Dec 11, 2012, 11:13 PM #14 of 102
I won't let this awesome thread die, I will bring it back from the brink of oblivion.

Spoiler:
Sonic Rush - DS (From a completionist point of view)

You know sonic has gotten a lot of abuse especially in the mid to late 2000's because it seems like every attempt sega tried to put sonic in a console game was very lackluster at best. However it has been such a long time since I played a sonic game, the last one I actually played and completed was sonic advance 3 for the GBA. I decided it was time to play another sonic game and since my 3DS was the only system I had while working away from home sonic rush was the next game I was going to complete and in all honesty this may not be the deepest or most complex sonic game out there but it was actually really good and most surprisingly I actually loved the music in this game and the level design was fairly half decent. There is one track I'm always listening to especially lately, this game added a few techno/house style tracks in the game and the music definitely made the levels a lot of fun to play.

I'm totally addicted to this track.

YouTube Video

With regards to completion the game is not really all that difficult to complete. It requires two playthroughs, but I do recommend playing it without worrying about missing anything and then eventually go back to get everything you missed most notably the chaos emeralds. As far as I know there are no permanent missables. I managed to complete this game in about 2.5 playthroughs.

When you start the game you have the choice of choosing one of two characters. The characters are Sonic the Hedgehog and Blaze the Cat. It really makes no difference on who you want to play first. The bosses and levels are completely the same even though the order of the stages are different for each character and you do have an extra task to do in the sonic levels which is collecting all 7 chaos emeralds.

Both Sonics and Blazes story are a little different but they end with the same result.

Sonic Playthrough

Sonic goes through the stages in this order:

Leaf Storm
Water Palace
Mirage Road
Night Carnival
Huge Crisis
Altitude Limit
Dead Line
Final Zone

Each stage has three levels, the first two levels are standard platforming levels while the third level is the boss for that specified stage. While playing as sonic one thing you'll have to watch out for when playing the first two levels of each stage are devices called special gimmicks. Special gimmicks are rotational wheels which are moved by your tension gauge and if you spin it fast enough you'll be transported to the bonus level with an opportunity to get a chaos emerald for that specified stage if you get enough rings. Even if you don't get enough rings to get the chaos emerald you can still use the special gimmick just as long as you have enough energy for your tension meter which can be refilled by performing tricks, defeating enemies, and opening up specific item boxes. The bonus stages just like every sonic game will get progressively more difficult so you can't simply use the special gimmicks in the easiest stages to get all the chaos emeralds, There are a total of three special gimmicks in each level for the specified stage except the boss level. You have more than enough opportunities (a total of 6) to grab a chaos emerald for the specified stage.

When you defeat a level for the specified stage you get a rank anywhere from C to S which is based on your score all depending on how fast you finished the level, how many rings you accumulated, and how many tricks you have performed throughout the level. Thankfully getting s ranks does not get anything extra so its purely for bragging rights.

You keep doing that for each stage until you fight the final boss and get the regular ending.

Then its on to the second playthrough.

Blaze Playthrough

Blaze goes through the stages in this order:

Night Carnival
Leaf Storm
Mirage Road
Water Palace
Altitude Limit
Huge Crisis
Dead Line
Final Zone

Blaze's playthrough is far more simpler because you don't have to play any bonus stages. She will get a sol emerald every time she defeats the stage boss. So when you beat the game she'll have obtained all 7 sol emeralds. You'll get the normal ending for her playthrough.

Once you have beaten Blaze's story and Sonic's story (granted you have collected all 7 chaos emeralds) its time to fight the true boss of the game in order to get the best ending. A third option will come up when the character select screen comes up. You select the third option in order to fight the true final boss and get the best ending for the game. Using the power of the emeralds you turn into SuperSonic and SuperBlaze and alternate taking on Dr Eggman and Dr Eggman Nega. Once you have defeated the boss you have successfully completed story mode to 100%.

The only other thing you need to do is complete the time trials for all the levels and bosses. Once you have completed all the time trials and beat the story mode to 100% you have successfully completed the game.

It is definitely a solid sonic game and I really loved the music for this title.


What kind of toxic man-thing is happening now?
Angel of Light
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Old Jan 7, 2014, 12:19 AM Local time: Jan 7, 2014, 01:49 AM #15 of 102
Albert Odyssey: Legend of Eldean (From a Completionist point of view)

A couple of years ago I finished collecting for the sega saturn. I just never had much of a chance to play any of the games just because I work away from home, but the first game I always wanted to play for that system was Albert Odyssey because I literally fell in love with the artwork of game when I seen an article for this game in an issue of gamefan so long ago.

When I was home over the christmas holidays I finally decided to make time to get this game completed to 100%. This game is a very simplistic turn based rpg but despite its simplicity it is a very beautiful game to look at. I couldn't help but fall in love with how the game and the sprites looked and it was actually a wonderful feeling to travel a world map again. The music is incredibly well done and the working designs humour shines through and through. It is a very short jrpg and I wouldn't necessarily say it has a very deep story. Its typical jrpg fare but it just simply reminds me of a time in which many jrpgs offered a really enjoyable experience.

With regards to completing this game it was really hard to find how to complete this game to 100%. Even the faqs offered on gamefaqs didn't have all the information that was needed to complete this game. I had to check a few message boards to make sure I didn't miss anything.

In this game there are no bestiaries, no item lists, and no weapon and armour lists to fill out. This game does have quite a few missables in it. Some of the most major missables are specific story sequences. Some of them don't offer anything while one of them gives you an excellent item that reduces the cost of everything in item shops and weapon/armour shops by half.

When it comes to completing this game a few things to consider:

With every new town you visit check everywhere especially the pots and barrels. All the pots will give you an item. Every town you can revisit again, once you have the teleportation spell and later on an airship (a flying goldfish). However keep in mind that some towns will change later in the game and you may not have the same opportunity to grab those items.

Also there are quite a few dungeons that if you don't grab all the treasure chests and check all the pots when you beat the dungeon the first time, you'll never be able to go back to that dungeon again. Some examples are Valerian Castle, Balan's Fort, and the Air Castle so search thoroughly with every new dungeon you decide to visit.

The game is divided into two parts. Trust me, when you play the game you'll know when the first part of the game is finished and when the second part begins.

There are four main sidequests/story sequences you can miss throughout this game so I wanted to make people aware of what they are, if you wanted to complete this game.

1.) Before you go to the air castle, you'll be asked to go Bugdoniel in the centre of the desert. Don't go to the town just yet, if you travel to the northwest of the town, you'll see the grounded air castle surrounded by a force field. If you go to the force field you'll unlock a rather comical story section of the game. This is the only story segment you could miss during the first half of the game.

2.) In the town of Mycent, once you travel to the mayor's house you'll see a scene where a girl runs off, if you talk to another woman just outside the gates of the town mansion and then talk to the mayor. He'll ask you to retrieve his daughter. Travel North of Mycent but don't go into the graveyard of ages. If you do into the graveyard you won't be able to activate the scene. Once you see the graveyard of ages travel North and then immediately East. Keep walking east, the water should be above and you should be able to walk into a destroyed town which isn't visible on the world map. In this destroyed town you'll meet the mayor's daughter and an enemy known as the iron giant. Destroy the iron giant and you get the item called the quest pass which decreases the cost of all items/weapon/armour by half.

3.) Two lovers sidequest. In the town of Gigarl you'll meet a man that is distraught because the love of his life left him and hasn't come back. This quest should be completed once you have krishna in your part because of her teleportation spell. If you play your saturn game between 8 am and 8 pm or change your saturn clock to that time, you'll actually find his wife in a cave southeast of the town of Gadel. Keep going back and forth between these two locations and eventually the old man will follow you to the cave so that he can be reunited with his long lost love. The story sequence doesn't really give you anything in particular, but the scene itself is quite endearing and a little comical to boot.

4.) Extra scene between Pike and Eka. Once you have beaten all four towers in order to unlock the central tower which is the final dungeon in the game. Head back to the town of Solace, there you'll unlock an extra scene about pike revealing his true feelings for Eka. Its a nice little side story to see especially before you go to the final dungeon. You'll also get 5 miracle mangoes which are very useful items in the game.

Also before you go to the final dungeon (all the other towers in the game need to be beaten first). Head to the towns of Chestoria, Mycent, and Gadel. If you go to the Weapon & Armour shops you'll notice that you can purchase really powerful weapons and armour in each of the shops in those locations that are more powerful than other weapons and armour you have found throughout the game.

If you want to unlock all the character skills and spells in the game. Getting your characters to level 50 is a safe bet if you want to make sure all the characters have each and every one of their specific skills. It is incredibly easy to get to this level because each of the bosses in each of the 4 towers give you a ton of experience when you beat them.

If its one gripe I had about the game, and this is a known problem with a lot of people who have played the game. All of a sudden when you get into a random battle. The screen will freeze and there is no way to get out of it. I found this happened when I was facing random encounter in dungeons instead of facing random encounters on the world map. It has happened about 7 or 8 times and then it can be a bit of a pain since you can only save in towns and some dungeons. So just be warned that your game can and will freeze when you face a random encounter.

How ya doing, buddy?
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