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[PSP] Metal Gear Solid: Portable Ops [PSP]
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Rock
Rock me


Member 66

Level 29.37

Mar 2006


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Old Dec 7, 2006, 11:07 AM Local time: Dec 7, 2006, 06:07 PM #1 of 98
Does the game get better once you have some more squad members? I thought the game was really weird and boring, but then again I haven't played too much yet.

This "capturing" feature. It's so silly. I can't find myself taking this game and the soldier interrogations serious. They should really have made Acid 3 instead.

Jam it back in, in the dark.
Rock
Rock me


Member 66

Level 29.37

Mar 2006


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Old Dec 13, 2006, 05:43 AM Local time: Dec 13, 2006, 12:43 PM #2 of 98
Originally Posted by Sexninja
I found the game really frustrating and empty at first.
That's exactly my problem. Only that I've already been playing for 4 or 5 hours and still feel the same. It's like the game somehow refuses to let me enjoy it.

Maybe I'm just doing this wrong. -__-



There's nowhere I can't reach.
Rock
Rock me


Member 66

Level 29.37

Mar 2006


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Old Dec 13, 2006, 08:53 AM Local time: Dec 13, 2006, 03:53 PM #3 of 98
It's not even the controls I'm having trouble with. I can cope with them, however awkward they may be, but the whole concept of the game seems rather stupid and pointless to me. Most of the time I don't even know what to do next and recruiting new members is a pain in the ass, no matter how rewarding it might be in the end.

Maybe I'm just pissed off that they didn't make Acid 3. I loved those games since they were much more "portable" to me. Portable Ops is such a drag, I don't think it suits the PSP very well.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PSP] Metal Gear Solid: Portable Ops [PSP]

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