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[PC] ERRYDAY MINECRAFT
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Krelian
everything is moving


Member 6422

Level 41.55

May 2006


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Old Nov 2, 2010, 06:44 AM Local time: Nov 2, 2010, 11:44 AM #1 of 184
Did he fuck with the monster spawn rate in the newest update or what

I started a new world and so far every time I've emerged after sunrise I've been beset by 5+ creepers

How ya doing, buddy?
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


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Old Mar 25, 2011, 02:09 PM Local time: Mar 25, 2011, 07:09 PM 4 #2 of 184
here's a titty bar i made with some buddies on my server

there's a live map if anyone's interested





















There's nowhere I can't reach.

Last edited by Krelian; Mar 25, 2011 at 02:13 PM.
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


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Old Jul 17, 2011, 12:13 PM Local time: Jul 17, 2011, 05:13 PM #3 of 184
i recently swished up my crummy little server's dynmap with a nicer palette, proper lighting and the nether, it's wicked fancy. about time they added coloured wool support too.

http://minecraft.vgchat.com:8123/

Also pistons are pretty much the greatest thing ever. Here's a stupid but hilarious chomping head thing I made. the obsidian and iron structure on the left is a safe; I'm in the middle of rigging up a piston-based combination lock for it.



and here's a thing i started working on with my girlfriend this morning. if you can figure out what it is you may already be a winner. or a loser. whatever



This thing is sticky, and I don't like it. I don't appreciate it.
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


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Old Jul 18, 2011, 07:12 AM Local time: Jul 18, 2011, 12:12 PM #4 of 184
here's what the relevant bit of my dynmap config looks like:

Code:
    maps:
      - class: org.dynmap.kzedmap.KzedMap
        renderers:
          - class: org.dynmap.kzedmap.DefaultTileRenderer
            name: surface
            title: "Surface"
            prefix: t
            maximumheight: 127
            colorscheme: ovocean
            # Add shadows to world (based on top-down shadows from chunk data)
            shadowstrength: 0.5
i think shadowstrength is commented out in the default config; just delete the # at the beginning of the line and you should be good to go. also the default value (1.0) looks pretty weird/horrible so i recommend going with 0.5, your mileage may vary though.

also golly gee piccolo your spawn area is something else. wish my server was active enough to warrant something of that scale, bleh

I am a dolphin, do you want me on your body?
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