Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[General Discussion] Best 'justice system' or 'checks and balances'
Reply
 
Thread Tools
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


Reply With Quote
Old Jul 7, 2009, 07:22 AM Local time: Jul 7, 2009, 12:22 PM 1 #1 of 15
The GTA games are tailored to a pick-up-and-play audience. In spite of numerous other questionable things they've got going on, the crime system works beautifully - short term consequences are hard as fuck to get rid of, but the casual, open-ended, ADHD-riddled philosophy the series is known for remains in place. Rockstar aren't trying to go for a grand, realistic, persistent game world.

Apples and oranges. Don't take everything at face value, either.

Jam it back in, in the dark.
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


Reply With Quote
Old Jul 8, 2009, 02:56 AM Local time: Jul 8, 2009, 07:56 AM 1 #2 of 15
The Mass Effect morality system is pretty bad to be honest. So what if you go good or evil, it only earns you points for use to access some talents and powers as well as achievements.

Sorry, not bad, but horrid.
Yeah, I agree. Plus, what about Fable 2's vehicle controls? They're terrible!

There's nowhere I can't reach.
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


Reply With Quote
Old Jul 8, 2009, 06:16 AM Local time: Jul 8, 2009, 11:16 AM #3 of 15
Quote:
Mass Effect fails because although it's briefly amusing being an arse to people in conversation, Sheppard doesn't ever become more inherently evil as a result, there's no cosmetic or tangible gameplay benefits or costs.
I'm playing through Mass Effect for the first time right now. I'm about twenty hours in, and I'm actually rather pleased at the background nature of the morality system (if you can even call it that.) For once I'm playing a modern console RPG that isn't needlessly open-ended (and doesn't pretend to be) and doesn't shove a skin-deep you-killed-a-guy-so-now-you-have-horns system down the player's throat. You mentioned Ultima VIII above - similarly, the plot kind of hinges on Shepard being a good guy, so there's little point in allowing you to play him as an interstellar rapist. Mass Effect's setting and themes are very big on acting for the greater good, and while Bioware did allow players to be a dick along the way, they rightly realised that an emphasis on moral choices would have been completely out of place.

This thing is sticky, and I don't like it. I don't appreciate it.
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Best 'justice system' or 'checks and balances'

Forum Jump


All times are GMT -5. The time now is 07:19 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.