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Video Game Programs
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Krelian
everything is moving


Member 6422

Level 41.55

May 2006


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Old Dec 9, 2007, 10:56 AM Local time: Dec 9, 2007, 03:56 PM #1 of 7
1: Are you really going to put much effort into this, or are you just going to tool around with a software suite that inefficiently covers every single bit of coding for you and then realise you can't be bothered to actually do anything?

2: On that note: If you're looking to "make an fps for fun", then your concepts of "fun" and "making an fps" are pretty fucking askew. The very fact that you're asking means I can guarantee anything you do come up with will be unbalanced, unplayable and absolute shit.

If you're honestly intent on this, learn 3D modeling. Learn the fundamentals of game development. Don't bother with poxy "programs" that hold your hand while you take a piss.

Jam it back in, in the dark.
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


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Old Dec 9, 2007, 02:26 PM Local time: Dec 9, 2007, 07:26 PM #2 of 7
Originally Posted by Alai
There's lots of guys in the FPS dev business that don't know shit about modeling.
Yeah, but those people are also likely to have a studio with 3D artists at their disposal. This is a one-man project.

There's nowhere I can't reach.

Last edited by Krelian; Dec 9, 2007 at 02:39 PM.
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