Waltz of the Big Dogs

Member 633

Level 45.75

Mar 2006

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Dec 20, 2007, 09:11 PM
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#2 of 17
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Its actually a stealth modified version of Ancient Japan's Feudal System:
Each major town has a Gym Leader (Daimyo). The Trainers (Samurai) must venture forth and are forbidden from taking another position, they are the only ones who are allowed to carry Pokemon into battle (Swords) among the non-royalty. Store Owners, Breeders and Professors (Merchants, Herbalists, Engineers) are the other major classes of position and rank.
While each Gym Leader is in charge of their own Town/City (Han), they do report to the Elite 4 (Shogunate) and bestow upon Trainers (Samurai) increasing ranks of privilege through competitive combat (Schools of Bushido).
Some Gym Leaders gain their position through besting the previous leader, while others are passed down through Family (Clans).
The pokemon are all varied in strength and usage (Varied kinds of swords) and a trainer is required to carry at least one, but no more then six of them (One minimum, two total Swords).
Finally, the Trainers enjoy great privillages in Travel (Passing between Han), Free Lodging at any Pokemon Center (Town Inns or any home if required), and are paid for every victory against a rival trainer (Option of taking Swords upon death).
Criminal Organizations in the Pokemon world are either brazen and attack in daylight, such as Team Rocket's grunts (Raiders & Pirates) or they operate under the guise of legitimate business such as a Casino or even ruling a Gym, like Giovanni (Yakuza & Bribed Daimyo) or Breeding Houses (Prostitution).
Some parts of the game have no real-world equivalent, and conversely part of the real world functions do not appear in the games, so do not take what I have said above as the be-all-end-all of what is comparable between this world and the Pokemon world.
The More You Know™
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Well damn. Never thought about it that way.
There's nowhere I can't reach.
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