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All I would ask of a Final Fantasy Tactics 2:
1. More characters on the field at one time to control. 2. More noteworthy characters on your side. Seems like occasionally you'd find people and once they joined, they were disposable. Ramza was pretty "eh" as a main character. 3. No bullshit like the end of FFT's Chapter 3, where you almost need to plan ahead to have Ramza equipped with AutoPotion/X-Potion and you can't back out to equip/learn it if you've already saved prior to that battle. 4. Shorter leveling periods. Realistically, the best way to gain experience in the game was to throw rocks at your own teammates and even that took awhile. 5. More skill slots. I played Tactics pretty good, then I just lost interest in it shortly into chapter 4. It's okay, but I definitely prefer the Nippon Ichi/Fire Emblem titles and the way they're set up. Tactics felt a little too restricted a lot of times. Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |