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I have nostalgic love for FF4...It shouldn't take more than 20 hours or so to beat, but a LOT goes in that time frame. Whereas most RPG's nowadays need 5 hours just to get motivated, a whole bunch of stuff happens in that timeframe in FF4 and I often can't help myself from seeing it through to the end (similar to CT usually works out). Outside of good old FF6, easily my favorite FF cast and some of the boss fights are amazingly fun/tense. I also respect this game because it won't hesitate to kill you (though if you've played as much as I have, you'll learn a couple of leveling tricks that ease things...Just remember that characters come in at a level at or near your current ones, so if you beef Cecil up early enough, it saves a lot of time later).
Spoiler:
Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Almost. One of these days, I'll suffer through the slowdown and unresponsive enemies for the chance to finish the game with Cecil/Cid/Palom/Porom/Edward (maybe Edge instead, incase I need to steal the Dark Matter...but definitely Cid and the twins). What I don't get: FFIV was practically an SNES launch title, FFVI was one of the games to push the SNES's limits...How the hell are they going to get FFVI even playable on GBA? :juggler: There's nowhere I can't reach.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |