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It's a mechanic I rather like...Too often, my interest in a game wanes because I just don't like the main character (not just RPG's) and the way they handle themselves, so taking the focus off the main guy and putting it on the events and characters around them is a good idea.
So far, the only game I've encountered where I didn't like this was Chrono Cross, but that was because: 1. There was no reason for everyone to be rallying around Serge and joining the party...It just kind of "happened". Like most events in the game. 2. I didn't care for almost any of the party members or NPC's, so Serge ended up looking even more pathetic. Conversely, the Suikoden series does it to great effect because the character is right in the middle of everything and usually in high standings, so it spreads the responsibility around the rest of the party to advance the storyline and introduces new characters to great effect. Really though, I'm glad Suikoden 2 wasn't bogged down with scenes of the hero and Jowy going back and forth word-for-word. Or when Hero McDohl just picked up Gremio's axe after he died and didn't say a word...I don't think a long-standing speech would have worked as well as that did. How ya doing, buddy?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
How ya doing, buddy?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Think of wrestling and say you think the current champ is a douche. Yet, all of the major storylines revolve around him. At best, you're rooting for something bad to happen to him. At worst, you lose interest in the whole thing. That's why I like the idea of eliminating the lead and passing the torch onto the remainder of the party, because I'm much more likely to pick up on a favorite character than to have one forced onto me by the game's storyline. Then again, there's always the occasional lead character who gets by with a certain amount of charisma and I actually care what happens with them...Valkyrie was a good example of this and it made the events later on in the game have more of an impact, once her past was uncovered. Grandia leads are generally pretty good (I haven't played 3, but Justin and Ryudo were good). And I haven't seen a Nippon Ichi strat lead I haven't liked yet...The Prince wouldn't be nearly as great as a mute. This thing is sticky, and I don't like it. I don't appreciate it.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time...
Last edited by Golfdish from Hell; May 22, 2006 at 11:03 PM.
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I am a dolphin, do you want me on your body?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time...
Last edited by Golfdish from Hell; May 22, 2006 at 10:54 PM.
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But in most cases, talky main characters aren't saying anything important anyway and their dialogue isn't hard to predict...They're mostly just along for the ride with everyone else. IMO, it slows everything down and, at worst, causes me to lose interest in the game because I get tired of it focusing on someone I'm controlling and hope dies. I was speaking idiomatically.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
If I had to listen to Tidus' whining throughout Chrono Trigger, I'd probably be fast-forwarding the dialogue anyway and the game's events wouldn't have meant as much (unless he got some decent high-spots with the other cast members). I might even have thrown a party to celebrate his death at the hands of Lavos and finished the game without him. ![]() What kind of toxic man-thing is happening now?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Besides, I think it was more of a carryover from earlier games. I know 2 did it and I'm fairly certain 1 did as well. Suikoden V just played on the whole mute thing really well, by having different mouthpieces carry the load. Sometimes it was Sialeeds, sometimes it was Georg, most of the time it was Lyon and then it was whoever the main group was for a given scenario. The whole cast ended up carrying the load nicely...While I definitely felt for the Prince, any angsty whining he might have done would have really slowed things down (I'd have LOVED to have seen Tidus go through all of the shit he had to endure, though). FELIPE NO
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |