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Er, I mean, yeah that's pretty much it. I think I'd like Matsuno as an anime director much moreso than a game director. I might be at odds with FFT's gameplay, but I liked the way the story progressed. Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
I've heard mixed reviews on them, but I pretty much stayed away from SRPG gameplay until I got into Nippon Ichi. Now, SRPG's are just such devastating timesinks, I rarely play them (I even forgot there was a Disgaea 2 the other day).
FFT wasn't bad and I enjoyed it from scenario to scenario, but I found it extremely limiting and the time consumption didn't seem to add up to success later in the game. Then there was the bullshit at the end of Chapter 3... There's nowhere I can't reach.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
And what other significant SRPG's were around between FFT and Disgaea (actually, I started at La Pucelle, then did Disgaea)? Yeah, hardly any. Fire Emblem was out in that timeframe as well though and Ogre Battle 64 was out of the question (no N64).
Also, I prefer the humor of Nippon Ichi (although Pucelle gets pretty serious at one point in the storyline and the ending is less than cheers and beers) to the deep, political struggle of FFT in any case. This thing is sticky, and I don't like it. I don't appreciate it.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
So, uh, what exactly is wrong with Nippon Ichi? FM3 didn't interest me at all (both the aesthetics and the fact I wasn't in love with the SRPG gameplay when it came out) and I barely count the other two as being available (I don't think they had translations and having a computer that ran SNES ROMs at any decent speed was a pipedream until a few years ago).
Most amazing jew boots
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Well, like I said, I didn't see SRPG's in a positive light until after La Pucelle (I had zero expectations going into it), so the mere existence of such games doesn't really mean much. Shining Force had the unfortunate fate of being released on the Genesis and I was firmly on the SNES side of that war and Shining Force III was released in very miniscule amounts, eluding my hard earned money with relative ease. I actually did own Dragonforce at one point ($35 during a Saturn liquidation!), but like Tactics, I found it gratingly repetitive and unrewarding the more hours I sunk into it (although it WAS a blast for the first...20 hours or so).
I was speaking idiomatically.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Chapter 3 where Ramza is caught in that fight by himself and you can't backtrack to gain EXP or abilities...Yeah, THAT pissed me off (then the "rush to the NPC" map afterwards was cute as well) Then, after RESTARTING to make SURE I have auto X potions for Ramza in that sequential mess, I started getting fucking mauled in Chapter 4, officially putting the game on the chop block. So it got much worse...I greatly enjoyed much of Chapters 1-3...The last couple maps of 3 and what I saw of 4 were what killed the game for me. Then there was the sobering fact of how much time went into playing it...
What kind of toxic man-thing is happening now?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Ironically though, I did play the first 5 chapters or so of Sakura Wars 2 before the Japanese text started to get on my nerves. I rather enjoyed it.
My point with Dragonforce is it LOOKS exciting and is for the start, then it dawns on how repetitive and random it is (guys leaving your army for no reason, for example), so the reward of capturing more territory is kind of lost. 20 hours into it, I just couldn't take anymore of the same old, same old...
How ya doing, buddy?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Uh, yeah...More than one save file...I'll get right on it...Aw shit, back in the days of PS1, I only had 15 blocks of memory and I had to ration them between other games. Tsk, tsk, sorry Tactics. I'm not giving you another FUCKING BLOCK ON MY CARD! What, you don't want my bikini-clad body?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |