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| View Poll Results: Rate Final Fantasy VI's Storyline | |||
| 1, 2, 3, or 4 out of 10 |
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3 | 8.11% |
| 5 / 10 |
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0 | 0% |
| 6 / 10 |
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1 | 2.70% |
| 6.5 / 10 |
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1 | 2.70% |
| 7 / 10 |
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1 | 2.70% |
| 7.5 / 10 |
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2 | 5.41% |
| 8 / 10 |
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2 | 5.41% |
| 8.5 / 10 |
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5 | 13.51% |
| 9 / 10 |
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12 | 32.43% |
| 9.5 / 10 |
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6 | 16.22% |
| 10 / 10 |
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4 | 10.81% |
| Voters: 37. You may not vote on this poll | |||
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Thread Tools |
I went for a 9.5, primarily because of the ending...Because the second half of the game is open-ended and many characters are optional, they couldn't have been written in like they were in the first half. A minor drawback, considering how much fun it is acquiring them. Still, I wish there was more to do with them, but there's more than enough...That's the mark of a good game, that you're always left wanting more.
One thing totally pisses me off: Where the fuck does Mr. I'm-So-Fucking-Important-In-The-Opening-Hours Banon end up? Just...written off. THAT has always annoyed me about FFVI's storyline. Oh, and the elder doesn't really explain much about Narshe in the second half either...DETAILS PLEASE! Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time...
Last edited by Golfdish from Hell; Aug 7, 2007 at 12:44 AM.
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