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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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I'm sure shmup fans can relate to this one...In every side-scrolling shmup, you should waste an early life to see if you can die by hitting the terrain or not. For some odd reason, I always forget to do this...EXCEPT once I'm fully powered up and have the entire screen filled with crap and I'm stuck thinking "Gee, I wonder if I die if I hit the terrain or not". Then I die anyway in the split second of indecisiveness.
I'm playing Atelier Iris 1 now and I've had a sidequest activated for the last 10game hours...Apparently, I'm supposed to be killing a bird north of some town. I'm afraid to FAQ the answer because I know it's right in front of me, so I'm just advancing the storyline and hoping the game ends before I realize the answer is probably right in front of my face. Once I was playing Phantasy Star II and the spells are not named well at all in this game. After about 2 hours of trolling through the first main dungeon, I was right at the end, so naturally I wanted to cast the game's 'heal' spell a couple times. Turns out I cast whatever the hell the game's 'exit' spell was...FUCK! Haven't touched the game since... And I sympathize with whoever said Megaman Legends before...Fine game, but it doesn't always explain things as clearly as it should. Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |