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[General Discussion] Titles you just can't get into
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Golfdish from Hell
Screaming for Vengeance


Member 632

Level 40.53

Mar 2006


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Old Nov 11, 2006, 07:33 AM #1 of 55
DDR was fun, but ultimately I don't play it too much anymore because I'm on the second floor with people beneath me, my coordination sucks and my cheap-ass pad has a left side that doesn't work all the time (and I'm not sure it's worth the expense of getting a new one). Most I could handle was up to Level 3 songs, though I still got killed by Smoke on the Water and was able to handle a couple of level 4's...Anything above that, forget it. I suck at DDR.

Most any 3D fighter, I just can't feel comfortable with. I like my jumping/air dashes/fireball motions from 2D fighters. Only one I still have is Soul Calibur 2 and that's because maybe one day, I'll "get" 3D fighters and get into it. Oh, and because it has almost zero trade value...

Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace...
I'm shouting at the devil...
I'm not dead and I'm not for sale...
Ain't lookin' for nothin' but a good time...
Golfdish from Hell
Screaming for Vengeance


Member 632

Level 40.53

Mar 2006


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Old Nov 12, 2006, 05:40 PM #2 of 55
Originally Posted by Summonmaster
I haven't really gotten into the Suikoden series properly. I played the first 2 minutes or so of IV, and thought to myself that it was just average. The concept of 108 or so characters is really cool and should logically be something I like, but the presentation didn't catch my eye.
Just as an aside...PLEASE don't let Suikoden IV affect your judgment of the series (especially the first couple of hours, which are torturous). That game was so poorly designed, it never should have happened. I didn't even bother finishing it or seeing how it tied in with the rest of the games.

That would be like me judging Street Fighter based on Street Fighter: The Movie (the game).

There's nowhere I can't reach.
I'm taking over this town...
I'm screaming for vengenace...
I'm shouting at the devil...
I'm not dead and I'm not for sale...
Ain't lookin' for nothin' but a good time...
Golfdish from Hell
Screaming for Vengeance


Member 632

Level 40.53

Mar 2006


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Old Nov 12, 2006, 07:02 PM #3 of 55
Originally Posted by Qwarky
Well, it's not like the first game is all that thrilling either.

I merely waded through it in order to get to 2, which actually was great (despite the story turning into a huge letdown towards the end). Luckily the first game relatively fast to complete, making it a short but sweetish RPG, instead of "clumsy and dull with some great unfinished ideas" that it almost was.

But then that's another Street Fighter similarity, with the very first game not being very good at all.
Only difference is Suikoden IV is a part of the series canon, while SF: The Movie is obviously not part of the main series.
I liked the original because it basically set a lot of things into motion for the series, which IV just seemed to turn a blind eye to (most notably, the 6-man parties and the close relationship your character builds with the people around him). I think it managed to cram plenty of twists and stuff into the short 20 hour playtime and I jumped at the chance to pick up Suikoden 2 later on because of it.

If someone played Suikoden 1 and didn't like it, I would say don't bother too much with the rest of the series, because it's basically the same style of story and gameplay, only far more developed. Suikoden IV is not an accurate representation of the other games around it at all and isn't even a good RPG on its' own to boot. Maybe Pocket Fighter-to-Street Fighter would be a better analogy.

Edit: Tactical battles are mostly to advance the storyline, as are the one-on-one duels. Most battles are normal, turn-based.

And heh...At least Luca earns his fanboyism and it still isn't anything compared to Sephiroth's following. ~_^

This thing is sticky, and I don't like it. I don't appreciate it.
I'm taking over this town...
I'm screaming for vengenace...
I'm shouting at the devil...
I'm not dead and I'm not for sale...
Ain't lookin' for nothin' but a good time...

Last edited by Golfdish from Hell; Nov 12, 2006 at 07:05 PM.
Golfdish from Hell
Screaming for Vengeance


Member 632

Level 40.53

Mar 2006


Reply With Quote
Old Nov 14, 2006, 12:26 AM #4 of 55
I kind of agree with the above...Silhouette Mirage and Ikaruga are two games I can't get into (although more accurately, Ikaruga kicked my ass) when both should be right up my alley, though I've been meaning to pick up Bangai-O for awhile (I originally rented it). I also played both Gunstars on emulators, but didn't get very far...I need to go back to them sometime. Gradius V is probably the best Treasure game I've played (although...did they do Castlevania 3 when they were with Konami?).

But as far as side-scrollers go...I think I prefer Klonoa, early Megaman and basically every 2D Mario. Though I do wish I knew which games Treasure did before parting with Konami.

I am a dolphin, do you want me on your body?
I'm taking over this town...
I'm screaming for vengenace...
I'm shouting at the devil...
I'm not dead and I'm not for sale...
Ain't lookin' for nothin' but a good time...
Golfdish from Hell
Screaming for Vengeance


Member 632

Level 40.53

Mar 2006


Reply With Quote
Old Nov 15, 2006, 07:48 AM #5 of 55
Key thing to remember about VP: It's a stylized dungeon crawler. The period thing should never become an issue, unless you quickly enter/exit levels various times. I was a TAD disappointed VP2 dropped some of the more unique elements (namely the character meeting sequences, the feeling of non-linearity and the soul searching/periods) but the core gameplay was improved, so no worries. I can see where people wouldn't like it, but you also can't come into it with the same manner of thinking you would for a traditional story-based console RPG.

Agreed with the Metroid Prime response above...I played for about 2 hours and realized I wasn't getting into the 3D exploration bit. Then I got into some combat and realized I fell asleep during it. I have my hopes higher up for Prime 3, but I also admit the way they're using the controller for it is cool.

And anything survival horror. The popularity of every single one of those games astounds me for no other reason except for the controls. I think any survival horror fan loses the right to bitch about poor controls in a videogame.

I was speaking idiomatically.
I'm taking over this town...
I'm screaming for vengenace...
I'm shouting at the devil...
I'm not dead and I'm not for sale...
Ain't lookin' for nothin' but a good time...

Last edited by Golfdish from Hell; Nov 15, 2006 at 07:50 AM.
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