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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Final Fantasy V and VI and Chrono Trigger for the PS1. Mangle the music from the originals, add insane load times and slowdown and you've got all the more reason to buy the originals or download the ROMs instead. Just the fact that Chrono Trigger was included in a package called "Final Fantasy Chronicles" should tell you how much thought went into these ports.
I violently reject FFIV Advance as well for its' way of handling the battle system. No reason I should be clearing battles without getting so much as nicked. Also, the sound effects and music were bad even for a GBA port. I somehow managed to clear 99 levels in Galaga for Atari 7800 when I was 6 or 7. I rock...But I can't get past level 34 in the "real" version even nowadays. HMMM.... Lastly...X-Men vs Street Fighter for PS1 was the game that made me buy a Saturn, RAM cart and the game for the system. A PS1 version should never have been brought up for discussion at a board meeting, much less attempted. I would have loved to have seen Capcom attempt Marvel vs Capcom 2 on PS1. Although...I actually liked Pac Man for the 2600. Not a GREAT "port", but I liked it because the maze was different from the original. 2600's Ms Pac Man is still my favorite version of that game. Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
1. It's a 32 bit system doing a 16 bit game. 2. The originals were fast. 3. You can play the original cart or ROM and not deal with the hassle. 4. With proper programming, they could've done much better. 5. It actually costs money for such a shockingly unprofessional effort. And actually, yes, I find the majority of PS1 RPG's to have atrocious loading times, Square being the worst offender. Loading for FF6 and Chrono Trigger shouldn't be comparable (or even worse) to late-era PS1 games like FF9 and Chrono Cross. They probably could've used the Valkyrie Profile programmers, who managed to load four characters, plus enemies, plus music, plus voices (and let's not forget we're talking sprites, which PS1 has huge issues with) constantly lightning-quick.
Qwarky: I'm wondering why you're so intent on defending the PS1 ports, while making PC emulated versions out to be horrible (the PS1 games are running on emulators on the PS1 hardware, so that's why they differ very little from their counterparts, performance issues aside). My computer is hardly on the high-end side of things (new, but definitely not high end) and I can run all of the games in question with no noticable differences (and I'm well familiar with the originals...at least for FFVI and CT). FFVI for the PS1 is completely riddled with slowdown and load times (to be fair, I didn't remember slowdown being an issue with FFV and I didn't play CT long enough to see)...And I find the music aspect completely unacceptable, just based on what came out of the TV. I don't even want to see how Dancing Mad or the Ending for FFVI came out. I had to play FFV with the music completely off. No need to worry about keyboards if you plug a cheap controller in the USB port. If the PS1 ports were given away (say, as preorder bonuses), I wouldn't have an issue with them. The fact that they were "professionally" made (compared to PC emulation, which is a fan hobby and superior in every way), represent some of the best games of their time (and in some people's cases, some of the best games ever) and charged good money for gives me every reason to loathe them and think less of the people that allowed them on the market. If you want to suffer through it, be my guest. But please don't come out and tell those of us used to the originals (or near-perfectly emulated versions) that these ports even approach "good". More like "last resort if the better versions aren't available". There's nowhere I can't reach.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
I bought FF Anthology for FFV. I finished it, but it was more to get to the end than because I was having any kind of fun with it. The music was completely off (I turned it off after the first encounter with Gilgamesh) and I just used an FAQ to blow through it, because the load times were beyond the point of being annoying. I would sooner shoot myself in the head than deal with the mangling that poor game went through again.
If you're going to flip and take offense everytime someone mentions their displeasure with the ports, be prepared to do it a lot. But don't try to pass it off as people being elitist about it either. It's pretty ignorant and I get more than a little annoyed reading how I have an SNES pad rammed up my ass or how minor my complaints are because I have an issue with an (IMO) shitfest of a product Square put out. This thing is sticky, and I don't like it. I don't appreciate it.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time...
Last edited by Golfdish from Hell; Oct 14, 2006 at 10:10 PM.
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