Sep 26, 2006, 09:17 PM
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#1 of 48
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I remember I was on something of an Olympic kick and I picked up a copy of Bode Miller Alpine Skiing. Both me and the seller agreed I was buying a crap game, but it wasn't like there were any other (good) options for an Olympic fix. Plus it was only $10. Basically, the guy just warned me I couldn't return it. Truth be told, it isn't THAT bad...Not like I can figure out the physics, but the slaloms were satisfying to play at least. And the commentary is lethargic gold.
There was the time I went to buy Atelier Iris 1 and the guy kept trying to get me to preorder Kingdom Hearts 2 and Zelda: Twilight Princess (back when it was supposed to come out in 2005) because Atelier Iris 1 was just a stopgap product before they came out (so said Game Informer...I could readily tell the guy basically paraphrased the write-up the game had gotten, that it WAS a stopgap product). I just had to cut his sales pitch off midway, told him I couldn't give a fuck about Kingdom Hearts, didn't like the last Zelda game (WW) and I had been waiting for AI1 for a good nine months. I probably got the dumbest looking "NU...UNGH!" ever from that comment. Pretty cool, because there was something of a line and I could tell the guy was just trying to show off his knowledge by talking at me with his sales pitch, so it was good to throw it back at him. He shut up after that. That kind of put into perspective why some games sell so well in the end (pushy salesmen trying for preorders on high profile titles only), while others kind of languish, no matter how good they are...You really only need to know maybe a total of 10 games or so to work at a game store.
Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace...
I'm shouting at the devil...
I'm not dead and I'm not for sale...
Ain't lookin' for nothin' but a good time...
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