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Beat game once with 'average' ending. Perfect game on second playthrough. I'm assuming the requirements for a great ending are comparatively similar to VP1. I expect this game to top Suikoden V this year, so expectations are indeed high. Sorry to hear about the voice changes...Lezard was one of my favorites from the first game. Jam it back in, in the dark.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
But I think I can pull a 40 hour VP2 weekend. At least...If I cut out sleep... There's nowhere I can't reach.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
I'm nearing the end of chapter 3 now...WOW, I'm completely impressed and in love with this. A few minor nitpicks (not sure I like the skill system vs the old point system, need more big attacks, more plot-driven than character driven), but some of the best dungeon crawling and fighting I've done in years. I think the game is making a mistake by trying to introduce too many aspects, but the core gameplay makes them worth adjusting to.
I can see where many people would hate this though. It can be pretty nasty to casual RPG players and a lot of the minor references to VP1 might be missed by someone who hasn't played that yet (not to mention how immensely my familiarity with the original's battle system has eased the learning curve). I expect it to get better from here, though I need to unload some of the people I've gathered (something that really sucks compared to the original). This thing is sticky, and I don't like it. I don't appreciate it.
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
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