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The engine is EXACTLY the same. The ragdolls are horrendous from what I've seen. If folks even bother with them, you should make them look nice. Otherwise, go with Call of Duty 2's approach and have 'em flop.
I also kinda groan at the gun physics once more. Shotguns don't make people go airborne... Also, shitloads of the character models are identical. I could spot several of the same copy on various scenes of trailers.But the gameplay is always where this shines. Make up plans to get to your hit and perform nicely. The run-and-gun was often easy in the last ones but GOD can it be badass for some reason. Maybe the ridiculous physics adds to it. Hitman 1 I never played. I played #2 and Contracts. Both were great. But I remember #2 being kinda lengthy with a very nice story. On the other hand, Contracts was short and had a pretty bad story. Also, Contracts rubbed me wrong in the way that you could collect weapons, but only use 'em in the shooting range. NEVER in the game itself. You'd be left with what was lying in that level alone. I recall #2 letting you grab whatever you wanted from your collection and what-not. God damn. I should buy #2 =I How does this work on weapon collection? Can you carry things to the next level/add to USEABLE collections? I'll definitely play it soon. I guarantee that. Might play Tomb Raider first though. Hitman always did offer a nice window of fun. Still, I hear that this is short like the others. Total length is...:
Jam it back in, in the dark.
Hey, maybe you should try that thing Chie was talking about.
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Well. The game came in the mail today (<3 Gamefly) and I just finished playing the tutorial and the Vineyard levels. All I've got to say is WOW. I love the upgrade system. Plus, this Hitman lets you PICK your weapons finally, unlike Contracts.
Not sure what happened at one point, but in Vineyard, I was sneaking up behind a lone guard to human shield him then knock him out. Well, he turned just as I drew my weapon and we were left literally standing face-to-face. Somehow, I made him drop his weapon. Glitch? Or did I hit some button that doubled as disarm? The newspaper front pages are fantastic. Some of the stories are tied to your previous hit, others forshadow future ones, and others are just hilarious (see Lemonade Stand article after tutorial mission). The whole forensics report, favorite weapon used, rounds fired, status of victims, etc is fantastic. Masterfully done. Got mine on the Xbox (not 360) and it's going nicely. Question, though. Isn't there a way to reload your weapon even if there's ammo left in the clip? I have a pet peeve of having a full clip right before I go into some combat situation. I don't like having half of it gone =p Anyhow, does this not have any manual reloading command? I haven't spotted one thus far. Oh yeah. Has anyone found any cinematic-like executions thus far? Vineyard:
Oh yeah. What anime or other game is the reporter's voice from? He's very familiar. There's nowhere I can't reach.
Hey, maybe you should try that thing Chie was talking about.
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Clicked on it once I started playing again -- it's the fella who plays Ishikawa =)
I must say, the Opera level is fantastic. I do so enjoy using scapegoats and remote bombs. This thing is sticky, and I don't like it. I don't appreciate it.
Hey, maybe you should try that thing Chie was talking about.
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Easter Egg? Which? =p I hear there are lots of joke only Danes would catch.
No, I don't think I found it ;__; Care to enlighten me? How ya doing, buddy?
Hey, maybe you should try that thing Chie was talking about.
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Lovely =p But I'm playing on the Xbox, I'm afraid. I've tried all the buttons and combinations I can think of. I'm missing it somewhere though. I'm sure of it.
I was speaking idiomatically.
Hey, maybe you should try that thing Chie was talking about.
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The detection meter was a little jumpy in the past ones. It's hard to get ID'd unless you're creeping around someone and/or plant yourself near them for too long. NPCs don't like weirdos =p I turn on vibration so I know when someone gets REAL jumpy around me.
Only times someone'll get hostile-like similar to that is if you stand near them and do something weird like crouch or if you walk onward while a guard tries to frisk/metal detect on you. They do that quite often. I got used to suspicious enemies in the last ones. This is much easier to do things covertly. You can actually run around and not have enemies going "WTF Y R U RUNING" then open fire. Althought I did have a cop open fire on me for changing clothes in a back alley once =p Weirdo. What kind of toxic man-thing is happening now?
Hey, maybe you should try that thing Chie was talking about.
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Ohh, there's a hit I did on a female in an earlier level to get a certain necklace. An accident involving a grill took place ;D It was... Interesting. Was hoping the Lord of the House would've used the grill. Nope. Trophy Wifie got curious =(
Plus, there is always that female in the crow outfit at Mardi Gras. She was actually required (her death). FELIPE NO
Hey, maybe you should try that thing Chie was talking about.
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But... But... Where's the fun in that? ;__;
What, you don't want my bikini-clad body?
Hey, maybe you should try that thing Chie was talking about.
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