Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[PSP] Jeanne d'Arc
Reply
 
Thread Tools
Gechmir
Did you see anything last night?


Member 629

Level 46.64

Mar 2006


Reply With Quote
Old Sep 3, 2007, 12:35 AM Local time: Sep 2, 2007, 11:35 PM #1 of 25
Rock, give Jeanne an item to temporarily increase her mobility and have her make a beeline for the noble. From there, use a healing item on him =o He usually dies a few turns in for me. The minotaur spends round one killing his buddy, then he pursues the noble, who stays at a distance thanks to his spear. Be sure to notice that there are two paths -- bridge path or move around the body of water. Take the latter to reach him the fastest.

I rather like this game. Very refreshing. Pretty obvious that the creators loved FFT. The gameplay is awesome, and, since it is Level-5, I am not placing much stock in the storyline keeping me captivated. Those guys can create some jaw-droppingly awesome games, but the storylines are often cliche'd or fall flat on their faces. It's nice to have a SRPG that isn't a Nippon Ichi dupe. An FFT dupe this time around~

Jam it back in, in the dark.
Hey, maybe you should try that thing Chie was talking about.


Last edited by Gechmir; Sep 3, 2007 at 12:38 AM.
Gechmir
Did you see anything last night?


Member 629

Level 46.64

Mar 2006


Reply With Quote
Old Sep 4, 2007, 01:11 AM Local time: Sep 4, 2007, 12:11 AM #2 of 25
Well FFT & Tactics Ogre are by the same folks, so their similarities are somewhat expected.

Never played Fire Emblem very much, so meh. I mention the "dupe" because the weaponry (ie: spears hitting through two grids), basic overworld map structure, choosing directions to face, side/back weaknesses, etc. Sure, orientation played a part in Vandal Hearts, but that also took elevation in to account.

And there were SRPGs before Fire Emblem -- notably, Shining Force =D

Anyhow, this is an appetizer until that Wild Arms PSP game comes out. Wild Arms: Crossfire has jobs and all that good stuff, in addition to being very difficult. I'm noticing this game is rather gentle... =\ The XP bonuses following a victory make leveling too easy. I'd prefer a longer grind of sorts. Makes the gameplay feel more rewarding.

Now that I'm further in, I definitely have more complaints. First off, the text bubbles that pop up above peoples' heads in the battles are completely unnecessary. Half the time I can't even tell who it's coming from. There were times where I killed an enemy and the bubble was positioned above his buddy, who was saying "Great job!" They should've scrapped that altogether. Very worthless.

Next, the localization. I hate how half of the cast have weird or quirky accents. Colet -- LET'S GIVE HIM A FRENCH ACCENT =O A very thick one!

But everyone in this game is French. Shouldn't they tall talk that way? NON. Just one fellow! I hate the other stupid things like that noble or whatshisface that talks like Sylvester the cat, in addition to a Lion character who rolls his "R"s unnecessarily long, plus a dog-man who talks like Scooby Doo. I mean holy shit, why go to such lengths to annoy us and make this game feel kiddy-ish with something like that?

Maybe it's shallow, but I *HATE* it when games try to incorporate an accent in to text. The earliest example I can think of is Faris in FFV; one release (I think the PS1 release of it) had her talking like a pirate. ARR and MATEYS and ME HEARTIES and shit. Just really annoyed me.

I can't help but feel Colet and his constant bickerings originally didn't revolve around his accent in the JP version...

There's nowhere I can't reach.
Hey, maybe you should try that thing Chie was talking about.


Last edited by Gechmir; Sep 4, 2007 at 02:51 AM.
Gechmir
Did you see anything last night?


Member 629

Level 46.64

Mar 2006


Reply With Quote
Old Sep 4, 2007, 09:18 AM Local time: Sep 4, 2007, 08:18 AM #3 of 25
Never played Fire Emblem very much, so meh.
=P I never touched the series. So sue me for being wrong.

This thing is sticky, and I don't like it. I don't appreciate it.
Hey, maybe you should try that thing Chie was talking about.

Gechmir
Did you see anything last night?


Member 629

Level 46.64

Mar 2006


Reply With Quote
Old Sep 4, 2007, 11:05 AM Local time: Sep 4, 2007, 10:05 AM #4 of 25
Pardon me for not knowing of a NES game that never saw the shores of the US. Now enough about this, alright?

I am a dolphin, do you want me on your body?
Hey, maybe you should try that thing Chie was talking about.

Gechmir
Did you see anything last night?


Member 629

Level 46.64

Mar 2006


Reply With Quote
Old Oct 22, 2007, 10:50 PM Local time: Oct 22, 2007, 09:50 PM #5 of 25
It doesn't strike me as more than an average SRPG. Compared to FFT, this isn't really that awesome =o It's FFT, minus the job system, packed with a pretty lame storyline.

The localization is what killed it. The gameplay doesn't introduce anything new, but I must admit that it has some wonderful graphics =o And the turn restrictions peeved me off. I never got caught, but I don't see the actual point behind them. "JEANNE! We must kill the enemies in ten rounds!" "Why? ;("

Plus some of the "escape" missions could've been harder. Hell the game itself needed to be more difficult. Leveling is way too simple in it. Go to a lowbie level and beat it a few times. The folks in and out of the party get bonus XP for the map being cleared, and one run-through is quite a bit toward a level.

This wasn't lost in the wake of those titles. FFT for the PSP just came out, and Disgaea is still a week away. This game had its time in the sun, and frankly, I've had better. I stuck with it because, well, there wasn't much else to play =(

I was speaking idiomatically.
Hey, maybe you should try that thing Chie was talking about.

Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PSP] Jeanne d'Arc

Forum Jump


All times are GMT -5. The time now is 09:37 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.