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General 3D discussion thread
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guyinrubbersuit
The Lotus Eater


Member 628

Level 30.15

Mar 2006


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Old Apr 26, 2006, 03:37 PM Local time: Apr 26, 2006, 01:37 PM #1 of 16
Originally Posted by Ulyesses
It's made clear almost immediately that you NEED to use keyboard shortcuts to navigate the viewport, and manipulate objects. We're talking pressing and holding SHIFT, CTRL, and ALT in any combination together with the mouse, to achieve certain results. By default there is no obvious way to do this using the mouse alone. In a way, it's like playing a PC game, where you have one hand on the keyboard and one hand on the mouse. There are are keyboard shortcuts for ust about everything on Maya, which makes it very fast to use once you've learned them all. However, MAX has these too, so there's no real difference there except that it's easier to acheive things using the mouse alone in MAX, and so people naturally tend to exploit buttons more.
If you want to become proficent in a program, its almost a must to know the shortcuts. This applies to anything.

I have some experience with Maya (you can see a shor animation I did in the program) and I'll be taking a Max class next semester. I really don't see the point in favoring one program over another for other than aesthetic choice. Any and all 3D programs can do the same thing and if not achieve the absolute same results, come very close. It really depends on the user who is using it. These are just tools that you can exploit, but if you don't have some sort of art talent, or even technical talent you aren't going to go far.

I really do want to improve myself to make some beautiful pieces of work, and I'd love to learn ZBrush.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Network > The Creators' Cafe > General 3D discussion thread

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