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Suspenion of Disbelief and You
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Spatula
Politically Incorrect


Member 617

Level 43.41

Mar 2006


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Old Jul 18, 2006, 01:52 PM Local time: Jul 18, 2006, 11:52 AM #1 of 58
Originally Posted by Rydia
I’ve wondered how heroes in RPGs could carry many items with them without extra storage. At least with the Resident Evil games, the number of possible items a character could bring was limited. I also found it strange that enemies and heroes in most RPGs I've played would take turns attacking each other.
Yeah, I've also wondered why for some of the more recent RPGs, your characters will wear the EXACT same clothing and have the same appearance, despite whatever the weather conditions are. I mean, let's see Wakka and Tidus walk around snowy environments with only wearing beach summer wear. Why not? This can be basically applied to most if not all types of RPGs, but meh, just a minor observation.

Quote:
there's a small stretch of water with bloopers and the rotating fire "arms". i never questioned how physically impossible it was to be hurt by fire while underwater before, or how bowser got them into the water in the first place for that matter.
Perhaps its super heated magnesium flares that are fueled by a souce which stretches inside the core. I dunno. I just know magnesium flares are used by divers deep in the ocean waters. And I don't think they're safe to touch, LOL. The only thing though, is burning magnesium is brilliant white, while the fire we see is well, flaming red orange. Herm.

Jam it back in, in the dark.

- What we all do best -
Spatula
Politically Incorrect


Member 617

Level 43.41

Mar 2006


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Old Jul 19, 2006, 08:54 AM Local time: Jul 19, 2006, 06:54 AM #2 of 58
Rippped right off of Infernal's Journal. Now when I see this movie, it just makes me go WTF. Maybe when I was 5 years old back then playing it, I'd be like whatever, but now....wow, how "enemies" have progressed in gaming history.

There's nowhere I can't reach.

- What we all do best -
Spatula
Politically Incorrect


Member 617

Level 43.41

Mar 2006


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Old Jul 20, 2006, 01:28 AM Local time: Jul 19, 2006, 11:28 PM #3 of 58
You know, I've been playing Front Mission 3 for about 2 or so weeks now, and it's a pretty fun, if not addictive game. The thing though, is why the hell does the "troop of five" (Rudolf Kaiser, Rebecca Sydney , Greg Herigle, Hatari Khartoum, and Emilio Gusly ) keep chasing after you guys even though you've beaten them like 3 / 4 times already. I mean, HELLO, DO YOU WANT YOUR ASS KICKED MORE?

This thing is sticky, and I don't like it. I don't appreciate it.

- What we all do best -
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Suspenion of Disbelief and You

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