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I might or might not surprise people by saying this, but I thought Shadow of the Colossus was a bit on the short end. I clocked in aboout 14 or so hours, mainly because I was busy shooting apples and lizards. One may argue, well, the Gods certainly aren't that cruel to make him have to fight perhaps 32 or even 64 colossi now, so why bother adding more of them? Plus they'd start to get repetitive. Plus, I think Wanda would say "TOO HELL WITH IT! 100 Colossi to save this bitch?", and ya know, he's only human(like). I really don't think SOTC needed to be any longer, but part of me wants to slay more colossi than redoing a new plus game.
Oh, and Ico is the perfect length for that particular type of game, sup Q. I also found Mercernaries surprisingly short (about 30 hours) for a GTA type game. There's perhaps 10-12 missions per each Ace stage, so 45 some missions in total. If you have cheats, then a mission can easily be beaten under 3 minutes thanks to God mode. I also found the side challenges lacking in fun or innovation. Jam it back in, in the dark. ![]() - What we all do best - |
There's nowhere I can't reach. ![]() - What we all do best - |