|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Jam it back in, in the dark. |
SRAM: Advantages: 1. Very small filesize 2. Cross emulator compatible (at least it should be, unless the emualtor handles SRAM in a shitty way). 3. True to how the game should be played 4. Should work with every version of the ROM that uses it (occasionally in the case of the same ROM from different regions) 5. Doesn't crap out after 10 years like in the real carts (just had to say it) Disadvantages: 1. Doesn't save exact state 2. Some games use an SRAM feature as copy protection (meaning it tries to save SRAM data, and if it succedes, the ROM won't run properly or at all) 3. Not all ROMs support it 4. Only good for game saves Savestates: Advantages: 1. Saves the EXACT state of the ROM 2. Lets you cheat 3. Serves functions other than just for gameplay (like ROM hacking). Disadvantages: 1. Not always cross-emulator compatible 2. Faulty in some emulators (like Sega CD states in Gens, they are a hack/bug) 3. Lets you cheat 4. Large filesize 5. Doesn't always work with different versions of the same game There's nowhere I can't reach. |