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In Shin Megami Tensei: Nocturne, there's an arcade room somewhere in Asakusa where you can play a cool little block-pushing puzzle game. The goal is simple: get to the designated point on the board and you win the level. There are all sorts of obstacles to push around and manipulate, including blocks that can be pushed into pits to form new platforms and bigger blocks that rotate around a set point. It's pretty long -- it took me about two hours to solve all the levels -- and it's significantly challenging.
There's a Magatama prize for making it through, but I found the satisfaction of beating all the levels rewarding in its own right. Is there a Flash game out there or even an old console game that plays like this minigame? This is the sort of thing I'd love on a handheld. Jam it back in, in the dark. ![]() |
We also played Liar's Dice as a drinking game back in college. It's great that I played Larry back then, because it took most of the other people a few beers to catch on to the rules.
I thought of one more cool minigame: the Moredhel wordlocks from Betrayal at Krondor. They were basically word jumble games with riddles for clues, but I appreciate the way the game worked the idea into its setting. I don't know if all the riddles are original, but some were pretty clever. Quite a far cry from the puzzle boxes of Onimusha, which were functional as a minigame, but hardly engrossing or endearing. As you can probably tell, I enjoy puzzle games a lot. There's nowhere I can't reach. ![]() |