Dec 13, 2012, 10:11 PM
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#2 of 48
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After playing around for the iOS version a bit, I have to grudgingly admit it may be the better version. If you rule out the ridiculousness of purchasing characters at $2 a pop (the game comes with the Warrior of Light, the guy from FFII, Onion Knight and Cecil), the cost works out roughly the same as purchasing the 3DS version. The game comes with Zanarkand and One Winged Angel free. You get level packs for each game in the series with 4 songs for $3 apiece, so that's $39 (roughly the same songs that came in the base 3DS version for the same price). Single DLC songs are $1 apiece, and there are 59 of them (55 in the 3DS version if I remember right). I wish you could buy the songs from the level packs individually, because I'm not fond of the assortment, but otherwise, it's fair, if not in line with pricing on iOS.
Notable song additions are "Not Alone" (FF9), "Antipyretic" (only song from FFT) and "Sound of the Wind" (only song from Crystal Chronicles). They've eliminated most of the RPG elements. No story mode (or EMS songs, those have all been stuck in the other two categories), no Dark Crystal mode, no items, no equiping abilities. Characters come with abilities, and I'm not sure if those change as you level up. Since you can't change abilities, you don't have to unequip them to earn SS/SSS rank. There's a Quest Medley mode which I believe throws random songs together, and you play it to unlock alternate note charts. Alternatively, you can make your own note charts and share them (I think).
In the few songs I've played there seems to be a hint of slowdown, but it could be my imagination. I'm running it on an iPad 3, and the game won't run on anything less than an iPad 2 or an iPhone 4 (sorry Tritoch).
I'll admit to purchasing around 20 songs/packs. It sort of sucks having to rebuy them, but this is one of my favorite games, and having it on a device that I have with me all the time is pretty awesome.
There's nowhere I can't reach.
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