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Need some advice on my game music (take 2)
Yeah, that's some kind of unusual ask for some help, I guess. Some weeks ago I opened a thread at the Creator's cafe, but I hardly got any response so Basil suggested that I might as well try it here.
I've been working on a Super Mario World-Romhack for about a year now, and it's almost finished, at the moment I'm working on the soundtrack for it, just because I like doing some compositions myself and such. But,... the thing is I'm just not sure if I'm up to it in the first place, and so far everything in the hack worked out really well, so of course I don't want to ruin everything with ear-bleeding music. So I figured I'll ask some people about the music before I release this. And what place would be better for that than this one? So, yeah... any help, suggestions and comments are appreciated. At the moment I have only spc's ready, assuming that most of you have a spc-plugin for winamp anyway. If I'm wrong with that please tell me, and I try to convert all the songs as soon as possible. Here's the download link: http://www.fpi-productions.de/sound/fpi-spc.rar And here's a preview video on YouTube which also features the castle music. So, now for some information about the single tracks in the archive: -Distant Worlds The music you'll hear at the title screen. Also feautures the Main Theme which will appear here and there in the soundtrack. -Bowser's Valley -The Second Reality -Main Overworld -Thirdspace -Donut Volcano -The Magical Forest -Another Dimension These tracks will get used on the world map/submaps. -The Moving Cave The Cave Theme. It's somewhat based on SMW's original cave theme. -Inside Castle Walls The track you'll hear in the castles. It also features SMW's main theme, but overall it's a bit based on Yoshi's island castle music. This is the track from the YouTube video. -Meridian Assault That's the music for the most epic level ever. xD Based on Seiken Densetsu 3's "Sacrifice Part III" for some reason. -Reznor's Mechanics This track will appear in a few factory-themed levels. -Underwater For... underwater levels. ![]() -Destiny Will get used in the pre-ultimate level. Supposed to be epic... -Ancient Ruins This will appear in some ruins/pyramid-levels. Partially based on SML's Ruins/Pyramid-theme, which also appeared in Brawl by coincidence. -Iceberg Supposed to be the music for some Iceberg-levels. -Silent Inferno This will get used in some of Bowser's Valley-levels along with some night-themed stuff. -Hot Eruption Volcano-level-music -Boss Battle ...will also get used in some auto-scrolling parts. -Invasion Fleet Bowser's Airship Fleet level music. -Pipeline to Hell Another track which will appear only near the end of the game -Bowser's Starship Final level. -The Good, The Bad & The Spy Another "special" level music. Will only appear one time. -Song of Boo The Ghost House music. -Goomba Plateau Generic grassland type music. ![]() -Mario's Athletics Generic athletic level music ![]() -The Beginning & The End will get used in two short cutscenes, first right and the start of the game, and again later in the ending. -Ending #1 Credits music. Overall a remix of "Distant Worlds", "The Second Reality" & "Another Dimension". (On a side note, this will not be the complete soundtrack. I also have some ports of classic mario-stuff ready for example, but I don't really need advice on these tracks, since they aren't composed by me... so there isn't much that can go wrong with them...) Yeah... that's what I have so far. Let me know what you think! ![]() Jam it back in, in the dark. |
Hmm.. what happened to the response I did? Ok then, I'll try again.
Anyway thanks a lot for your thorough comments, that's really appreciated, and it was basically exactly what I was looking for! There's nowhere I can't reach. |