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[Multiplatform] Assassin's Creed
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Cel
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Old May 2, 2006, 07:34 PM Local time: May 2, 2006, 04:34 PM #1 of 132
Heh, yeah signing those contracts can be a bitch sometimes, just as long as you watch what you say, you shouldn't have anything to worry about.

Btw, trailer looks hot. I wonder if it'll have some mechanics like thief?

Jam it back in, in the dark.
Cel
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Old May 2, 2006, 08:55 PM Local time: May 2, 2006, 05:55 PM #2 of 132
They using motion capture or do they just trying to practice for animation?

There's nowhere I can't reach.
Cel
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Old May 3, 2006, 02:26 AM Local time: May 2, 2006, 11:26 PM #3 of 132
I got into an argument (when haven't I?) a while back about motion capture and hand-animation, I kept stressing that motion capture is best for everything, but my friends did bring up good points, and I think we both agreed that a mix of both is usually what's best. Like for example, I heard that shadow of the colossus was all hand animated, horse and all. Dunno if it's true, but if it is, that's some really impressive work.

This thing is sticky, and I don't like it. I don't appreciate it.
Cel
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Old May 4, 2006, 02:41 AM Local time: May 3, 2006, 11:41 PM #4 of 132
Hey, if you ever have some input in the development in the game, just walk in and be like:

"U guyz... totally, like, ... some bad ass musik... k?.... aight, peace"

Then leave, and run back in real quick and continue:

"Oh yeah, and I don't mean like... rap or rock.. I mean like, some bad ass soundtrack music that fits the age and mood, aight peace"

lol.. i'm just kidding, ubi soft has done really good music in the past, but umm.. yeah they did put a lot of rock on PoP2.. which wasn't bad, but if I had to choose one...

I am a dolphin, do you want me on your body?
Cel
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Old May 4, 2006, 03:13 AM Local time: May 4, 2006, 12:13 AM #5 of 132
I heard ubisoft is in france, are you there? or are you in the states?

I was speaking idiomatically.
Cel
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Old May 4, 2006, 03:26 AM Local time: May 4, 2006, 12:26 AM #6 of 132
I'm currently attending AIPD in Portland, so yeah i'm going for my game art and design major.

What kind of toxic man-thing is happening now?
Cel
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Old May 4, 2006, 04:35 PM Local time: May 4, 2006, 01:35 PM #7 of 132
I think most developers dreams are to make their own game, but unfortunately that almost never happens unless you became really famous or the lead designer. I'm hoping at least 5 years after I start working, that i'll get a shot at it. I wouldn't wanna start my own game straight away anyways, but I wouldn't wanna wait 10 years either (which is usually the case).

FELIPE NO
Cel
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Old May 4, 2006, 11:15 PM Local time: May 4, 2006, 08:15 PM #8 of 132
That's pretty cool, i'm glad at least nothing has to be by the book. I've been told that if you wanna get your idea done, you gotta have all the work and material ready for viewing, and you can pitch in the idea as soon as they're looking for their next project.

Heh, I hope I have fun wherever I get a job.

What, you don't want my bikini-clad body?
Cel
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Old May 6, 2006, 02:51 AM Local time: May 5, 2006, 11:51 PM #9 of 132
Probably won't be released till december, then it'll get pushed back to around this time next year.

I really like the first shot, the fighting looks freaking great. I wonder how the game mechanics are, or are hoping to be. I also wonder if they have realistic cloth physics.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Assassin's Creed

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