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Xbox Live Arcade games being released to the retail real world
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Fluffykitten McGrundlepuss
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Mar 2006


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Old Jun 21, 2006, 01:06 PM Local time: Jun 21, 2006, 07:06 PM #1 of 26
It makes sense really. Ever since they released those downloadable maps for Halo 2 into stores it showed they wanted to make stuff like that available to gamers offline.

If they're sensible they'll not charge too much for these. The price Nintendo thinks it can get away with for "Arcade classics" on the DS is laughable.

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Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


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Old Jun 24, 2006, 08:34 PM Local time: Jun 25, 2006, 02:34 AM #2 of 26
Originally Posted by TonyDaTigger
What's the cost for those downloads? And those are NES games right?

That would be interesting to see how Microsoft does this. I am sure it would have to cost less than 10 bucks. Also, does this mean you can install on to multiple consoles? Or what happens if I say logged my profile on to someone elses xbox. Could I redownload what I already paid for else where?
No, I'm talking about the DS game "Nintendo classics" which is basically four old Atari games (Space invaders clone, breakout clone etc) retailing at full game price, about £30 over here. Our chocoarcade here has all those things completely gratis and yet Nintendo reckon someone will pay the same price as they would for any DS game for them. Surely nobody's that dumb?

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Xbox Live Arcade games being released to the retail real world

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