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2017 wasn't at all grindy. I got most of the way through the two harder difficulties solo with essentially no grinding. IA was helluva grindy but it didn't matter because it was awesome fun. Not perhaps as good as 2017 but still a really fun game and there was variety enough in the weapons to keep it interesting. I think I max levelled two of the classes and all but maxed the other two, missing only two weapons.
I hadn't ever heard there was a new one coming out but I am immediately put off by the promise of DLC announced at launch. Games companies should stop doing this and just make a full-sized game to start with then wait a while for people to finish that, then release meaningful DLC. This whole concept of chucking stuff out with the promise of more stuff online just annoys me. I know why they do it, it's because the price of a download is fixed, there's no second hand market but still, if stuff is ready at launch date then put it in the game FFS. Anyway, now I know there's a new EDF game I'll almost certainly pick it up only on PS3 rather than 360 this time assuming it's on PS3 as my Xbox is still broken, the MS website still doesn't work properly to get it fixed and I cancelled my Live subscription because PSPlus is a much better way to spend £30. Jam it back in, in the dark. ![]() ![]() |
Oh ok, I might get the 360 version after I get my box fixed then. I doubt I'd miss playing online too much and this will drop in price like a fucking rock after it launches here (On Friday apparently).
I honestly love IA, although playing online with randoms was often an exercise in frustration. There's nowhere I can't reach. ![]() ![]() |
As long as there are no bomb spiders.
I hate bomb spiders. This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
They were new in IA, they spit out little ticks that chased you round and they took fucking ages to kill. Like, an unreasonable amount of time, significantly longer than Mantis's or Hectors.
I am a dolphin, do you want me on your body? ![]() ![]() |
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